Player Matchup

Cthulhu
Cthulhu
Beer-and-whiskey
Cthulhu
Level 101
God Stats
4W - 5L
1,511 SR
Queue Stats
216W - 221L
1,420 Elo+
Solo
Arachne
Arachne
Jaffymamba
Arachne
Level 63
God Stats
8W - 13L
1,500 SR
Queue Stats
173W - 195L
1,379 Elo+
Solo
Erlang Shen
Erlang Shen
Tai-Lung_Killer
Erlang Shen
Level 65
God Stats
2W - 4L
1,446 SR
Queue Stats
150W - 185L
1,366 Elo+
Solo
Hou Yi
Hou Yi
mixedelements
Hou Yi
Level 125
God Stats
1W - 4L
1,160 SR
Queue Stats
130W - 150L
1,285 Elo+
Solo
Ah Puch
Ah Puch
pitibu200
Ah Puch
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
378W - 397L
1,319 Elo+
Solo
Team Averages
Level 92
1,423 SR
1,354 Elo+

VS

Team Averages
Level 90
1,341 SR
1,370 Elo+
Bellona
Bellona
GamerKids101112
Bellona
Level 80
God Stats
2W - 6L
1,059 SR
Queue Stats
110W - 249L
1,240 Elo+
Party 1
Neith
Neith
Percahontas7701
Neith
Level 64
God Stats
3W - 2L
1,457 SR
Queue Stats
32W - 37L
1,269 Elo+
Solo
Anubis
Anubis
Potato_Man305
Anubis
Level 33
God Stats
1W - 1L
1,337 SR
Queue Stats
34W - 31L
1,547 Elo+
Party 1
Izanami
Izanami
SilentDeathForU
Izanami
Level 149
God Stats
39W - 34L
1,460 SR
Queue Stats
237W - 267L
1,331 Elo+
Solo
Mercury
Mercury
W3-Gatsu
Mercury
Level 125
God Stats
1W - 0L
1,393 SR
Queue Stats
40W - 39L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 8
12,355
441
9,138
25,627
32,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Jaffymamba
Arachne
20
10 / 8 / 2
14,532
519
18,934
36,739
17,895
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
Tai-Lung_Killer
Erlang Shen
19
5 / 5 / 5
12,845
459
17,249
33,204
20,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 7 / 6
11,862
424
16,283
24,560
8,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
pitibu200
Ah Puch
19
7 / 7 / 10
13,357
477
31,243
27,186
10,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 13
13,463
481
14,068
27,347
27,615
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
0 / 4 / 6
12,808
457
8,205
17,462
9,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 8 / 10
15,807
565
40,919
34,293
19,589
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 11 / 5
14,841
530
22,787
24,544
13,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mercury
W3-Gatsu
Mercury
20
11 / 2 / 12
16,744
598
22,115
30,360
16,407
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
78
28
Kills
32
32
Deaths
31
31
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
1
6
13
1.25
L
Arachne
Jaffymamba
Arachne
10
8
2
1.38
W
0
4
6
0.75
W
14
8
10
2.38
W
6
11
5
0.77
L
Erlang Shen
Tai-Lung_Killer
Erlang Shen
5
5
5
1.5
W
Mercury
W3-Gatsu
Mercury
11
2
12
8.5
L
4
7
6
1
L
Ah Puch
pitibu200
Ah Puch
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,847
Damage
108,094
147,316
Taken
134,006
90,288
Mitigated
85,778
37,013
Healing
42,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,138
690
236
2,248
25,627
32,685
0
4,973
20,654
64,082
0
W
14,068
5,813
1,126
8,156
27,347
27,615
132
6,292
21,055
0
65,160
L
Arachne
Jaffymamba
Arachne
18,934
12,546
0
8,075
36,739
17,895
1,220
12,344
24,395
0
113,775
W
8,205
3,520
0
4,908
17,462
9,050
2,040
10,056
7,406
0
87,995
W
40,919
1,003
0
17,086
34,293
19,589
1,282
13,073
21,220
143,628
0
W
22,787
14,162
0
1,328
24,544
13,117
3,386
5,211
19,333
0
103,090
L
Erlang Shen
Tai-Lung_Killer
Erlang Shen
17,249
8,749
0
10,440
33,204
20,577
0
9,159
24,045
100
88,542
W
Mercury
W3-Gatsu
Mercury
22,115
14,632
0
10,304
30,360
16,407
2,425
9,756
20,604
0
174,910
L
16,283
5,900
0
6,481
24,560
8,950
1,278
4,816
19,744
0
76,303
L
Ah Puch
pitibu200
Ah Puch
31,243
2,344
0
9,533
27,186
10,181
408
10,497
16,689
105,968
1,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,951
Gold Earned
73,663
614
Minions Killed
716
0
Camps Cleared
0
2,412,164
Distance Traveled
2,510,022
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,355
441
78
3
0
464,648
6
W
Bellona
13,463
481
86
3
0
557,494
3
L
Arachne
14,532
519
132
5
0
542,760
0
W
Neith
12,808
457
133
5
0
463,571
0
W
Anubis
15,807
565
141
5
0
452,237
7
W
Izanami
14,841
530
173
6
0
376,745
2
L
Erlang Shen
12,845
459
146
5
0
518,576
5
W
Mercury
16,744
598
183
7
0
659,975
5
L
Hou Yi
11,862
424
127
5
0
414,409
4
L
Ah Puch
13,357
477
131
5
0
471,771
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role