Player Matchup

Set
Set
 
Set
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kitana246
Merlin
Level 29
God Stats
14W - 18L
1,606 SR
Queue Stats
147W - 145L
1,539 Elo+
Solo
Janus
Janus
hualuoyishenchu
Janus
Level 26
God Stats
0W - 2L
1,361 SR
Queue Stats
33W - 50L
1,444 Elo+
Solo
Neith
Neith
peggycartersho
Neith
Level 45
God Stats
29W - 23L
1,545 SR
Queue Stats
46W - 41L
1,510 Elo+
Solo
Ares
Ares
zlDerPositive
Ares
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,600 Elo+
Solo
Team Averages
Level 44
1,502 SR
1,519 Elo+

VS

Team Averages
Level 39
1,405 SR
1,490 Elo+
Thanatos
Thanatos
R4nD0mSl4Y3RL9
Thanatos
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
RskQ
Nu Wa
Level 26
God Stats
6W - 9L
1,411 SR
Queue Stats
12W - 19L
1,364 Elo+
Party 2
Mercury
Mercury
Sαbαge
Mercury
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 1
Eset
Eset
VintageLyoko
Eset
Level 134
God Stats
16W - 12L
1,566 SR
Queue Stats
503W - 460L
1,623 Elo+
Solo
Chaac
Chaac
minusion44
Chaac
Level 29
God Stats
1W - 6L
1,049 SR
Queue Stats
44W - 52L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 1 / 1
5,616
802
947
4,419
2,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Kitana246
Merlin
11
0 / 2 / 0
5,271
753
2,241
5,071
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
5,542
792
1,617
4,176
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,112
730
1,651
5,411
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 1
5,181
740
517
2,125
1,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 1 / 2
5,952
850
5,219
4,722
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
RskQ
Nu Wa
12
1 / 0 / 4
5,817
831
3,411
797
341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Sαbαge
Mercury
11
1 / 0 / 2
6,127
875
2,808
4,409
1,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 0 / 2
5,789
827
2,193
1,120
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
12
1 / 0 / 3
5,784
826
3,528
3,767
2,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
0
Kills
6
6
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
1
0.5
L
Merlin
Kitana246
Merlin
0
2
0
0
W
Thanatos
3
1
2
4
W
Nu Wa
RskQ
Nu Wa
1
0
4
3
W
Mercury
Sαbαge
Mercury
1
0
2
2
W
0
0
2
1
L
0
2
0
0
W
Chaac
1
0
3
2.5
L
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,973
Damage
17,159
21,202
Taken
14,815
9,422
Mitigated
6,587
4,541
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
947
192
785
981
4,419
2,526
0
1,164
3,255
0
10,183
L
Merlin
Kitana246
Merlin
2,241
68
0
250
5,071
1,615
0
824
4,247
15,390
0
W
Thanatos
5,219
195
0
4,332
4,722
1,978
81
1,842
2,880
0
10,466
W
Nu Wa
RskQ
Nu Wa
3,411
714
0
0
797
341
72
384
413
13,074
0
W
Mercury
Sαbαge
Mercury
2,808
583
766
938
4,409
1,814
0
1,203
3,206
0
15,801
W
2,193
175
125
530
1,120
445
300
223
897
24,544
0
L
1,617
120
0
0
4,176
1,842
0
1,180
2,996
27,569
0
W
Chaac
3,528
147
0
1,948
3,767
2,009
316
723
3,044
0
15,604
L
1,651
445
0
1,513
5,411
2,141
0
1,719
3,692
0
11,565
L
517
32
0
1,012
2,125
1,298
0
717
1,408
4,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
29,469
143
Minions Killed
164
0
Camps Cleared
0
650,879
Distance Traveled
806,450
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,616
802
18
3
0
162,240
1
L
Merlin
5,271
753
32
5
0
139,032
1
W
Thanatos
5,952
850
10
1
0
173,787
0
W
Nu Wa
5,817
831
33
5
0
145,703
0
W
Mercury
6,127
875
25
4
0
171,880
2
W
Eset
5,789
827
65
9
0
152,184
1
L
Janus
5,542
792
55
8
0
130,910
0
W
Chaac
5,784
826
31
4
0
162,896
4
L
Neith
5,112
730
24
3
0
137,211
0
L
Ares
5,181
740
14
2
0
81,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role