Player Matchup

Poseidon
Poseidon
Bronze III
AlanPolloton16
Poseidon
Bronze III
Level 89
God Stats
33W - 31L
1,512 SR
Queue Stats
118W - 154L
-103 MMR
Solo
Xing Tian
Xing Tian
Gold IV
ExiledWolfie
Xing Tian
Gold IV
Level 124
God Stats
6W - 5L
1,637 SR
Queue Stats
34W - 36L
1,515 MMR
Party 1
Mulan
Mulan
Gold IV
LaquaDivine
Mulan
Gold IV
Level 158
God Stats
0W - 3L
1,374 SR
Queue Stats
33W - 36L
1,470 MMR
Party 1
Bakasura
Bakasura
Gold III
ThaLightBringer-
Bakasura
Gold III
Level 127
God Stats
1W - 2L
1,466 SR
Queue Stats
129W - 133L
1,494 MMR
Solo
Neith
Neith
Silver V
imNaturallyGiftd
Neith
Silver V
Level 59
God Stats
10W - 11L
1,477 SR
Queue Stats
64W - 88L
560 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,493 SR
987 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,464 SR
985 MMR
Hades
Hades
Platinum V
 
Hades
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
Geb Jungle1781
Guan Yu
Gold II
Level 79
God Stats
9W - 3L
1,612 SR
Queue Stats
109W - 106L
1,450 MMR
Solo
Hun Batz
Hun Batz
Silver I
Swooner123
Hun Batz
Silver I
Level 109
God Stats
1W - 1L
1,322 SR
Queue Stats
20W - 22L
1,136 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze II
gonzogrady1991
Ah Muzen Cab
Bronze II
Level 143
God Stats
2W - 1L
1,349 SR
Queue Stats
137W - 181L
189 MMR
Solo
Athena
Athena
Silver IV
rodriguez5033
Athena
Silver IV
Level 82
God Stats
3W - 2L
1,538 SR
Queue Stats
120W - 149L
652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
2
0 / 1 / 0
5,969
213
0
834
0
Xing Tian
ExiledWolfie
Xing Tian
18
2 / 5 / 8
11,895
425
10,801
33,556
42,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 5 / 6
14,778
528
31,432
36,620
36,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 3
14,712
525
18,929
34,234
17,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 7 / 4
13,494
482
19,417
27,982
12,269
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
KaliHeraFenrir

VS

Bans
King ArthurCthulhuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
12 / 2 / 7
16,154
577
35,454
25,495
14,727
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 6 / 7
12,658
452
16,128
32,364
44,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Hun Batz
Swooner123
Hun Batz
19
2 / 4 / 13
12,565
449
16,166
22,392
10,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
gonzogrady1991
Ah Muzen Cab
20
4 / 5 / 4
13,361
477
11,497
22,216
9,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

18
0 / 2 / 16
12,842
459
11,985
28,201
39,604
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
19
Kills
21
21
Deaths
19
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
12
2
7
7.75
L
Poseidon
0
1
0
0
L
Xing Tian
ExiledWolfie
Xing Tian
2
5
8
1.2
W
3
6
7
1.08
L
7
5
6
2
W
Hun Batz
Swooner123
Hun Batz
2
4
13
2.13
L
7
3
3
2.83
W
Ah Muzen Cab
gonzogrady1991
Ah Muzen Cab
4
5
4
1.2
L
3
7
4
0.71
W
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,579
Damage
91,230
133,226
Taken
130,668
108,754
Mitigated
118,235
37,221
Healing
55,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
35,454
4,587
3,093
17,651
25,495
14,727
2,573
3,214
21,328
153,438
0
L
Poseidon
0
0
0
0
834
0
0
0
834
0
0
L
Xing Tian
ExiledWolfie
Xing Tian
10,801
1,859
0
4,648
33,556
42,672
640
13,160
20,396
57,063
4,965
W
16,128
1,569
1,815
12,298
32,364
44,181
608
658
30,236
0
86,475
L
31,432
5,604
0
15,377
36,620
36,242
2,346
11,143
25,477
0
136,325
W
Hun Batz
Swooner123
Hun Batz
16,166
6,124
0
8,934
22,392
10,009
1,012
968
20,755
0
110,949
L
18,929
12,051
0
8,484
34,234
17,571
3,696
11,018
23,216
0
156,176
W
Ah Muzen Cab
gonzogrady1991
Ah Muzen Cab
11,497
6,655
0
3,720
22,216
9,714
4,980
3,364
18,220
35
98,574
L
19,417
8,589
0
8,712
27,982
12,269
388
12,651
15,331
0
102,157
W
11,985
3,093
183
7,449
28,201
39,604
646
2,437
24,134
52,802
362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,848
Gold Earned
67,580
659
Minions Killed
696
0
Camps Cleared
0
2,002,868
Distance Traveled
2,573,285
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,154
577
225
8
0
532,904
3
L
Poseidon
5,969
213
0
0
0
0
0
L
Xing Tian
11,895
425
63
2
0
500,401
11
W
Guan Yu
12,658
452
122
4
0
457,149
3
L
Mulan
14,778
528
212
8
0
453,555
0
W
Hun Batz
12,565
449
145
5
0
582,337
4
L
Bakasura
14,712
525
222
8
0
631,855
3
W
Ah Muzen Cab
13,361
477
128
5
0
441,876
4
L
Neith
13,494
482
162
6
0
417,057
0
W
Athena
12,842
459
76
3
0
559,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role