Player Matchup

Tsukuyomi
Tsukuyomi
Crimson009
Tsukuyomi
Level 44
God Stats
2W - 0L
1,741 SR
Queue Stats
44W - 23L
1,589 Elo+
Party 2
Danzaburou
Danzaburou
TheGreatYaddle
Danzaburou
Level 63
God Stats
2W - 0L
1,600 SR
Queue Stats
89W - 67L
1,547 Elo+
Party 2
Amaterasu
Amaterasu
Tublito
Amaterasu
Level 61
God Stats
11W - 4L
1,464 SR
Queue Stats
79W - 52L
1,606 Elo+
Party 2
Ares
Ares
blade567
Ares
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 45L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
hotdogkiller07
Baron Samedi
Level 40
God Stats
3W - 3L
1,308 SR
Queue Stats
44W - 44L
1,523 Elo+
Party 2
Team Averages
Level 55
1,523 SR
1,565 Elo+

VS

Team Averages
Level 89
1,514 SR
1,435 Elo+
Cthulhu
Cthulhu
MeltedCupcake
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,264 Elo+
Party 1
Medusa
Medusa
aLTiii
Medusa
Level 119
God Stats
3W - 16L
1,478 SR
Queue Stats
149W - 151L
1,464 Elo+
Party 1
Hades
Hades
heeem32121
Hades
Level 143
God Stats
0W - 2L
1,595 SR
Queue Stats
34W - 31L
1,534 Elo+
Party 1
Ymir
Ymir
illBorg
Ymir
Level 26
God Stats
8W - 8L
1,541 SR
Queue Stats
31W - 41L
1,444 Elo+
Party 1
Serqet
Serqet
spacegodmase
Serqet
Level 129
God Stats
1W - 2L
1,459 SR
Queue Stats
166W - 169L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crimson009
Tsukuyomi
12
6 / 2 / 3
7,501
625
8,923
9,662
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TheGreatYaddle
Danzaburou
11
3 / 1 / 4
7,042
587
4,317
5,753
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Tublito
Amaterasu
13
10 / 0 / 0
8,244
687
11,994
13,111
9,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
11
2 / 1 / 8
7,208
601
3,348
8,047
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
hotdogkiller07
Baron Samedi
11
1 / 0 / 4
6,978
582
3,551
4,780
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 4 / 1
4,750
396
1,506
6,983
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
aLTiii
Medusa
9
1 / 5 / 1
5,188
432
3,351
9,070
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
9
0 / 3 / 0
5,310
443
4,352
8,895
4,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
illBorg
Ymir
6
0 / 5 / 0
4,647
387
2,544
10,342
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
10
2 / 5 / 1
6,252
521
5,424
11,702
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
22
Kills
3
4
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Crimson009
Tsukuyomi
6
2
3
3.75
L
Cthulhu
0
4
1
0.13
W
Danzaburou
TheGreatYaddle
Danzaburou
3
1
4
5
W
Amaterasu
Tublito
Amaterasu
10
0
0
10
L
Medusa
aLTiii
Medusa
1
5
1
0.3
W
Ares
2
1
8
6
L
Hades
0
3
0
0
W
Baron Samedi
hotdogkiller07
Baron Samedi
1
0
4
3
L
Ymir
illBorg
Ymir
0
5
0
0
L
Serqet
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,133
Damage
17,177
41,353
Taken
46,992
25,197
Mitigated
21,251
18,508
Healing
9,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Crimson009
Tsukuyomi
8,923
2,826
0
4,524
9,662
3,721
0
915
8,369
0
48,314
L
Cthulhu
1,506
491
0
407
6,983
3,519
230
907
6,076
7,313
0
W
Danzaburou
TheGreatYaddle
Danzaburou
4,317
2,176
0
2,630
5,753
2,222
2,549
188
5,565
0
40,428
W
Amaterasu
Tublito
Amaterasu
11,994
6,230
0
6,968
13,111
9,078
777
4,125
8,854
0
53,074
L
Medusa
aLTiii
Medusa
3,351
1,137
0
2,426
9,070
2,940
378
2,854
6,216
0
24,024
W
Ares
3,348
1,057
0
1,848
8,047
7,479
1,055
1,330
6,717
27,647
0
L
Hades
4,352
312
85
2,444
8,895
4,891
0
1,899
6,996
28,358
0
W
Baron Samedi
hotdogkiller07
Baron Samedi
3,551
494
354
2,184
4,780
2,697
210
2,191
2,589
38,191
0
L
Ymir
illBorg
Ymir
2,544
1,190
0
365
10,342
5,631
239
334
10,008
16,119
0
L
Serqet
5,424
2,180
0
3,388
11,702
4,270
0
905
10,797
0
31,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,973
Gold Earned
26,147
346
Minions Killed
187
0
Camps Cleared
0
1,089,452
Distance Traveled
1,005,496
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,501
625
85
7
0
243,835
3
L
Cthulhu
4,750
396
13
1
0
179,272
0
W
Danzaburou
7,042
587
66
6
0
199,385
4
W
Amaterasu
8,244
687
103
9
0
229,564
3
L
Medusa
5,188
432
34
3
0
197,929
0
W
Ares
7,208
601
31
3
0
229,195
1
L
Hades
5,310
443
58
5
0
202,478
1
W
Baron Samedi
6,978
582
61
5
0
187,473
5
L
Ymir
4,647
387
21
2
0
188,330
0
L
Serqet
6,252
521
61
5
0
237,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role