Player Matchup

Zeus
Zeus
ANasty330
Zeus
Level 78
God Stats
0W - 3L
1,218 SR
Queue Stats
22W - 39L
1,390 Elo+
Party 1
Ra
Ra
Tazaraki
Ra
Level 41
God Stats
0W - 2L
1,281 SR
Queue Stats
4W - 2L
1,243 Elo+
Solo
Ne Zha
Ne Zha
kirk489
Ne Zha
Level 65
God Stats
0W - 2L
1,264 SR
Queue Stats
191W - 199L
1,340 Elo+
Solo
Kumbhakarna
Kumbhakarna
xBbgLK_6s
Kumbhakarna
Level 17
God Stats
8W - 5L
1,704 SR
Queue Stats
18W - 14L
1,539 Elo+
Party 1
Odin
Odin
xGoldSoul_6s
Odin
Level 43
God Stats
21W - 26L
1,482 SR
Queue Stats
21W - 26L
1,443 Elo+
Party 1
Team Averages
Level 49
1,390 SR
1,391 Elo+

VS

Team Averages
Level 93
1,463 SR
1,466 Elo+
Cthulhu
Cthulhu
BloodLine_72
Cthulhu
Level 28
God Stats
7W - 7L
1,575 SR
Queue Stats
51W - 63L
1,468 Elo+
Party 2
Chaac
Chaac
Kryptoneight
Chaac
Level 82
God Stats
5W - 2L
1,491 SR
Queue Stats
189W - 205L
1,455 Elo+
Party 2
Sol
Sol
Shepherd5962
Sol
Level 149
God Stats
6W - 16L
1,297 SR
Queue Stats
1,388W - 1,321L
1,477 Elo+
Solo
Kukulkan
Kukulkan
pinkfloyd223
Kukulkan
Level 62
God Stats
270W - 285L
1,520 SR
Queue Stats
275W - 295L
1,512 Elo+
Solo
Neith
Neith
vtk320
Neith
Level 142
God Stats
14W - 17L
1,432 SR
Queue Stats
271W - 263L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
0 / 1 / 2
9,961
906
14,681
5,371
2,673
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 4 / 2
10,369
943
8,328
14,627
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
kirk489
Ne Zha
15
0 / 18 / 1
9,534
867
4,527
27,543
14,283
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
xBbgLK_6s
Kumbhakarna
15
1 / 0 / 1
11,188
1,017
3,409
18,578
24,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 0 / 1
10,018
911
4,584
6,849
3,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

116

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BloodLine_72
Cthulhu
18
1 / 1 / 18
11,155
1,014
10,097
11,983
14,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 0 / 12
11,659
1,060
14,701
6,881
8,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 0 / 9
11,551
1,050
14,981
5,163
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
pinkfloyd223
Kukulkan
17
2 / 1 / 9
10,888
990
7,933
5,076
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
vtk320
Neith
17
7 / 0 / 8
11,204
1,019
17,093
10,144
5,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
79
2
Kills
23
23
Deaths
2
7
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
1
2
1
W
Cthulhu
BloodLine_72
Cthulhu
1
1
18
10
W
6
0
12
12
W
7
0
9
11.5
L
0
4
2
0.25
L
Ne Zha
kirk489
Ne Zha
0
18
1
0.03
W
Kukulkan
pinkfloyd223
Kukulkan
2
1
9
6.5
W
Neith
vtk320
Neith
7
0
8
11
L
Kumbhakarna
xBbgLK_6s
Kumbhakarna
1
0
1
1.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,529
Damage
64,805
72,968
Taken
39,247
53,179
Mitigated
33,982
4,658
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
14,681
1,226
0
832
5,371
2,673
0
2,471
2,704
37,380
0
W
Cthulhu
BloodLine_72
Cthulhu
10,097
964
668
1,214
11,983
14,733
0
7,686
4,297
26,580
0
W
14,701
1,767
0
2,569
6,881
8,939
0
4,363
2,518
81
28,621
W
14,981
4,655
0
895
5,163
2,688
0
3,984
1,179
40,486
0
L
8,328
621
1,495
425
14,627
7,561
0
5,131
9,225
48,920
0
L
Ne Zha
kirk489
Ne Zha
4,527
2,820
0
343
27,543
14,283
0
14,336
12,067
0
11,805
W
Kukulkan
pinkfloyd223
Kukulkan
7,933
566
0
252
5,076
2,253
0
2,598
2,478
38,715
0
W
Neith
vtk320
Neith
17,093
9,611
0
1,686
10,144
5,369
0
7,787
2,357
0
26,700
L
Kumbhakarna
xBbgLK_6s
Kumbhakarna
3,409
165
0
1,563
18,578
24,741
0
6,911
10,780
12,571
0
L
4,584
661
0
0
6,849
3,921
0
2,795
3,923
0
10,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,070
Gold Earned
56,457
191
Minions Killed
232
4
Camps Cleared
13
1,017,288
Distance Traveled
1,079,508
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,961
906
44
4
1
209,443
0
W
Cthulhu
11,155
1,014
31
3
0
224,418
0
W
Chaac
11,659
1,060
40
4
1
254,903
0
W
Sol
11,551
1,050
68
6
1
224,403
0
L
Ra
10,369
943
120
11
0
188,358
2
L
Ne Zha
9,534
867
10
1
1
154,168
0
W
Kukulkan
10,888
990
68
6
8
192,470
3
W
Neith
11,204
1,019
25
2
3
183,314
0
L
Kumbhakarna
11,188
1,017
9
1
1
255,024
0
L
Odin
10,018
911
8
1
1
210,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role