Player Matchup

Hel
Hel
AliCroc
Hel
Level 69
God Stats
1W - 2L
1,523 SR
Queue Stats
152W - 134L
1,550 Elo+
Solo
Chiron
Chiron
Zinia
Chiron
Level 120
God Stats
4W - 2L
1,526 SR
Queue Stats
131W - 132L
1,537 Elo+
Solo
Hun Batz
Hun Batz
mata_faliyos
Hun Batz
Level 123
God Stats
3W - 3L
1,538 SR
Queue Stats
539W - 566L
1,496 Elo+
Solo
Hercules
Hercules
rrus2
Hercules
Level 158
God Stats
2W - 2L
1,483 SR
Queue Stats
101W - 107L
1,519 Elo+
Solo
Bacchus
Bacchus
theglml
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,506 Elo+
Solo
Team Averages
Level 119
1,514 SR
1,522 Elo+

VS

Team Averages
Level 139
1,504 SR
1,517 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Chemosh83
Sobek
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Mihawk_439
Amaterasu
Level 146
God Stats
4W - 1L
1,677 SR
Queue Stats
62W - 62L
1,512 Elo+
Solo
Vulcan
Vulcan
Veeesty 91
Vulcan
Level 160
God Stats
1W - 2L
1,715 SR
Queue Stats
123W - 114L
1,569 Elo+
Solo
Achilles
Achilles
VelkarTheAbyss
Achilles
Level 129
God Stats
0W - 4L
1,127 SR
Queue Stats
174W - 173L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
3 / 1 / 13
10,005
770
16,447
11,673
7,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
Zinia
Chiron
17
3 / 1 / 12
10,216
786
21,962
17,272
9,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
mata_faliyos
Hun Batz
16
4 / 4 / 8
9,453
727
19,440
16,483
11,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
rrus2
Hercules
18
6 / 1 / 10
9,967
767
15,762
21,539
21,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
theglml
Bacchus
16
0 / 2 / 12
8,970
690
12,591
18,666
27,231
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 2 / 5
9,535
733
5,012
13,887
16,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Chemosh83
Sobek
13
1 / 5 / 5
8,195
630
8,642
22,392
21,756
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Mihawk_439
Amaterasu
15
1 / 4 / 7
8,962
689
9,321
34,757
30,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Veeesty 91
Vulcan
18
3 / 2 / 5
9,966
767
34,384
10,181
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
11
2 / 3 / 3
7,459
574
8,341
13,772
15,951
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
16
Kills
9
9
Deaths
16
55
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
5
2.25
W
Hel
3
1
13
9.5
L
Sobek
Chemosh83
Sobek
1
5
5
0.7
L
Amaterasu
Mihawk_439
Amaterasu
1
4
7
1.13
L
Vulcan
Veeesty 91
Vulcan
3
2
5
2.75
L
Achilles
2
3
3
1.17
W
Chiron
Zinia
Chiron
3
1
12
9
W
Hun Batz
mata_faliyos
Hun Batz
4
4
8
2
W
Hercules
rrus2
Hercules
6
1
10
11
W
Bacchus
theglml
Bacchus
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,202
Damage
65,700
85,633
Taken
94,989
76,866
Mitigated
90,997
53,425
Healing
43,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,012
1,901
14,086
4,273
13,887
16,569
115
5,832
7,957
8,959
0
W
Hel
16,447
1,862
17,367
7,769
11,673
7,441
1,532
7,719
3,954
31,751
0
L
Sobek
Chemosh83
Sobek
8,642
316
538
3,791
22,392
21,756
0
4,546
17,512
16,467
0
L
Amaterasu
Mihawk_439
Amaterasu
9,321
2,145
2,193
12,430
34,757
30,645
47
11,359
22,654
0
19,704
L
Vulcan
Veeesty 91
Vulcan
34,384
9,862
653
415
10,181
6,076
0
5,125
4,773
65,728
0
L
Achilles
8,341
2,310
2,784
2,327
13,772
15,951
0
2,176
11,260
0
11,666
W
Chiron
Zinia
Chiron
21,962
11,921
4,988
6,277
17,272
9,540
2,671
11,466
5,789
0
52,240
W
Hun Batz
mata_faliyos
Hun Batz
19,440
4,570
1,345
2,450
16,483
11,222
725
11,063
5,420
0
33,458
W
Hercules
rrus2
Hercules
15,762
4,238
1,239
8,365
21,539
21,432
893
9,857
11,682
0
22,325
W
Bacchus
theglml
Bacchus
12,591
1,508
747
2,878
18,666
27,231
622
7,916
10,750
21,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,611
Gold Earned
44,117
168
Minions Killed
124
0
Camps Cleared
0
1,324,384
Distance Traveled
1,153,497
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,535
733
13
1
0
197,700
4
W
Hel
10,005
770
51
4
0
276,299
3
L
Sobek
8,195
630
22
2
0
218,709
0
L
Amaterasu
8,962
689
19
1
0
271,882
0
L
Vulcan
9,966
767
66
5
0
282,214
0
L
Achilles
7,459
574
4
0
0
182,992
0
W
Chiron
10,216
786
51
4
0
251,292
3
W
Hun Batz
9,453
727
32
2
0
267,641
1
W
Hercules
9,967
767
19
1
0
253,909
0
W
Bacchus
8,970
690
15
1
0
275,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role