Player Matchup

Rama
Rama
HraezlyrAizhon
Rama
Level 48
God Stats
26W - 29L
1,462 SR
Queue Stats
68W - 111L
1,355 Elo+
Solo
Medusa
Medusa
SlickitySlick
Medusa
Level 108
God Stats
12W - 7L
1,598 SR
Queue Stats
275W - 298L
1,517 Elo+
Party 1
Sol
Sol
UncleGooch
Sol
Level 88
God Stats
15W - 10L
1,621 SR
Queue Stats
259W - 275L
1,517 Elo+
Party 1
Team Averages
Level 81
1,561 SR
1,463 Elo+

VS

Team Averages
Level 94
1,594 SR
1,420 Elo+
Hera
Hera
De100r97
Hera
Level 108
God Stats
1W - 0L
1,440 SR
Queue Stats
12W - 31L
1,305 Elo+
Solo
Guan Yu
Guan Yu
RamboKeisari
Guan Yu
Level 97
God Stats
4W - 0L
1,757 SR
Queue Stats
84W - 98L
1,381 Elo+
Solo
Horus
Horus
КоролеваСелестия
Horus
Level 78
God Stats
15W - 8L
1,584 SR
Queue Stats
68W - 77L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,609
662
3,180
11,004
3,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 3 / 2
9,940
765
13,627
10,787
3,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 3
8,234
633
10,962
13,392
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
6 / 3 / 8
10,333
795
9,308
8,016
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
RamboKeisari
Guan Yu
15
3 / 1 / 8
10,372
798
5,048
14,469
15,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

16
6 / 3 / 6
10,645
819
14,899
14,741
11,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
15
15
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
6
3
8
3.33
L
2
7
2
0.43
W
Guan Yu
RamboKeisari
Guan Yu
3
1
8
7
L
3
3
2
1.33
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,769
Damage
29,255
35,183
Taken
37,226
9,960
Mitigated
30,351
8,196
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
9,308
1,646
0
340
8,016
3,447
1,723
2,421
5,303
40,474
0
L
3,180
2,661
0
387
11,004
3,070
506
3,856
7,148
0
14,474
W
Guan Yu
RamboKeisari
Guan Yu
5,048
381
1,788
5,891
14,469
15,135
171
4,227
9,942
0
30,492
L
13,627
5,876
0
3,100
10,787
3,437
216
1,652
9,135
0
53,668
L
10,962
2,909
0
4,709
13,392
3,453
891
3,831
9,561
30,142
0
W
14,899
5,889
847
2,731
14,741
11,769
434
3,597
10,858
0
35,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,783
Gold Earned
31,350
149
Minions Killed
147
0
Camps Cleared
0
584,471
Distance Traveled
741,861
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,333
795
49
4
0
235,604
3
L
Rama
8,609
662
27
2
0
161,235
0
W
Guan Yu
10,372
798
53
4
0
256,075
3
L
Medusa
9,940
765
79
6
0
219,972
3
L
Sol
8,234
633
43
3
0
203,264
1
W
Horus
10,645
819
45
3
0
250,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role