Player Matchup

Mulan
Mulan
Chipetta
Mulan
Level 149
God Stats
7W - 8L
1,584 SR
Queue Stats
273W - 260L
1,554 Elo+
Party 2
Fenrir
Fenrir
General1123
Fenrir
Level 121
God Stats
3W - 6L
1,322 SR
Queue Stats
125W - 154L
1,454 Elo+
Party 2
Merlin
Merlin
MrRoyal95
Merlin
Level 145
God Stats
2W - 2L
1,849 SR
Queue Stats
320W - 325L
1,493 Elo+
Party 2
Tiamat
Tiamat
S0L4RFL4RE
Tiamat
Level 156
God Stats
0W - 2L
1,498 SR
Queue Stats
345W - 330L
1,543 Elo+
Party 2
Anhur
Anhur
TechBrute
Anhur
Level 158
God Stats
8W - 11L
1,438 SR
Queue Stats
256W - 230L
1,572 Elo+
Party 2
Team Averages
Level 146
1,538 SR
1,523 Elo+

VS

Team Averages
Level 99
1,531 SR
1,552 Elo+
Skadi
Skadi
 
Skadi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Cadoonio
Nemesis
Level 117
God Stats
8W - 7L
1,669 SR
Queue Stats
518W - 418L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CherryBlaze27x
Cu Chulainn
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,605 Elo+
Solo
Nox
Nox
CyberNetrunner
Nox
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 59L
1,573 Elo+
Solo
Horus
Horus
ElongatedMusk
Horus
Level 66
God Stats
15W - 15L
1,486 SR
Queue Stats
112W - 95L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chipetta
Mulan
13
2 / 5 / 2
9,497
500
4,224
15,876
14,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
14
3 / 6 / 2
8,941
471
3,742
17,493
6,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
MrRoyal95
Merlin
15
1 / 8 / 3
9,259
487
7,686
12,609
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
S0L4RFL4RE
Tiamat
18
2 / 3 / 2
11,077
583
10,781
12,935
12,749
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
TechBrute
Anhur
17
3 / 3 / 0
10,533
554
7,688
13,753
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
0 / 1 / 6
10,065
530
5,264
9,681
3,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Cadoonio
Nemesis
17
8 / 3 / 7
11,430
602
10,952
16,521
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
CherryBlaze27x
Cu Chulainn
17
2 / 4 / 2
10,823
570
10,162
18,962
17,568
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
13 / 2 / 8
12,063
635
17,439
12,008
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 10
9,037
476
5,695
17,222
9,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
11
Kills
25
25
Deaths
11
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
1
6
3
W
Nemesis
Cadoonio
Nemesis
8
3
7
3.83
W
Cu Chulainn
CherryBlaze27x
Cu Chulainn
2
4
2
0.75
L
Mulan
Chipetta
Mulan
2
5
2
0.6
W
13
2
8
8.5
W
2
1
10
7
L
Fenrir
3
6
2
0.67
L
Merlin
MrRoyal95
Merlin
1
8
3
0.31
L
Tiamat
S0L4RFL4RE
Tiamat
2
3
2
1
L
Anhur
TechBrute
Anhur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,121
Damage
49,512
72,666
Taken
74,394
43,537
Mitigated
42,280
18,540
Healing
25,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,264
1,685
0
1,596
9,681
3,061
1,181
584
9,097
0
93,169
W
Nemesis
Cadoonio
Nemesis
10,952
4,539
0
6,384
16,521
6,750
299
1,511
15,010
0
89,443
W
Cu Chulainn
CherryBlaze27x
Cu Chulainn
10,162
1,483
0
3,192
18,962
17,568
991
10,143
8,819
8,068
69,977
L
Mulan
Chipetta
Mulan
4,224
478
0
2,835
15,876
14,186
0
7,124
8,427
0
32,180
W
17,439
2,428
0
2,318
12,008
5,477
2,236
5,251
6,757
95,407
0
W
5,695
2,552
2,486
9,279
17,222
9,424
583
1,644
15,578
0
25,199
L
Fenrir
3,742
887
0
1,593
17,493
6,796
0
3,889
13,480
0
45,169
L
Merlin
MrRoyal95
Merlin
7,686
334
0
1,851
12,609
5,082
208
4,917
7,552
73,924
0
L
Tiamat
S0L4RFL4RE
Tiamat
10,781
2,443
65
5,604
12,935
12,749
117
1,260
11,675
89,988
0
L
Anhur
TechBrute
Anhur
7,688
3,367
0
6,592
13,753
4,724
1,626
1,723
11,803
0
105,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,307
Gold Earned
53,418
619
Minions Killed
648
0
Camps Cleared
0
1,738,205
Distance Traveled
1,781,896
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,065
530
168
9
0
306,330
3
W
Nemesis
11,430
602
137
7
0
445,231
3
W
Cu Chulainn
10,823
570
160
8
0
310,328
4
L
Mulan
9,497
500
51
3
0
365,573
10
W
Nox
12,063
635
151
8
0
371,253
0
W
Horus
9,037
476
32
2
0
348,754
6
L
Fenrir
8,941
471
72
4
0
359,093
1
L
Merlin
9,259
487
126
7
0
320,055
7
L
Tiamat
11,077
583
187
10
0
362,239
7
L
Anhur
10,533
554
183
10
0
331,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role