Player Matchup

Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Eoka4120
Amaterasu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 1
Da Ji
Da Ji
Genesis v33
Da Ji
Level 158
God Stats
32W - 33L
1,568 SR
Queue Stats
406W - 381L
1,508 Elo+
Party 1
Cerberus
Cerberus
Oxtailbow00
Cerberus
Level 67
God Stats
4W - 1L
1,764 SR
Queue Stats
183W - 153L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
xXCorn504Xx
Heimdallr
Level 135
God Stats
12W - 7L
1,670 SR
Queue Stats
555W - 435L
1,597 Elo+
Party 1
Team Averages
Level 100
1,601 SR
1,459 Elo+

VS

Team Averages
Level 100
1,576 SR
1,485 Elo+
Hou Yi
Hou Yi
Dend2112
Hou Yi
Level 153
God Stats
7W - 12L
1,499 SR
Queue Stats
58W - 47L
1,494 Elo+
Solo
Ares
Ares
Gëmînïs
Ares
Level 49
God Stats
1W - 1L
1,810 SR
Queue Stats
94W - 62L
1,540 Elo+
Solo
Merlin
Merlin
IsAyWaSsA9143
Merlin
Level 154
God Stats
63W - 73L
1,528 SR
Queue Stats
1,011W - 1,091L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
Leo RFA
Zhong Kui
Level 66
God Stats
12W - 11L
1,540 SR
Queue Stats
177W - 202L
1,443 Elo+
Solo
Da Ji
Da Ji
paul6842
Da Ji
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 1 / 5
8,595
537
8,293
7,083
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Eoka4120
Amaterasu
14
0 / 1 / 5
8,577
536
8,234
16,793
13,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
12 / 0 / 3
9,461
591
13,103
15,200
7,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Oxtailbow00
Cerberus
13
1 / 0 / 12
8,292
518
7,450
10,959
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
xXCorn504Xx
Heimdallr
15
1 / 0 / 3
8,930
558
9,023
12,173
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dend2112
Hou Yi
14
0 / 2 / 0
7,913
495
5,164
13,354
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
6,871
429
7,479
18,104
15,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 5 / 0
6,949
434
6,325
9,397
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Leo RFA
Zhong Kui
13
1 / 3 / 0
8,342
521
9,107
12,984
14,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
paul6842
Da Ji
12
1 / 5 / 0
7,157
447
7,202
13,214
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
19
Kills
2
2
Deaths
20
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
5
7.5
L
Hou Yi
Dend2112
Hou Yi
0
2
0
0
W
Amaterasu
Eoka4120
Amaterasu
0
1
5
2.5
W
12
0
3
13.5
L
0
5
1
0.1
L
0
5
0
0
L
Zhong Kui
Leo RFA
Zhong Kui
1
3
0
0.33
W
Cerberus
Oxtailbow00
Cerberus
1
0
12
7
L
Da Ji
paul6842
Da Ji
1
5
0
0.2
W
Heimdallr
xXCorn504Xx
Heimdallr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,103
Damage
35,277
62,208
Taken
67,053
38,574
Mitigated
44,076
28,337
Healing
22,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,293
976
0
904
7,083
2,913
402
3,092
3,991
76,462
0
L
Hou Yi
Dend2112
Hou Yi
5,164
3,476
0
7,507
13,354
4,640
0
1,251
12,103
0
71,410
W
Amaterasu
Eoka4120
Amaterasu
8,234
4,949
1,219
7,175
16,793
13,215
0
8,754
7,543
0
58,854
W
13,103
5,245
0
5,960
15,200
7,031
0
3,745
11,381
0
70,162
L
7,479
877
1,982
2,182
18,104
15,716
0
6,730
11,374
28,319
232
L
6,325
124
0
745
9,397
3,617
0
3,603
5,794
61,962
0
L
Zhong Kui
Leo RFA
Zhong Kui
9,107
1,677
0
6,242
12,984
14,788
0
832
12,152
55,771
0
W
Cerberus
Oxtailbow00
Cerberus
7,450
615
0
3,998
10,959
10,010
0
4,961
5,998
21,409
0
L
Da Ji
paul6842
Da Ji
7,202
1,241
0
4,140
13,214
5,315
0
3,327
9,887
0
56,119
W
Heimdallr
xXCorn504Xx
Heimdallr
9,023
5,016
0
9,081
12,173
5,405
0
1,698
10,475
0
85,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,855
Gold Earned
37,232
497
Minions Killed
468
0
Camps Cleared
0
1,599,429
Distance Traveled
1,458,684
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,595
537
128
8
0
307,510
2
L
Hou Yi
7,913
495
123
8
0
270,177
4
W
Amaterasu
8,577
536
102
6
0
293,575
0
W
Da Ji
9,461
591
97
6
0
366,325
4
L
Ares
6,871
429
33
2
0
302,308
5
L
Merlin
6,949
434
99
6
0
275,201
2
L
Zhong Kui
8,342
521
112
7
0
285,448
5
W
Cerberus
8,292
518
37
2
0
330,709
0
L
Da Ji
7,157
447
101
6
0
325,550
2
W
Heimdallr
8,930
558
133
8
0
301,310
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role