Player Matchup

Fafnir
Fafnir
Gold V
GotSkilla
Fafnir
Gold V
Level 157
God Stats
1W - 3L
1,575 SR
Queue Stats
9W - 18L
1,416 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
N1NJAGOLDENSUN
Ne Zha
Gold IV
Level 66
God Stats
12W - 12L
1,588 SR
Queue Stats
266W - 387L
1,481 MMR
Solo
Chang'e
Chang'e
Platinum I
NoobReportMe
Chang'e
Platinum I
Level 160
God Stats
11W - 7L
1,697 SR
Queue Stats
114W - 144L
1,912 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,620 SR
1,603 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,485 SR
1,356 MMR
Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
DoUneedSALT
Chiron
Platinum V
Level 78
God Stats
5W - 8L
1,677 SR
Queue Stats
61W - 79L
1,549 MMR
Solo
Anubis
Anubis
Silver III
Pycuk
Anubis
Silver III
Level 128
God Stats
1W - 0L
1,278 SR
Queue Stats
13W - 18L
1,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GotSkilla
Fafnir
14
2 / 3 / 2
9,717
648
7,675
18,965
23,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 2 / 3
9,387
626
10,587
17,659
15,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
NoobReportMe
Chang'e
15
1 / 3 / 2
9,792
653
9,132
13,693
10,258
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothAresAo KuangPersephone

VS

Bans
Ah Muzen CabBaron SamediScyllaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
5 / 2 / 3
12,278
819
18,267
16,301
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
18
2 / 1 / 5
10,740
716
11,151
13,065
5,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Pycuk
Anubis
15
1 / 1 / 5
10,197
680
13,998
7,427
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
8
8
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
3
3.25
W
Chiron
2
1
5
4.5
L
Fafnir
GotSkilla
Fafnir
2
3
2
1
L
1
2
3
1.25
L
Chang'e
NoobReportMe
Chang'e
1
3
2
0.67
W
Anubis
Pycuk
Anubis
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,394
Damage
43,416
50,317
Taken
36,793
49,355
Mitigated
26,194
15,282
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
18,267
5,924
0
2,859
16,301
16,731
1,150
8,764
6,993
0
30,783
W
Chiron
11,151
4,289
1,267
3,410
13,065
5,429
1,684
4,740
7,968
0
67,297
L
Fafnir
GotSkilla
Fafnir
7,675
2,135
0
4,216
18,965
23,195
0
6,885
12,080
27,114
0
L
10,587
1,737
0
2,750
17,659
15,902
0
4,701
12,958
0
40,028
L
Chang'e
NoobReportMe
Chang'e
9,132
529
2,747
5,569
13,693
10,258
0
2,475
11,218
41,892
0
W
Anubis
Pycuk
Anubis
13,998
869
0
2,096
7,427
4,034
183
3,330
3,720
51,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,896
Gold Earned
33,215
151
Minions Killed
197
0
Camps Cleared
0
816,302
Distance Traveled
871,841
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,278
819
14
1
0
325,905
0
W
Chiron
10,740
716
104
7
0
297,221
3
L
Fafnir
9,717
648
34
2
0
265,055
1
L
Ne Zha
9,387
626
46
3
0
292,023
1
L
Chang'e
9,792
653
71
5
0
259,224
4
W
Anubis
10,197
680
79
5
0
248,715
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role