Player Matchup

Nox
Nox
Bronze I
 
Nox
Bronze I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Bronze I
Cloud141
Maui
Bronze I
Level 68
God Stats
3W - 11L
1,404 SR
Queue Stats
6W - 24L
1,116 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
Fessnecro
Gilgamesh
Silver III
Level 122
God Stats
1W - 3L
1,440 SR
Queue Stats
55W - 70L
1,211 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,448 SR
1,276 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,446 SR
1,327 MMR
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Gold IV
Fougexxx
Atlas
Gold IV
Level 159
God Stats
23W - 18L
1,599 SR
Queue Stats
262W - 310L
1,250 MMR
Party 2
Danzaburou
Danzaburou
Silver I
StolicaAria
Danzaburou
Silver I
Level 120
God Stats
1W - 0L
1,239 SR
Queue Stats
23W - 28L
1,230 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 3 / 0
7,085
709
5,345
5,510
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
12
0 / 0 / 1
7,318
732
3,050
9,059
8,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Fessnecro
Gilgamesh
9
0 / 4 / 0
6,360
636
3,409
11,520
5,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThothAchillesBaron SamediAo KuangPersephone

VS

Bans
Guan YuAh Muzen CabHou YiNeithHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 0 / 4
7,378
738
3,587
6,379
6,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Fougexxx
Atlas
12
2 / 0 / 4
7,740
774
4,706
4,748
4,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
StolicaAria
Danzaburou
13
4 / 1 / 3
8,539
854
12,107
7,116
3,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
0
0.33
W
Kuzenbo
 
Kuzenbo
1
0
4
3
L
Maui
0
0
1
0.5
L
Gilgamesh
Fessnecro
Gilgamesh
0
4
0
0
W
Atlas
Fougexxx
Atlas
2
0
4
4
W
Danzaburou
StolicaAria
Danzaburou
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,804
Damage
20,400
26,089
Taken
18,243
16,073
Mitigated
14,321
4,966
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,345
806
0
570
5,510
2,613
0
1,506
4,004
28,707
0
W
Kuzenbo
 
Kuzenbo
3,587
1,339
1,559
1,733
6,379
6,408
658
2,412
3,820
13,639
0
L
Maui
3,050
839
0
1,858
9,059
8,279
0
3,844
5,215
14,641
0
L
Gilgamesh
Fessnecro
Gilgamesh
3,409
641
1,098
1,440
11,520
5,181
0
3,000
8,520
0
15,970
W
Atlas
Fougexxx
Atlas
4,706
1,645
1,839
1,629
4,748
4,381
509
1,800
2,900
17,249
0
W
Danzaburou
StolicaAria
Danzaburou
12,107
7,362
0
2,082
7,116
3,532
2,381
3,971
3,039
0
44,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,763
Gold Earned
23,657
111
Minions Killed
115
0
Camps Cleared
0
485,939
Distance Traveled
555,776
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,085
709
63
6
0
159,250
2
W
Kuzenbo
7,378
738
34
3
0
199,892
4
L
Maui
7,318
732
25
3
0
182,155
0
L
Gilgamesh
6,360
636
23
2
0
144,534
2
W
Atlas
7,740
774
15
2
0
194,303
3
W
Danzaburou
8,539
854
66
7
0
161,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role