Player Matchup

Khepri
Khepri
Edioz
Khepri
Level 135
God Stats
0W - 4L
1,384 SR
Queue Stats
163W - 158L
1,521 Elo+
Solo
Merlin
Merlin
cherrybeads
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 57L
1,599 Elo+
Solo
Rama
Rama
ifciidisjhdjoq
Rama
Level 29
God Stats
1W - 1L
1,695 SR
Queue Stats
115W - 138L
1,418 Elo+
Solo
Janus
Janus
patogeno
Janus
Level 145
God Stats
5W - 6L
1,580 SR
Queue Stats
119W - 121L
1,472 Elo+
Party 2
Nemesis
Nemesis
sebastc12
Nemesis
Level 126
God Stats
1W - 1L
1,706 SR
Queue Stats
175W - 187L
1,496 Elo+
Party 2
Team Averages
Level 99
1,573 SR
1,501 Elo+

VS

Team Averages
Level 55
1,502 SR
1,448 Elo+
Raijin
Raijin
BloodyAxe365
Raijin
Level 123
God Stats
2W - 1L
1,273 SR
Queue Stats
74W - 103L
1,382 Elo+
Solo
Kumbhakarna
Kumbhakarna
Chefkrezus
Kumbhakarna
Level 29
God Stats
4W - 1L
1,736 SR
Queue Stats
173W - 186L
1,440 Elo+
Solo
Izanami
Izanami
FireKeepersEyes
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,401 Elo+
Party 1
Bastet
Bastet
HadesAvenger
Bastet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,388 Elo+
Party 1
Zhong Kui
Zhong Kui
LordPepeKek
Zhong Kui
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 46L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Edioz
Khepri
13
2 / 3 / 7
7,125
792
3,264
12,702
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
15
4 / 4 / 3
7,653
850
10,526
7,704
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 4
7,488
832
7,300
10,768
5,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
patogeno
Janus
14
2 / 4 / 4
7,376
820
10,578
7,370
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
sebastc12
Nemesis
5
0 / 0 / 0
5,252
584
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
3 / 2 / 4
8,342
927
5,490
7,174
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Chefkrezus
Kumbhakarna
15
3 / 1 / 7
8,937
993
2,835
16,864
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 6
7,943
883
6,763
7,014
3,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
14
6 / 3 / 7
8,387
932
8,521
9,263
4,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
LordPepeKek
Zhong Kui
15
3 / 4 / 12
8,866
985
11,910
10,916
7,314
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
11
Kills
17
17
Deaths
13
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
2
4
2.5
W
Kumbhakarna
Chefkrezus
Kumbhakarna
3
1
7
6.5
L
Khepri
Edioz
Khepri
2
3
7
1.83
W
2
3
6
1.67
W
Bastet
6
3
7
3.17
W
Zhong Kui
LordPepeKek
Zhong Kui
3
4
12
2.25
L
Merlin
4
4
3
1.38
L
3
6
4
0.83
L
Janus
patogeno
Janus
2
4
4
1
L
Nemesis
sebastc12
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,668
Damage
35,519
38,544
Taken
51,231
20,941
Mitigated
31,202
8,268
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
5,490
927
1,625
1,880
7,174
3,016
1,307
3,702
3,423
16,632
0
W
Kumbhakarna
Chefkrezus
Kumbhakarna
2,835
159
1,371
6,839
16,864
13,217
1,415
6,899
9,763
15,990
0
L
Khepri
Edioz
Khepri
3,264
177
318
3,544
12,702
8,659
0
4,628
8,074
5,664
0
W
6,763
4,607
518
1,002
7,014
3,354
3,651
3,460
3,542
0
13,257
W
Bastet
8,521
1,166
689
1,821
9,263
4,301
264
3,558
5,663
0
9,187
W
Zhong Kui
LordPepeKek
Zhong Kui
11,910
870
747
2,455
10,916
7,314
100
6,232
4,472
20,918
0
L
Merlin
10,526
966
433
575
7,704
3,781
0
3,795
3,909
20,275
0
L
7,300
6,193
0
1,144
10,768
5,242
0
6,488
4,280
0
14,804
L
Janus
patogeno
Janus
10,578
167
1,144
1,110
7,370
3,259
0
5,324
2,046
18,492
0
L
Nemesis
sebastc12
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
42,475
70
Minions Killed
97
0
Camps Cleared
0
550,601
Distance Traveled
863,432
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,342
927
29
3
0
175,752
1
W
Kumbhakarna
8,937
993
23
3
0
161,707
0
L
Khepri
7,125
792
6
1
0
125,832
0
W
Izanami
7,943
883
22
2
0
158,261
0
W
Bastet
8,387
932
2
0
0
207,190
0
W
Zhong Kui
8,866
985
21
2
0
160,522
1
L
Merlin
7,653
850
26
3
0
135,404
0
L
Rama
7,488
832
14
2
0
132,820
1
L
Janus
7,376
820
24
3
0
156,545
0
L
Nemesis
5,252
584
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role