Player Matchup

Ra
Ra
AntonioMB68
Ra
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 20L
1,345 Elo+
Party 1
Bastet
Bastet
TheNova90123
Bastet
Level 60
God Stats
3W - 1L
1,587 SR
Queue Stats
134W - 97L
1,354 Elo+
Solo
Artio
Artio
XMiniJamTartX
Artio
Level 46
God Stats
3W - 5L
1,244 SR
Queue Stats
48W - 73L
1,292 Elo+
Solo
Danzaburou
Danzaburou
dasYiieh
Danzaburou
Level 101
God Stats
35W - 35L
1,480 SR
Queue Stats
110W - 112L
1,405 Elo+
Solo
Set
Set
yisuscrist2007
Set
Level 72
God Stats
3W - 7L
1,469 SR
Queue Stats
34W - 40L
1,427 Elo+
Party 1
Team Averages
Level 59
1,456 SR
1,365 Elo+

VS

Team Averages
Level 69
1,492 SR
1,326 Elo+
Gilgamesh
Gilgamesh
Deathstroke11102
Gilgamesh
Level 48
God Stats
54W - 66L
1,397 SR
Queue Stats
85W - 113L
1,339 Elo+
Solo
Tyr
Tyr
Tru8bitz
Tyr
Level 63
God Stats
2W - 9L
1,257 SR
Queue Stats
215W - 250L
1,340 Elo+
Solo
Danzaburou
Danzaburou
forbiddensirena
Danzaburou
Level 105
God Stats
52W - 45L
1,533 SR
Queue Stats
663W - 722L
1,370 Elo+
Solo
Anhur
Anhur
pancakeHYPE
Anhur
Level 83
God Stats
0W - 2L
1,771 SR
Queue Stats
88W - 87L
1,337 Elo+
Solo
Arachne
Arachne
x_ottodkbest_x
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 7
7,262
454
9,197
8,101
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
7 / 2 / 5
9,162
573
9,046
14,125
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 1
6,393
400
1,111
12,896
6,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
dasYiieh
Danzaburou
15
4 / 0 / 2
9,187
574
8,951
10,801
3,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 1 / 4
9,348
584
12,013
11,508
7,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
1 / 7 / 1
7,085
443
8,028
17,422
7,927
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 5
7,126
445
3,417
12,418
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
forbiddensirena
Danzaburou
13
6 / 2 / 1
7,853
491
10,280
10,824
4,824
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 0
8,422
526
4,299
11,679
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 5 / 0
7,130
446
5,574
16,318
6,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
18
Kills
11
12
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
5
7
0.7
L
Gilgamesh
1
7
1
0.21
W
Bastet
7
2
5
4.75
L
0
1
5
2.5
W
1
4
1
0.38
W
Danzaburou
dasYiieh
Danzaburou
4
0
2
5
L
Danzaburou
forbiddensirena
Danzaburou
6
2
1
3.25
L
1
3
0
0.33
L
3
5
0
0.6
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,318
Damage
31,598
57,431
Taken
68,661
26,602
Mitigated
35,926
22,493
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,197
826
530
1,506
8,101
2,907
1,344
0
8,101
43,031
0
L
Gilgamesh
8,028
2,276
0
708
17,422
7,927
1,368
915
15,920
0
42,907
W
Bastet
9,046
2,406
0
5,567
14,125
5,758
397
0
14,125
0
61,431
L
3,417
683
0
4,134
12,418
12,103
0
2,471
9,851
0
20,004
W
1,111
168
460
1,303
12,896
6,521
136
0
12,896
15,547
0
W
Danzaburou
dasYiieh
Danzaburou
8,951
4,544
0
8,185
10,801
3,900
1,516
0
10,801
0
76,624
L
Danzaburou
forbiddensirena
Danzaburou
10,280
4,613
0
4,150
10,824
4,824
0
4,631
6,097
0
54,756
L
4,299
2,443
0
5,230
11,679
4,470
301
229
11,450
0
67,968
L
5,574
3,695
0
3,460
16,318
6,602
0
2,062
13,937
0
53,497
W
12,013
5,832
0
4,942
11,508
7,516
645
0
11,508
0
68,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,352
Gold Earned
37,616
437
Minions Killed
403
0
Camps Cleared
0
1,534,868
Distance Traveled
1,442,966
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,262
454
82
5
0
299,693
1
L
Gilgamesh
7,085
443
68
4
0
271,130
3
W
Bastet
9,162
573
101
6
0
359,413
0
L
Tyr
7,126
445
37
2
0
311,033
0
W
Artio
6,393
400
19
1
0
293,988
6
W
Danzaburou
9,187
574
131
8
0
279,242
2
L
Danzaburou
7,853
491
88
6
0
264,101
1
L
Anhur
8,422
526
127
8
0
264,434
7
L
Arachne
7,130
446
83
5
0
332,268
3
W
Set
9,348
584
104
7
0
302,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role