Player Matchup

Tsukuyomi
Tsukuyomi
KaNaKiKILLER234
Tsukuyomi
Level 89
God Stats
2W - 2L
1,878 SR
Queue Stats
60W - 94L
1,300 Elo+
Party 2
Sylvanus
Sylvanus
SNIPERCANADIENQC
Sylvanus
Level 94
God Stats
6W - 8L
1,442 SR
Queue Stats
66W - 100L
1,317 Elo+
Party 2
Poseidon
Poseidon
mranime1333
Poseidon
Level 68
God Stats
1W - 3L
1,096 SR
Queue Stats
54W - 72L
1,314 Elo+
Party 2
Team Averages
Level 84
1,472 SR
1,310 Elo+

VS

Team Averages
Level 134
1,500 SR
1,454 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Lexi-13ST
Merlin
Level 104
God Stats
49W - 56L
1,475 SR
Queue Stats
195W - 226L
1,412 Elo+
Party 1
Arachne
Arachne
user2colby
Arachne
Level 149
God Stats
13W - 9L
1,526 SR
Queue Stats
564W - 668L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KaNaKiKILLER234
Tsukuyomi
14
1 / 3 / 0
7,840
653
3,977
7,462
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 0
7,488
624
4,506
12,632
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
mranime1333
Poseidon
13
0 / 4 / 1
7,200
600
7,170
10,000
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 1 / 8
9,642
804
8,896
13,216
14,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Lexi-13ST
Merlin
15
3 / 0 / 6
8,976
748
10,404
4,333
1,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
user2colby
Arachne
14
5 / 0 / 5
9,514
793
4,211
9,067
4,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
8
7
L
Tsukuyomi
KaNaKiKILLER234
Tsukuyomi
1
3
0
0.33
W
Merlin
Lexi-13ST
Merlin
3
0
6
6
L
0
4
0
0
L
Poseidon
mranime1333
Poseidon
0
4
1
0.13
W
Arachne
user2colby
Arachne
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,653
Damage
23,511
30,094
Taken
26,616
15,974
Mitigated
21,018
8,508
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,896
3,044
632
4,999
13,216
14,886
196
4,554
8,662
32,940
0
L
Tsukuyomi
KaNaKiKILLER234
Tsukuyomi
3,977
926
0
1,144
7,462
3,396
0
3,893
3,569
0
28,072
W
Merlin
Lexi-13ST
Merlin
10,404
792
0
0
4,333
1,904
604
1,621
2,712
47,141
0
L
4,506
873
2,722
4,392
12,632
8,147
0
9,271
3,361
13,894
0
L
Poseidon
mranime1333
Poseidon
7,170
70
0
250
10,000
4,431
0
6,170
3,830
36,082
0
W
Arachne
user2colby
Arachne
4,211
2,680
1,693
3,479
9,067
4,228
209
5,575
3,492
0
13,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,528
Gold Earned
28,132
155
Minions Killed
148
0
Camps Cleared
0
609,325
Distance Traveled
667,398
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,642
804
39
3
0
212,840
0
L
Tsukuyomi
7,840
653
55
5
0
244,017
1
W
Merlin
8,976
748
89
7
0
213,534
6
L
Sylvanus
7,488
624
26
2
0
162,124
1
L
Poseidon
7,200
600
74
6
0
203,184
2
W
Arachne
9,514
793
20
2
0
241,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role