Player Matchup

Anhur
Anhur
Atesal21
Anhur
Level 34
God Stats
1W - 1L
1,326 SR
Queue Stats
12W - 26L
1,272 Elo+
Solo
Sobek
Sobek
DJokes
Sobek
Level 48
God Stats
6W - 4L
1,569 SR
Queue Stats
93W - 69L
1,519 Elo+
Solo
Merlin
Merlin
MGx KillerWolf
Merlin
Level 62
God Stats
22W - 14L
1,545 SR
Queue Stats
190W - 210L
1,396 Elo+
Solo
Bakasura
Bakasura
Ninyowo
Bakasura
Level 37
God Stats
4W - 1L
1,746 SR
Queue Stats
71W - 55L
1,493 Elo+
Solo
Ra
Ra
Wiltonhito06
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 45L
1,175 Elo+
Solo
Team Averages
Level 45
1,537 SR
1,371 Elo+

VS

Team Averages
Level 69
1,569 SR
1,405 Elo+
Amaterasu
Amaterasu
Caarliiiitos
Amaterasu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Khepri
Khepri
DrDobrota
Khepri
Level 100
God Stats
2W - 2L
1,693 SR
Queue Stats
189W - 209L
1,397 Elo+
Solo
Anubis
Anubis
Dr_Floox17
Anubis
Level 51
God Stats
1W - 1L
1,714 SR
Queue Stats
3W - 4L
1,268 Elo+
Solo
Medusa
Medusa
SergiooMatee
Medusa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
taut_pall
Thanatos
Level 122
God Stats
141W - 182L
1,440 SR
Queue Stats
591W - 651L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Atesal21
Anhur
14
4 / 0 / 3
7,968
613
8,215
10,211
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
DJokes
Sobek
11
3 / 0 / 7
7,789
599
4,906
8,104
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 1
7,542
580
9,002
5,347
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Ninyowo
Bakasura
16
12 / 0 / 4
9,504
731
12,719
9,997
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 4 / 3
6,472
498
4,425
6,512
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Caarliiiitos
Amaterasu
9
0 / 5 / 0
5,494
423
3,769
13,469
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
DrDobrota
Khepri
9
1 / 4 / 2
6,104
470
4,903
14,469
11,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Dr_Floox17
Anubis
11
2 / 3 / 0
6,003
462
4,102
9,008
4,694
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
9
0 / 6 / 0
5,324
410
5,060
10,475
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
taut_pall
Thanatos
10
2 / 4 / 1
6,251
481
2,911
10,313
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
22
Kills
5
6
Deaths
22
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
Atesal21
Anhur
4
0
3
5.5
L
Amaterasu
Caarliiiitos
Amaterasu
0
5
0
0
W
Sobek
DJokes
Sobek
3
0
7
6.5
L
Khepri
DrDobrota
Khepri
1
4
2
0.5
L
Anubis
Dr_Floox17
Anubis
2
3
0
0.67
W
3
2
1
1.75
W
Bakasura
Ninyowo
Bakasura
12
0
4
14
L
Medusa
0
6
0
0
W
0
4
3
0.38
L
Thanatos
taut_pall
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,267
Damage
20,745
40,171
Taken
57,734
18,707
Mitigated
30,028
15,807
Healing
21,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Atesal21
Anhur
8,215
4,431
0
6,106
10,211
3,920
2,562
923
9,288
0
65,410
L
Amaterasu
Caarliiiitos
Amaterasu
3,769
2,093
0
4,833
13,469
6,209
0
7,914
5,367
0
26,079
W
Sobek
DJokes
Sobek
4,906
515
0
4,115
8,104
6,477
0
2,182
5,922
20,318
2,385
L
Khepri
DrDobrota
Khepri
4,903
494
228
4,550
14,469
11,704
0
4,221
8,816
21,446
0
L
Anubis
Dr_Floox17
Anubis
4,102
366
0
3,125
9,008
4,694
0
2,946
5,323
38,599
0
W
9,002
833
0
408
5,347
1,742
84
0
5,347
48,567
0
W
Bakasura
Ninyowo
Bakasura
12,719
8,194
0
3,914
9,997
4,389
0
988
9,009
0
71,069
L
Medusa
5,060
3,159
0
2,257
10,475
2,558
703
702
9,290
0
30,723
W
4,425
623
159
1,105
6,512
2,179
225
4,912
1,600
39,750
0
L
Thanatos
taut_pall
Thanatos
2,911
648
0
6,499
10,313
4,863
0
2,211
7,822
0
40,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,275
Gold Earned
29,176
413
Minions Killed
241
0
Camps Cleared
0
1,290,012
Distance Traveled
1,177,916
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,968
613
110
8
0
217,743
2
L
Amaterasu
5,494
423
45
3
0
255,291
0
W
Sobek
7,789
599
26
2
0
276,915
3
L
Khepri
6,104
470
24
2
0
267,362
1
L
Anubis
6,003
462
66
5
0
189,010
0
W
Merlin
7,542
580
82
6
0
229,298
0
W
Bakasura
9,504
731
140
11
0
342,915
1
L
Medusa
5,324
410
48
4
0
234,007
0
W
Ra
6,472
498
55
4
0
223,141
0
L
Thanatos
6,251
481
58
4
0
232,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role