Player Matchup

Set
Set
Kyoeki
Set
Level 82
God Stats
1W - 1L
1,276 SR
Queue Stats
148W - 157L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Paniq2496
Sylvanus
Level 154
God Stats
3W - 3L
1,572 SR
Queue Stats
148W - 159L
1,564 Elo+
Party 1
Merlin
Merlin
SantiGeneral
Merlin
Level 64
God Stats
5W - 0L
1,966 SR
Queue Stats
128W - 133L
1,449 Elo+
Solo
Amaterasu
Amaterasu
Tyranthrxus
Amaterasu
Level 66
God Stats
8W - 2L
1,733 SR
Queue Stats
222W - 192L
1,538 Elo+
Party 1
Ishtar
Ishtar
raggedyjungle
Ishtar
Level 107
God Stats
20W - 24L
1,445 SR
Queue Stats
279W - 287L
1,444 Elo+
Solo
Team Averages
Level 95
1,598 SR
1,494 Elo+

VS

Team Averages
Level 106
1,595 SR
1,477 Elo+
Tiamat
Tiamat
 
Tiamat
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AlphaQGently
Chronos
Level 157
God Stats
11W - 5L
1,740 SR
Queue Stats
71W - 64L
1,440 Elo+
Solo
Hun Batz
Hun Batz
Sainoh
Hun Batz
Level 67
God Stats
1W - 1L
1,723 SR
Queue Stats
121W - 116L
1,467 Elo+
Solo
Rama
Rama
Sasorikruger
Rama
Level 160
God Stats
15W - 18L
1,524 SR
Queue Stats
628W - 647L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Skcoolts
Cthulhu
Level 94
God Stats
49W - 42L
1,490 SR
Queue Stats
312W - 349L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Kyoeki
Set
16
4 / 0 / 2
9,897
550
13,649
13,922
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Paniq2496
Sylvanus
13
2 / 0 / 9
8,634
480
8,664
14,644
13,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
16
5 / 1 / 4
9,892
550
8,691
7,651
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Tyranthrxus
Amaterasu
17
6 / 1 / 5
10,040
558
10,835
17,902
9,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 0 / 2
10,698
594
13,066
14,807
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 2 / 0
8,317
462
9,433
9,951
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
AlphaQGently
Chronos
15
0 / 3 / 1
8,801
489
7,353
14,062
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Sainoh
Hun Batz
11
0 / 5 / 0
7,038
391
7,964
18,289
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 6 / 0
7,893
439
13,054
18,287
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Skcoolts
Cthulhu
10
0 / 6 / 0
6,388
355
3,296
15,780
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
22
Kills
2
2
Deaths
22
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
0
0.5
L
Chronos
AlphaQGently
Chronos
0
3
1
0.17
W
Set
Kyoeki
Set
4
0
2
5
W
Sylvanus
Paniq2496
Sylvanus
2
0
9
6.5
L
Hun Batz
Sainoh
Hun Batz
0
5
0
0
W
Merlin
5
1
4
7
L
1
6
0
0.17
L
Cthulhu
Skcoolts
Cthulhu
0
6
0
0
W
Amaterasu
Tyranthrxus
Amaterasu
6
1
5
8.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,905
Damage
41,100
68,926
Taken
76,369
41,487
Mitigated
34,768
24,568
Healing
19,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,433
1,211
0
1,580
9,951
6,314
91
4,493
5,458
64,399
0
L
Chronos
AlphaQGently
Chronos
7,353
2,231
0
6,043
14,062
5,574
1,434
452
12,702
63,764
0
W
Set
Kyoeki
Set
13,649
5,533
0
4,444
13,922
9,431
0
8,193
5,458
0
73,066
W
Sylvanus
Paniq2496
Sylvanus
8,664
2,998
1,665
5,020
14,644
13,011
171
3,674
10,970
38,251
14,834
L
Hun Batz
Sainoh
Hun Batz
7,964
3,324
0
3,971
18,289
6,448
0
2,487
15,661
0
52,691
W
Merlin
8,691
817
0
911
7,651
2,894
528
3,073
4,578
56,078
0
L
13,054
10,839
0
7,617
18,287
5,487
780
3,115
15,172
0
66,305
L
Cthulhu
Skcoolts
Cthulhu
3,296
412
0
679
15,780
10,945
0
5,785
9,865
17,893
0
W
Amaterasu
Tyranthrxus
Amaterasu
10,835
6,070
0
3,643
17,902
9,451
195
3,280
14,540
0
98,942
W
13,066
8,872
0
8,885
14,807
6,700
0
1,509
13,298
0
100,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,161
Gold Earned
38,437
613
Minions Killed
496
0
Camps Cleared
0
1,691,941
Distance Traveled
1,631,973
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,317
462
141
8
0
330,432
1
L
Chronos
8,801
489
140
8
0
355,234
3
W
Set
9,897
550
111
6
0
334,099
4
W
Sylvanus
8,634
480
88
5
0
304,148
0
L
Hun Batz
7,038
391
74
4
0
342,335
6
W
Merlin
9,892
550
125
7
0
335,678
3
L
Rama
7,893
439
120
7
0
272,171
3
L
Cthulhu
6,388
355
21
1
0
331,801
1
W
Amaterasu
10,040
558
135
8
0
407,981
4
W
Ishtar
10,698
594
154
9
0
310,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role