Player Matchup

Bastet
Bastet
Gold I
AmazingKatie123
Bastet
Gold I
Level 77
God Stats
3W - 4L
1,615 SR
Queue Stats
21W - 14L
1,903 MMR
Party 2
Jormungandr
Jormungandr
Platinum III
Fearful HD
Jormungandr
Platinum III
Level 158
God Stats
5W - 5L
1,648 SR
Queue Stats
64W - 55L
2,043 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
xLUCKYCH4RMZx
Baron Samedi
Gold I
Level 160
God Stats
3W - 4L
1,753 SR
Queue Stats
89W - 76L
1,687 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,672 SR
1,878 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,566 SR
1,607 MMR
Odin
Odin
Masters
 
Odin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Masters
RikimauruEXE
Vulcan
Masters
Level 156
God Stats
131W - 74L
1,684 SR
Queue Stats
439W - 355L
1,965 MMR
Party 1
Hera
Hera
Silver IV
deesuitters
Hera
Silver IV
Level 108
God Stats
6W - 3L
1,515 SR
Queue Stats
13W - 14L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
9,545
636
6,923
20,779
8,370
Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Fearful HD
Jormungandr
14
2 / 5 / 4
9,402
627
9,547
23,329
23,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
xLUCKYCH4RMZx
Baron Samedi
14
1 / 7 / 4
9,047
603
5,713
16,364
8,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AresAo KuangAtlasNe ZhaBaba Yaga

VS

Bans
Guan YuAthenaHorusKhepriGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 2 / 12
10,694
713
15,608
13,897
11,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
18
6 / 0 / 7
11,158
744
20,967
7,126
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 4 / 6
10,968
731
17,973
12,821
5,653
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
6
Kills
14
14
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
2
12
4
L
3
2
3
2.25
L
Jormungandr
Fearful HD
Jormungandr
2
5
4
0.8
W
Vulcan
6
0
7
9.5
W
6
4
6
2.25
L
Baron Samedi
xLUCKYCH4RMZx
Baron Samedi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,183
Damage
54,548
60,472
Taken
33,844
39,752
Mitigated
20,198
7,370
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
15,608
3,904
0
4,120
13,897
11,035
842
5,526
8,371
0
42,257
L
6,923
1,313
0
2,541
20,779
8,370
0
13,233
6,971
0
32,090
L
Jormungandr
Fearful HD
Jormungandr
9,547
3,032
30
1,463
23,329
23,361
0
14,676
8,147
36,560
0
W
Vulcan
20,967
7,438
0
489
7,126
3,510
698
3,950
3,176
62,432
0
W
17,973
4,872
569
4,034
12,821
5,653
564
5,841
6,980
51,790
0
L
Baron Samedi
xLUCKYCH4RMZx
Baron Samedi
5,713
52
711
2,625
16,364
8,021
185
11,111
4,865
35,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,994
Gold Earned
32,820
159
Minions Killed
197
0
Camps Cleared
0
809,031
Distance Traveled
816,674
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,694
713
46
3
0
270,262
2
L
Bastet
9,545
636
47
3
0
324,100
1
L
Jormungandr
9,402
627
60
4
0
241,952
2
W
Vulcan
11,158
744
84
6
0
299,386
2
W
Hera
10,968
731
67
4
0
247,026
0
L
Baron Samedi
9,047
603
52
3
0
242,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role