Player Matchup

Sol
Sol
Floppy2
Sol
Level 157
God Stats
3W - 2L
1,414 SR
Queue Stats
250W - 188L
1,645 Elo+
Party 1
Ah Puch
Ah Puch
GCAST87
Ah Puch
Level 110
God Stats
9W - 8L
1,553 SR
Queue Stats
177W - 168L
1,580 Elo+
Party 1
Camazotz
Camazotz
Ickythumbz
Camazotz
Level 159
God Stats
11W - 2L
1,629 SR
Queue Stats
311W - 196L
1,651 Elo+
Party 1
Xbalanque
Xbalanque
m0j0Risin007
Xbalanque
Level 137
God Stats
8W - 8L
1,484 SR
Queue Stats
797W - 741L
1,515 Elo+
Party 1
Agni
Agni
zSw1ft
Agni
Level 155
God Stats
8W - 9L
1,495 SR
Queue Stats
183W - 153L
1,571 Elo+
Party 1
Team Averages
Level 144
1,515 SR
1,593 Elo+

VS

Team Averages
Level 116
1,485 SR
1,439 Elo+
Lancelot
Lancelot
CrackerJack0666
Lancelot
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 193L
1,433 Elo+
Party 2
Cliodhna
Cliodhna
DICE_ROCKS
Cliodhna
Level 120
God Stats
3W - 7L
1,385 SR
Queue Stats
345W - 341L
1,451 Elo+
Solo
Artemis
Artemis
Dreamcollider
Artemis
Level 132
God Stats
2W - 2L
1,562 SR
Queue Stats
110W - 111L
1,442 Elo+
Party 2
Heimdallr
Heimdallr
Guy5
Heimdallr
Level 106
God Stats
23W - 21L
1,538 SR
Queue Stats
640W - 676L
1,418 Elo+
Solo
Cthulhu
Cthulhu
MrExplodokills
Cthulhu
Level 108
God Stats
5W - 7L
1,439 SR
Queue Stats
286W - 285L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
2 / 4 / 25
11,664
686
16,715
21,754
8,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
GCAST87
Ah Puch
20
19 / 2 / 16
15,470
910
25,341
17,603
9,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Ickythumbz
Camazotz
20
9 / 3 / 22
12,800
753
25,726
33,650
22,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
m0j0Risin007
Xbalanque
20
10 / 6 / 20
13,265
780
31,647
21,218
11,265
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
zSw1ft
Agni
19
8 / 5 / 18
12,410
730
15,769
14,065
6,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
3 / 13 / 3
10,752
632
9,113
26,252
21,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
DICE_ROCKS
Cliodhna
20
5 / 8 / 5
12,944
761
19,162
26,096
20,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
19
2 / 7 / 7
10,249
603
17,599
17,851
9,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Guy5
Heimdallr
20
10 / 9 / 4
12,989
764
27,539
22,552
12,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 11 / 7
10,377
610
10,411
27,388
36,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
46
48
Kills
20
20
Deaths
48
101
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Lancelot
3
13
3
0.35
L
Cliodhna
DICE_ROCKS
Cliodhna
5
8
5
0.94
L
Artemis
2
7
7
0.79
W
Sol
2
4
25
3.63
W
Ah Puch
GCAST87
Ah Puch
19
2
16
13.5
L
Heimdallr
Guy5
Heimdallr
10
9
4
1.33
W
Camazotz
Ickythumbz
Camazotz
9
3
22
6.67
L
0
11
7
0.32
W
Xbalanque
m0j0Risin007
Xbalanque
10
6
20
3.33
W
Agni
zSw1ft
Agni
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,198
Damage
83,824
108,290
Taken
120,139
57,856
Mitigated
101,334
58,712
Healing
21,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
9,113
1,652
1,697
2,969
26,252
21,813
0
11,079
15,173
0
17,530
L
Cliodhna
DICE_ROCKS
Cliodhna
19,162
1,228
606
5,730
26,096
20,808
0
14,795
11,301
0
44,025
L
Artemis
17,599
3,803
117
2,729
17,851
9,734
0
8,478
9,373
0
34,120
W
Sol
16,715
4,739
2,526
11,231
21,754
8,370
1,174
2,455
19,296
34,439
0
W
Ah Puch
GCAST87
Ah Puch
25,341
443
804
9,698
17,603
9,614
613
1,832
15,771
50,921
0
L
Heimdallr
Guy5
Heimdallr
27,539
3,883
2,102
2,839
22,552
12,886
0
12,421
10,131
0
39,875
W
Camazotz
Ickythumbz
Camazotz
25,726
7,130
1,952
22,574
33,650
22,389
2,116
3,319
30,330
0
40,733
L
10,411
717
780
1,786
27,388
36,093
0
11,052
16,336
19,346
0
W
Xbalanque
m0j0Risin007
Xbalanque
31,647
13,893
611
6,118
21,218
11,265
3,343
1,206
20,012
0
56,398
W
Agni
zSw1ft
Agni
15,769
240
0
3,198
14,065
6,218
1,062
1,599
12,463
27,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,609
Gold Earned
57,311
195
Minions Killed
180
0
Camps Cleared
0
1,644,647
Distance Traveled
1,336,222
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,752
632
18
1
0
263,630
2
L
Cliodhna
12,944
761
59
3
0
283,274
0
L
Artemis
10,249
603
51
3
0
265,562
3
W
Sol
11,664
686
39
2
0
335,051
0
W
Ah Puch
15,470
910
62
4
0
329,947
0
L
Heimdallr
12,989
764
24
1
0
254,729
0
W
Camazotz
12,800
753
18
1
0
348,541
0
L
Cthulhu
10,377
610
28
2
0
269,027
0
W
Xbalanque
13,265
780
54
3
0
302,206
0
W
Agni
12,410
730
22
1
0
328,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role