Player Matchup

Izanami
Izanami
Dark_Strangerr
Izanami
Level 121
God Stats
56W - 60L
1,487 SR
Queue Stats
306W - 292L
1,444 Elo+
Solo
Zeus
Zeus
DenLesogor
Zeus
Level 132
God Stats
14W - 11L
1,618 SR
Queue Stats
617W - 665L
1,429 Elo+
Solo
Arachne
Arachne
Deviljub666
Arachne
Level 149
God Stats
17W - 7L
1,621 SR
Queue Stats
328W - 354L
1,433 Elo+
Solo
Lancelot
Lancelot
God_Of_Basic
Lancelot
Level 58
God Stats
4W - 0L
1,586 SR
Queue Stats
18W - 25L
1,488 Elo+
Solo
Discordia
Discordia
nickduke27
Discordia
Level 48
God Stats
12W - 9L
1,506 SR
Queue Stats
29W - 30L
1,369 Elo+
Solo
Team Averages
Level 102
1,563 SR
1,433 Elo+

VS

Team Averages
Level 123
1,417 SR
1,461 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Northern_Undead
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 242L
1,402 Elo+
Solo
Zeus
Zeus
Soru_1920
Zeus
Level 102
God Stats
4W - 8L
1,430 SR
Queue Stats
496W - 492L
1,446 Elo+
Solo
Chaac
Chaac
esgedda
Chaac
Level 145
God Stats
0W - 1L
1,157 SR
Queue Stats
43W - 50L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,768
481
3,318
9,186
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

12
2 / 1 / 4
7,272
606
4,462
4,099
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Deviljub666
Arachne
11
3 / 2 / 3
6,929
577
5,801
12,377
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Lancelot
God_Of_Basic
Lancelot
13
4 / 0 / 1
7,743
645
6,645
7,197
2,995
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Discordia
nickduke27
Discordia
10
0 / 2 / 2
5,856
488
4,554
3,350
927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 0 / 1
7,287
607
4,077
7,325
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
 
Mercury
2
0 / 0 / 0
4,157
346
0
610
122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
11
4 / 0 / 3
7,050
588
5,744
9,764
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
11
0 / 4 / 1
6,528
544
5,154
8,268
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
esgedda
Chaac
11
0 / 5 / 0
6,411
534
4,798
12,392
6,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
7
7
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
0
1
3.5
L
Mercury
 
Mercury
0
0
0
0
W
0
2
2
0.5
W
2
1
4
4
W
Arachne
Deviljub666
Arachne
3
2
3
2.25
W
Lancelot
God_Of_Basic
Lancelot
4
0
1
4.5
L
Cerberus
4
0
3
5.5
L
Zeus
0
4
1
0.13
L
Chaac
esgedda
Chaac
0
5
0
0
W
Discordia
nickduke27
Discordia
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,780
Damage
19,773
36,209
Taken
38,359
12,769
Mitigated
21,563
6,941
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,077
1,331
0
3,076
7,325
2,906
1,076
2,032
5,293
0
55,582
L
Mercury
 
Mercury
0
0
0
0
610
122
0
0
610
0
2,786
W
3,318
2,280
0
2,838
9,186
2,727
0
2,829
6,357
0
37,332
W
4,462
1,084
0
625
4,099
1,422
923
2,007
2,092
51,823
0
W
Arachne
Deviljub666
Arachne
5,801
4,013
0
2,859
12,377
4,698
0
4,817
7,560
0
48,664
W
Lancelot
God_Of_Basic
Lancelot
6,645
1,116
0
500
7,197
2,995
966
0
7,197
0
51,132
L
Cerberus
5,744
465
0
2,579
9,764
9,170
0
2,083
7,681
25,088
0
L
Zeus
5,154
1,038
0
2,448
8,268
3,252
0
3,038
5,230
46,681
0
L
Chaac
esgedda
Chaac
4,798
873
0
3,408
12,392
6,113
0
1,666
10,726
0
45,840
W
Discordia
nickduke27
Discordia
4,554
227
0
119
3,350
927
252
1,245
2,105
36,049
1,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
31,433
387
Minions Killed
365
0
Camps Cleared
0
1,253,223
Distance Traveled
967,521
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,287
607
103
9
0
232,742
3
L
Mercury
4,157
346
11
1
0
47,589
0
W
Izanami
5,768
481
73
6
0
219,026
2
W
Zeus
7,272
606
88
7
0
238,804
1
W
Arachne
6,929
577
86
7
0
274,612
1
W
Lancelot
7,743
645
84
7
0
278,042
4
L
Cerberus
7,050
588
57
5
0
242,351
1
L
Zeus
6,528
544
103
9
0
211,351
5
L
Chaac
6,411
534
91
8
0
233,488
2
W
Discordia
5,856
488
56
5
0
242,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role