Player Matchup

Chang'e
Chang'e
Somenimi
Chang'e
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 112L
1,337 Elo+
Solo
Maui
Maui
V1per-_-04
Maui
Level 56
God Stats
0W - 2L
1,289 SR
Queue Stats
39W - 46L
1,305 Elo+
Party 1
Horus
Horus
liamparker44
Horus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,168 Elo+
Party 1
Thanatos
Thanatos
sleWitness
Thanatos
Level 99
God Stats
11W - 13L
1,440 SR
Queue Stats
283W - 331L
1,503 Elo+
Solo
Ishtar
Ishtar
thebastiwinner
Ishtar
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,316 Elo+
Party 1
Team Averages
Level 75
1,446 SR
1,326 Elo+

VS

Team Averages
Level 113
1,436 SR
1,373 Elo+
Baron Samedi
Baron Samedi
CaseraBlanca
Baron Samedi
Level 138
God Stats
21W - 36L
1,439 SR
Queue Stats
864W - 1,005L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
FloydRO24
Cernunnos
Level 109
God Stats
12W - 7L
1,586 SR
Queue Stats
467W - 490L
1,350 Elo+
Solo
Aphrodite
Aphrodite
Ghostyrella
Aphrodite
Level 86
God Stats
8W - 13L
1,406 SR
Queue Stats
33W - 50L
1,367 Elo+
Party 2
Kali
Kali
Majarom10
Kali
Level 109
God Stats
5W - 3L
1,422 SR
Queue Stats
127W - 139L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
estrellaxs
Zhong Kui
Level 122
God Stats
15W - 24L
1,328 SR
Queue Stats
126W - 160L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Somenimi
Chang'e
14
0 / 6 / 3
8,959
390
13,128
20,722
8,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 3 / 1
9,110
396
6,085
23,338
29,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 7 / 1
9,088
395
12,722
24,108
23,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
sleWitness
Thanatos
18
5 / 7 / 1
11,818
514
13,769
24,631
13,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 6 / 2
9,237
402
13,627
23,404
10,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaseraBlanca
Baron Samedi
17
8 / 2 / 5
11,974
521
16,865
18,419
12,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
FloydRO24
Cernunnos
20
10 / 1 / 5
13,017
566
23,860
20,573
9,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Ghostyrella
Aphrodite
16
6 / 4 / 13
10,843
471
16,078
16,245
8,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
19
4 / 1 / 12
12,079
525
16,297
19,300
9,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
estrellaxs
Zhong Kui
16
1 / 1 / 15
11,219
488
16,491
24,898
33,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
9
Kills
29
29
Deaths
9
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CaseraBlanca
Baron Samedi
8
2
5
5.25
W
Cernunnos
FloydRO24
Cernunnos
10
1
5
12.5
W
Aphrodite
Ghostyrella
Aphrodite
6
4
13
3.13
W
Kali
4
1
12
10
L
Chang'e
Somenimi
Chang'e
0
6
3
0.25
L
1
3
1
0.5
W
Zhong Kui
estrellaxs
Zhong Kui
1
1
15
8.5
L
1
7
1
0.21
L
Thanatos
sleWitness
Thanatos
5
7
1
0.79
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,331
Damage
89,591
116,203
Taken
99,435
84,756
Mitigated
73,521
40,501
Healing
49,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CaseraBlanca
Baron Samedi
16,865
1,586
2,272
4,444
18,419
12,939
1,500
2,417
15,479
85,199
0
W
Cernunnos
FloydRO24
Cernunnos
23,860
12,804
0
7,868
20,573
9,855
5,208
3,647
16,732
0
128,621
W
Aphrodite
Ghostyrella
Aphrodite
16,078
2,515
10,587
9,289
16,245
8,600
1,389
4,798
11,351
55,357
0
W
Kali
16,297
7,717
0
5,142
19,300
9,057
2,649
3,172
15,796
0
97,664
L
Chang'e
Somenimi
Chang'e
13,128
935
3,215
4,877
20,722
8,486
92
8,879
11,533
68,742
0
L
6,085
710
274
3,559
23,338
29,248
0
9,708
13,368
34,806
0
W
Zhong Kui
estrellaxs
Zhong Kui
16,491
1,837
607
8,948
24,898
33,070
1,550
6,241
18,608
58,574
1,659
L
12,722
5,085
597
3,874
24,108
23,052
489
9,946
14,016
0
53,855
L
Thanatos
sleWitness
Thanatos
13,769
3,501
0
16,540
24,631
13,458
0
9,180
15,163
0
105,654
L
13,627
8,327
0
7,565
23,404
10,512
0
10,634
12,680
0
57,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,212
Gold Earned
59,132
452
Minions Killed
547
0
Camps Cleared
0
2,057,639
Distance Traveled
2,123,912
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,974
521
106
5
0
383,258
4
W
Cernunnos
13,017
566
178
8
0
392,438
8
W
Aphrodite
10,843
471
67
3
0
439,446
1
W
Kali
12,079
525
128
6
0
513,544
0
L
Chang'e
8,959
390
102
4
0
394,763
7
L
Maui
9,110
396
42
2
0
442,063
5
W
Zhong Kui
11,219
488
68
3
0
395,226
1
L
Horus
9,088
395
83
4
0
406,440
0
L
Thanatos
11,818
514
144
6
0
436,186
0
L
Ishtar
9,237
402
81
4
0
378,187
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role