Player Matchup

Eset
Eset
Diamond V
 
Eset
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond III
AelaSura
Artemis
Diamond III
Level 155
God Stats
47W - 33L
1,638 SR
Queue Stats
183W - 164L
2,345 MMR
Party 1
Athena
Athena
Masters
CH405S7YL3
Athena
Masters
Level 160
God Stats
27W - 32L
1,627 SR
Queue Stats
704W - 682L
2,528 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Cichoc
Sun Wukong
Diamond III
Level 158
God Stats
2W - 6L
1,482 SR
Queue Stats
165W - 155L
2,240 MMR
Party 1
Camazotz
Camazotz
Diamond II
Vellux
Camazotz
Diamond II
Level 157
God Stats
5W - 3L
1,762 SR
Queue Stats
97W - 73L
2,363 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,602 SR
2,195 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,666 SR
2,317 MMR
Agni
Agni
Masters
BulgarianEmperor
Agni
Masters
Level 112
God Stats
3W - 2L
1,649 SR
Queue Stats
266W - 242L
2,891 MMR
Solo
Shiva
Shiva
Diamond III
LordCanape
Shiva
Diamond III
Level 160
God Stats
4W - 4L
1,763 SR
Queue Stats
237W - 222L
2,183 MMR
Solo
Mercury
Mercury
Diamond III
QBizzle
Mercury
Diamond III
Level 118
God Stats
5W - 7L
1,671 SR
Queue Stats
146W - 130L
2,291 MMR
Solo
Ishtar
Ishtar
Diamond IV
pablo55
Ishtar
Diamond IV
Level 124
God Stats
42W - 35L
1,566 SR
Queue Stats
209W - 199L
2,030 MMR
Solo
Artio
Artio
Diamond V
pikken2
Artio
Diamond V
Level 160
God Stats
43W - 19L
1,682 SR
Queue Stats
45W - 27L
2,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
0 / 10 / 2
8,333
417
4,906
17,688
7,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
AelaSura
Artemis
15
1 / 4 / 1
9,013
451
14,210
19,681
8,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Athena
CH405S7YL3
Athena
14
1 / 4 / 2
8,758
438
4,126
19,785
19,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Cichoc
Sun Wukong
14
1 / 5 / 2
9,172
459
11,151
29,247
27,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Vellux
Camazotz
15
3 / 5 / 2
9,431
472
12,351
28,829
13,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ChronosHadesAo Kuang

VS

Bans
KhepriNe ZhaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 10
12,458
623
22,665
15,518
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
18
7 / 2 / 5
12,386
619
26,306
26,388
25,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
QBizzle
Mercury
19
10 / 0 / 6
13,071
654
19,339
15,219
7,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ishtar
pablo55
Ishtar
17
4 / 0 / 3
11,349
567
14,589
18,847
9,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Artio
pikken2
Artio
17
1 / 0 / 13
11,800
590
12,209
23,578
29,320
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
6
Kills
28
28
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
10
2
0.1
L
Artemis
AelaSura
Artemis
1
4
1
0.38
W
6
4
10
2.75
L
Athena
CH405S7YL3
Athena
1
4
2
0.5
L
Sun Wukong
Cichoc
Sun Wukong
1
5
2
0.4
W
Shiva
7
2
5
4.75
W
Mercury
QBizzle
Mercury
10
0
6
13
L
Camazotz
Vellux
Camazotz
3
5
2
0.8
W
Ishtar
pablo55
Ishtar
4
0
3
5.5
W
Artio
pikken2
Artio
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,744
Damage
95,108
115,230
Taken
99,550
75,736
Mitigated
78,975
26,663
Healing
48,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,906
1,217
182
1,745
17,688
7,041
0
9,914
7,774
61,271
0
L
Artemis
AelaSura
Artemis
14,210
7,104
0
5,760
19,681
8,667
210
4,805
14,876
0
74,509
W
22,665
2,303
492
3,206
15,518
7,371
2,714
4,458
11,060
114,843
0
L
Athena
CH405S7YL3
Athena
4,126
1,195
0
2,244
19,785
19,931
0
7,054
12,731
32,443
0
L
Sun Wukong
Cichoc
Sun Wukong
11,151
2,014
0
7,479
29,247
27,075
0
6,089
23,158
0
71,032
W
Shiva
26,306
4,600
0
11,766
26,388
25,135
2,084
978
25,410
303
96,124
W
Mercury
QBizzle
Mercury
19,339
11,192
0
3,089
15,219
7,908
0
1,156
14,063
0
120,129
L
Camazotz
Vellux
Camazotz
12,351
5,400
0
9,253
28,829
13,022
0
5,855
22,974
0
75,895
W
Ishtar
pablo55
Ishtar
14,589
8,802
0
13,029
18,847
9,241
9,741
2,137
16,710
0
132,316
W
Artio
pikken2
Artio
12,209
1,720
2,170
14,530
23,578
29,320
0
4,527
17,045
35,709
9,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,707
Gold Earned
61,064
551
Minions Killed
676
0
Camps Cleared
0
1,831,472
Distance Traveled
1,983,414
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,333
417
120
6
0
285,779
4
L
Artemis
9,013
451
119
6
0
338,748
2
W
Agni
12,458
623
187
9
0
399,397
2
L
Athena
8,758
438
46
2
0
392,303
7
L
Sun Wukong
9,172
459
141
7
0
395,254
1
W
Shiva
12,386
619
131
7
0
376,628
4
W
Mercury
13,071
654
148
7
0
502,019
2
L
Camazotz
9,431
472
125
6
0
419,388
3
W
Ishtar
11,349
567
165
8
0
328,993
7
W
Artio
11,800
590
45
2
0
376,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role