Player Matchup

Jing Wei
Jing Wei
Akira_6798
Jing Wei
Level 118
God Stats
4W - 5L
1,440 SR
Queue Stats
178W - 138L
1,613 Elo+
Party 1
Sobek
Sobek
AnAbsoluteUn1t
Sobek
Level 39
God Stats
4W - 0L
1,837 SR
Queue Stats
137W - 65L
1,626 Elo+
Party 1
Hel
Hel
JamBro
Hel
Level 107
God Stats
4W - 3L
1,535 SR
Queue Stats
291W - 186L
1,630 Elo+
Party 1
Danzaburou
Danzaburou
Selta
Danzaburou
Level 129
God Stats
6W - 3L
1,596 SR
Queue Stats
224W - 151L
1,649 Elo+
Party 1
Jormungandr
Jormungandr
Sparkbug
Jormungandr
Level 29
God Stats
2W - 0L
1,724 SR
Queue Stats
52W - 31L
1,553 Elo+
Party 1
Team Averages
Level 84
1,626 SR
1,614 Elo+

VS

Team Averages
Level 78
1,535 SR
1,426 Elo+
The Morrigan
The Morrigan
Anastasiaxoxo
The Morrigan
Level 29
God Stats
2W - 3L
1,418 SR
Queue Stats
58W - 83L
1,346 Elo+
Solo
Hel
Hel
Kluuute
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,363 Elo+
Solo
Izanami
Izanami
Robo 503
Izanami
Level 160
God Stats
3W - 4L
1,594 SR
Queue Stats
202W - 234L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
aSourSnatch
Kumbhakarna
Level 109
God Stats
0W - 2L
1,397 SR
Queue Stats
108W - 122L
1,458 Elo+
Solo
Cu Chulainn
Cu Chulainn
zulugran
Cu Chulainn
Level 67
God Stats
5W - 2L
1,763 SR
Queue Stats
307W - 301L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Akira_6798
Jing Wei
20
6 / 1 / 22
11,686
779
18,315
11,982
7,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 2 / 25
11,696
780
12,736
21,798
34,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
JamBro
Hel
18
6 / 2 / 20
11,111
741
11,462
12,696
8,901
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Selta
Danzaburou
19
11 / 2 / 15
12,416
828
28,687
16,822
9,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Sparkbug
Jormungandr
17
4 / 3 / 22
10,768
718
20,590
18,226
15,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anastasiaxoxo
The Morrigan
15
0 / 7 / 5
8,532
569
8,428
10,765
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hel
17
1 / 6 / 6
10,038
669
6,760
20,828
17,657
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Robo 503
Izanami
20
7 / 4 / 1
10,986
732
21,917
19,093
10,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
aSourSnatch
Kumbhakarna
17
0 / 8 / 10
10,046
670
8,761
36,812
31,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
zulugran
Cu Chulainn
11
0 / 5 / 1
7,724
515
6,758
14,724
9,675
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
31
30
Kills
8
10
Deaths
30
104
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Akira_6798
Jing Wei
6
1
22
17
W
3
2
25
7.75
L
The Morrigan
Anastasiaxoxo
The Morrigan
0
7
5
0.36
W
Hel
JamBro
Hel
6
2
20
8
L
Hel
1
6
6
0.67
L
Izanami
Robo 503
Izanami
7
4
1
1.88
W
Danzaburou
Selta
Danzaburou
11
2
15
9.25
W
Jormungandr
Sparkbug
Jormungandr
4
3
22
5
L
Kumbhakarna
aSourSnatch
Kumbhakarna
0
8
10
0.63
L
Cu Chulainn
zulugran
Cu Chulainn
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,790
Damage
52,624
81,524
Taken
102,222
75,716
Mitigated
74,246
45,239
Healing
37,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Akira_6798
Jing Wei
18,315
15,193
736
3,052
11,982
7,259
3,899
4,411
7,571
0
33,825
W
12,736
1,214
1,264
4,806
21,798
34,590
0
7,431
14,367
17,665
0
L
The Morrigan
Anastasiaxoxo
The Morrigan
8,428
1,723
740
275
10,765
5,030
392
4,987
5,598
11,855
4,909
W
Hel
JamBro
Hel
11,462
1,573
17,854
6,317
12,696
8,901
567
2,356
10,340
26,401
0
L
Hel
6,760
760
11,874
8,709
20,828
17,657
193
10,644
10,184
15,795
0
L
Izanami
Robo 503
Izanami
21,917
8,669
791
2,189
19,093
10,464
1,829
9,036
10,057
0
51,198
W
Danzaburou
Selta
Danzaburou
28,687
12,753
3,312
5,812
16,822
9,779
3,794
3,834
12,988
0
54,486
W
Jormungandr
Sparkbug
Jormungandr
20,590
4,453
524
1,562
18,226
15,187
608
3,670
14,556
47,959
0
L
Kumbhakarna
aSourSnatch
Kumbhakarna
8,761
581
1,605
9,981
36,812
31,420
0
13,252
23,560
17,375
0
L
Cu Chulainn
zulugran
Cu Chulainn
6,758
677
334
876
14,724
9,675
0
6,869
7,855
584
11,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,677
Gold Earned
47,326
174
Minions Killed
139
0
Camps Cleared
0
1,328,917
Distance Traveled
1,045,945
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,686
779
35
2
0
249,180
0
W
Sobek
11,696
780
8
1
0
270,723
0
L
The Morrigan
8,532
569
17
1
0
205,766
0
W
Hel
11,111
741
22
1
0
284,821
0
L
Hel
10,038
669
22
1
0
228,770
1
L
Izanami
10,986
732
77
5
0
226,872
1
W
Danzaburou
12,416
828
56
4
0
263,585
0
W
Jormungandr
10,768
718
53
4
0
260,608
0
L
Kumbhakarna
10,046
670
17
1
0
253,197
0
L
Cu Chulainn
7,724
515
6
0
0
131,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role