Player Matchup

Hel
Hel
CDHizzle
Hel
Level 107
God Stats
5W - 1L
1,682 SR
Queue Stats
193W - 211L
1,388 Elo+
Party 1
Artio
Artio
DabWolf710
Artio
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 16L
1,233 Elo+
Party 1
Rama
Rama
Hiimnate1
Rama
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 57L
1,450 Elo+
Party 1
Arachne
Arachne
MeeshellObama
Arachne
Level 128
God Stats
3W - 5L
1,337 SR
Queue Stats
250W - 275L
1,393 Elo+
Party 1
Vulcan
Vulcan
SgtBroPurpski
Vulcan
Level 115
God Stats
8W - 5L
1,561 SR
Queue Stats
146W - 190L
1,386 Elo+
Party 1
Team Averages
Level 91
1,516 SR
1,370 Elo+

VS

Team Averages
Level 87
1,397 SR
1,424 Elo+
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Ichi_Kiwami
Awilix
Level 106
God Stats
0W - 1L
1,367 SR
Queue Stats
117W - 163L
1,378 Elo+
Solo
Cu Chulainn
Cu Chulainn
PuceHorizon3593
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,442 Elo+
Solo
Yemoja
Yemoja
desmondgg
Yemoja
Level 157
God Stats
0W - 4L
1,116 SR
Queue Stats
291W - 323L
1,346 Elo+
Solo
Athena
Athena
heroshot85
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 12
11,009
688
13,833
11,501
6,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
16
2 / 2 / 11
11,372
711
6,635
18,335
19,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
18
3 / 1 / 11
11,027
689
16,987
11,994
6,020
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
17
1 / 1 / 8
10,308
644
18,344
13,999
9,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 1 / 6
12,592
787
47,634
12,354
6,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
0 / 3 / 1
9,949
622
15,390
32,491
40,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
18
2 / 3 / 2
9,755
610
6,408
15,938
8,283
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
PuceHorizon3593
Cu Chulainn
13
0 / 3 / 2
8,708
544
12,715
16,572
16,091
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yemoja
desmondgg
Yemoja
16
0 / 3 / 2
8,981
561
5,780
19,892
10,490
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Athena
heroshot85
Athena
16
2 / 3 / 0
9,254
578
8,111
32,177
23,654
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
15
Kills
4
6
Deaths
15
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
1
0.17
W
3
1
12
9
W
Artio
2
2
11
3.75
W
Rama
3
1
11
8.5
L
Awilix
2
3
2
1
W
Arachne
1
1
8
5
L
Cu Chulainn
PuceHorizon3593
Cu Chulainn
0
3
2
0.33
W
6
1
6
9
L
Yemoja
desmondgg
Yemoja
0
3
2
0.33
L
Athena
heroshot85
Athena
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,433
Damage
48,404
68,183
Taken
117,070
48,390
Mitigated
98,907
47,654
Healing
55,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
15,390
403
3,556
13,746
32,491
40,389
0
15,636
16,855
38,923
0
W
13,833
1,843
17,280
6,664
11,501
6,540
1,277
4,646
6,855
25,823
0
W
Artio
6,635
1,424
7,757
5,678
18,335
19,722
687
8,099
10,236
10,294
0
W
Rama
16,987
12,698
397
941
11,994
6,020
3,212
5,424
6,570
0
31,281
L
Awilix
6,408
1,876
841
1,423
15,938
8,283
0
10,314
5,624
0
20,761
W
Arachne
18,344
14,257
1,472
4,252
13,999
9,162
1,704
5,934
8,065
0
25,880
L
Cu Chulainn
PuceHorizon3593
Cu Chulainn
12,715
705
3,368
4,520
16,572
16,091
0
8,305
8,267
0
35,314
W
47,634
23,240
2,560
653
12,354
6,946
762
5,178
7,176
88,101
0
L
Yemoja
desmondgg
Yemoja
5,780
1,589
11,380
5,818
19,892
10,490
0
13,059
6,833
29,208
0
L
Athena
heroshot85
Athena
8,111
3,091
600
9,783
32,177
23,654
0
20,788
11,389
25,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,308
Gold Earned
46,647
184
Minions Killed
185
0
Camps Cleared
0
1,597,101
Distance Traveled
1,395,226
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,949
622
46
3
0
347,542
0
W
Hel
11,009
688
19
1
0
334,108
0
W
Artio
11,372
711
8
1
0
300,921
4
W
Rama
11,027
689
35
2
0
266,907
0
L
Awilix
9,755
610
27
2
0
277,825
0
W
Arachne
10,308
644
22
1
0
334,384
4
L
Cu Chulainn
8,708
544
35
2
0
214,016
0
W
Vulcan
12,592
787
100
6
0
360,781
3
L
Yemoja
8,981
561
46
3
0
268,005
0
L
Athena
9,254
578
31
2
0
287,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role