Player Matchup

Nu Wa
Nu Wa
IamshinyCM
Nu Wa
Level 109
God Stats
1W - 2L
1,463 SR
Queue Stats
11W - 11L
1,530 Elo+
Solo
Vulcan
Vulcan
ShefNyanto
Vulcan
Level 115
God Stats
1W - 0L
1,607 SR
Queue Stats
5W - 8L
1,387 Elo+
Party 1
Jormungandr
Jormungandr
VanGog88
Jormungandr
Level 147
God Stats
3W - 3L
1,847 SR
Queue Stats
54W - 66L
1,455 Elo+
Solo
Horus
Horus
Viper41Ojk
Horus
Level 155
God Stats
3W - 1L
1,662 SR
Queue Stats
149W - 141L
1,499 Elo+
Solo
Xbalanque
Xbalanque
kofeyokq
Xbalanque
Level 129
God Stats
1W - 0L
1,486 SR
Queue Stats
7W - 8L
1,480 Elo+
Party 1
Team Averages
Level 131
1,613 SR
1,470 Elo+

VS

Team Averages
Level 117
1,509 SR
1,508 Elo+
Janus
Janus
AliveKinG
Janus
Level 142
God Stats
127W - 139L
1,483 SR
Queue Stats
134W - 143L
1,464 Elo+
Solo
Merlin
Merlin
Eipee
Merlin
Level 145
God Stats
11W - 13L
1,508 SR
Queue Stats
140W - 165L
1,540 Elo+
Solo
Terra
Terra
FinbagDeBinbag
Terra
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,495 Elo+
Solo
Ishtar
Ishtar
Mochna
Ishtar
Level 142
God Stats
19W - 24L
1,552 SR
Queue Stats
296W - 301L
1,534 Elo+
Solo
Bakasura
Bakasura
ллоид
Bakasura
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 0 / 6
8,687
790
13,962
6,030
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
ShefNyanto
Vulcan
16
4 / 1 / 5
8,548
777
8,957
5,101
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
VanGog88
Jormungandr
14
2 / 0 / 9
7,822
711
6,666
9,397
9,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
14
1 / 1 / 9
7,761
706
5,404
13,422
11,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
kofeyokq
Xbalanque
15
5 / 2 / 10
8,626
784
16,211
11,471
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AliveKinG
Janus
15
2 / 0 / 1
8,329
757
9,474
6,638
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Eipee
Merlin
14
0 / 2 / 2
7,523
684
10,684
8,479
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 2
7,376
671
6,686
16,297
13,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Mochna
Ishtar
14
0 / 3 / 1
7,374
670
6,583
12,168
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
ллоид
Bakasura
13
1 / 7 / 2
7,536
685
2,687
15,099
7,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
15
Kills
4
4
Deaths
15
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
AliveKinG
Janus
2
0
1
2.5
L
Merlin
Eipee
Merlin
0
2
2
0.5
L
1
3
2
0.67
W
Nu Wa
3
0
6
6
L
Ishtar
Mochna
Ishtar
0
3
1
0.17
W
Vulcan
ShefNyanto
Vulcan
4
1
5
6.5
W
Jormungandr
VanGog88
Jormungandr
2
0
9
6.5
W
Horus
1
1
9
5.5
W
Xbalanque
kofeyokq
Xbalanque
5
2
10
5
L
Bakasura
ллоид
Bakasura
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,200
Damage
36,114
45,421
Taken
58,681
31,751
Mitigated
32,038
10,199
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AliveKinG
Janus
9,474
147
129
2,943
6,638
2,776
324
4,279
2,210
38,540
0
L
Merlin
Eipee
Merlin
10,684
180
0
827
8,479
3,201
0
4,147
4,016
32,481
0
L
6,686
614
830
2,608
16,297
13,565
0
8,307
7,497
14,384
0
W
Nu Wa
13,962
2,974
0
0
6,030
2,820
668
3,861
2,169
35,773
0
L
Ishtar
Mochna
Ishtar
6,583
3,446
0
2,714
12,168
5,032
0
4,468
7,273
24
30,678
W
Vulcan
ShefNyanto
Vulcan
8,957
1,868
0
250
5,101
2,628
0
4,101
1,000
29,859
0
W
Jormungandr
VanGog88
Jormungandr
6,666
1,323
68
838
9,397
9,077
160
3,683
5,364
29,004
0
W
Horus
5,404
1,605
1,964
4,670
13,422
11,733
0
9,110
4,187
0
14,902
W
Xbalanque
kofeyokq
Xbalanque
16,211
8,574
0
2,409
11,471
5,493
566
6,113
5,160
0
38,880
L
Bakasura
ллоид
Bakasura
2,687
1,247
0
2,700
15,099
7,464
0
7,408
7,099
0
17,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,444
Gold Earned
38,138
213
Minions Killed
224
0
Camps Cleared
0
1,166,401
Distance Traveled
1,142,608
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,329
757
69
6
0
243,904
0
L
Merlin
7,523
684
58
5
0
217,095
1
L
Terra
7,376
671
8
1
0
233,532
3
W
Nu Wa
8,687
790
63
6
0
243,665
0
L
Ishtar
7,374
670
54
5
0
213,849
5
W
Vulcan
8,548
777
59
5
0
249,513
1
W
Jormungandr
7,822
711
31
3
0
226,359
0
W
Horus
7,761
706
19
2
0
225,839
4
W
Xbalanque
8,626
784
41
4
0
221,025
2
L
Bakasura
7,536
685
35
3
0
234,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role