Player Matchup

Bastet
Bastet
BlueRasberry
Bastet
Level 128
God Stats
7W - 8L
1,639 SR
Queue Stats
89W - 108L
1,443 Elo+
Party 1
Horus
Horus
TooSlick
Horus
Level 67
God Stats
11W - 13L
1,528 SR
Queue Stats
111W - 134L
1,518 Elo+
Party 1
Agni
Agni
xXEpicNameXx
Agni
Level 155
God Stats
1W - 2L
1,522 SR
Queue Stats
65W - 25L
1,759 Elo+
Party 1
Team Averages
Level 117
1,563 SR
1,573 Elo+

VS

Team Averages
Level 83
1,697 SR
1,697 Elo+
Horus
Horus
Freshicus
Horus
Level 148
God Stats
6W - 2L
1,709 SR
Queue Stats
283W - 73L
1,840 Elo+
Party 2
Ne Zha
Ne Zha
GanjaGoober
Ne Zha
Level 13
God Stats
8W - 1L
1,883 SR
Queue Stats
32W - 6L
1,905 Elo+
Party 2
Ra
Ra
TwinksRCute
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
1 / 6 / 0
10,529
658
6,772
17,332
5,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Horus
TooSlick
Horus
14
0 / 4 / 1
10,154
635
7,883
21,267
25,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 3 / 1
9,960
623
16,421
10,951
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Freshicus
Horus
16
2 / 0 / 10
10,676
667
12,161
16,215
16,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
19
6 / 0 / 6
11,824
739
21,127
19,265
9,022
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 7
11,931
746
8,980
10,564
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
6
0
0.17
W
Horus
Freshicus
Horus
2
0
10
7
W
Ne Zha
6
0
6
9
L
Horus
TooSlick
Horus
0
4
1
0.13
W
5
1
7
8.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,076
Damage
42,268
49,550
Taken
46,044
35,988
Mitigated
29,957
10,922
Healing
19,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
6,772
1,740
0
3,732
17,332
5,831
904
2,201
14,765
0
55,067
W
Horus
Freshicus
Horus
12,161
3,775
2,019
3,915
16,215
16,153
515
5,395
10,414
0
35,484
W
Ne Zha
21,127
4,082
0
6,407
19,265
9,022
1,866
5,098
13,877
0
74,272
L
Horus
TooSlick
Horus
7,883
3,080
875
5,815
21,267
25,864
0
5,823
15,061
0
14,280
W
8,980
881
4,939
2,467
10,564
4,782
207
5,063
5,189
50,914
0
L
16,421
1,236
0
500
10,951
4,293
573
1,037
9,691
56,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,643
Gold Earned
34,431
189
Minions Killed
212
0
Camps Cleared
0
834,506
Distance Traveled
934,004
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,529
658
71
4
0
275,119
2
W
Horus
10,676
667
42
3
0
332,765
6
W
Ne Zha
11,824
739
78
5
0
306,732
9
L
Horus
10,154
635
22
1
0
283,925
0
W
Ra
11,931
746
92
6
0
294,507
0
L
Agni
9,960
623
96
6
0
275,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role