Player Matchup

Apollo
Apollo
Jimberini
Apollo
Level 160
God Stats
3W - 1L
1,773 SR
Queue Stats
237W - 212L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
MiCdT WiNGMaN
Sun Wukong
Level 148
God Stats
6W - 7L
1,472 SR
Queue Stats
73W - 130L
1,406 Elo+
Solo
Bastet
Bastet
MuGgSy WuGgSy
Bastet
Level 160
God Stats
22W - 21L
1,586 SR
Queue Stats
218W - 198L
1,497 Elo+
Party 2
Ymir
Ymir
ShireWanderer
Ymir
Level 126
God Stats
1W - 0L
1,481 SR
Queue Stats
101W - 102L
1,519 Elo+
Party 2
Thoth
Thoth
ZeroSpecs
Thoth
Level 148
God Stats
1W - 0L
1,909 SR
Queue Stats
89W - 88L
1,520 Elo+
Party 2
Team Averages
Level 148
1,644 SR
1,487 Elo+

VS

Team Averages
Level 131
1,474 SR
1,515 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
HanderMx
He Bo
Level 160
God Stats
0W - 1L
1,483 SR
Queue Stats
47W - 41L
1,581 Elo+
Party 1
Shiva
Shiva
RATT327
Shiva
Level 160
God Stats
2W - 2L
1,567 SR
Queue Stats
42W - 46L
1,500 Elo+
Party 3
Set
Set
Sethuss
Set
Level 160
God Stats
0W - 4L
1,321 SR
Queue Stats
94W - 78L
1,607 Elo+
Party 1
Xing Tian
Xing Tian
gunn3rup
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jimberini
Apollo
17
3 / 0 / 10
9,670
744
14,367
14,929
7,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MiCdT WiNGMaN
Sun Wukong
17
3 / 1 / 8
9,883
760
9,732
12,774
12,005
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
3 / 1 / 10
9,325
717
9,436
9,478
4,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 11
9,193
707
4,253
17,388
19,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
ZeroSpecs
Thoth
17
4 / 3 / 7
9,478
729
12,426
10,258
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 1 / 6
8,330
641
6,764
6,697
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
HanderMx
He Bo
16
2 / 4 / 5
9,095
700
10,519
11,850
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
RATT327
Shiva
16
3 / 5 / 2
8,732
672
16,187
17,366
15,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Set
15
3 / 3 / 3
8,665
667
6,722
12,050
6,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
gunn3rup
Xing Tian
15
1 / 1 / 0
8,698
669
3,490
13,574
12,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
14
Kills
9
9
Deaths
14
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
6
3
L
He Bo
HanderMx
He Bo
2
4
5
1.13
W
Apollo
Jimberini
Apollo
3
0
10
8
W
Sun Wukong
MiCdT WiNGMaN
Sun Wukong
3
1
8
7
W
3
1
10
8
L
Shiva
RATT327
Shiva
3
5
2
0.8
L
Set
3
3
3
1.5
W
1
4
11
1.63
W
Thoth
ZeroSpecs
Thoth
4
3
7
2.5
L
Xing Tian
gunn3rup
Xing Tian
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,214
Damage
43,682
64,827
Taken
61,537
47,404
Mitigated
42,409
17,995
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,764
2,659
242
759
6,697
3,376
90
2,721
3,846
24,282
0
L
He Bo
HanderMx
He Bo
10,519
219
0
420
11,850
4,794
60
2,677
9,173
37,770
0
W
Apollo
Jimberini
Apollo
14,367
7,711
0
7,858
14,929
7,280
2,964
3,799
10,800
0
58,936
W
Sun Wukong
MiCdT WiNGMaN
Sun Wukong
9,732
800
0
2,981
12,774
12,005
214
5,604
6,982
0
34,279
W
9,436
2,106
0
2,826
9,478
4,264
0
2,159
7,194
0
26,490
L
Shiva
RATT327
Shiva
16,187
1,278
256
3,751
17,366
15,231
115
4,425
12,746
89
34,214
L
Set
6,722
1,978
0
941
12,050
6,612
0
4,457
7,593
0
27,069
W
4,253
360
0
2,942
17,388
19,343
63
5,184
11,907
16,601
0
W
Thoth
ZeroSpecs
Thoth
12,426
255
0
1,388
10,258
4,512
550
4,116
5,909
44,782
0
L
Xing Tian
gunn3rup
Xing Tian
3,490
220
0
2,272
13,574
12,396
262
2,077
11,317
18,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,549
Gold Earned
43,520
274
Minions Killed
243
0
Camps Cleared
0
1,364,965
Distance Traveled
1,223,477
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,330
641
34
3
0
238,082
0
L
He Bo
9,095
700
68
5
0
244,060
1
W
Apollo
9,670
744
93
7
0
272,993
3
W
Sun Wukong
9,883
760
63
5
0
286,733
1
W
Bastet
9,325
717
22
2
0
313,540
4
L
Shiva
8,732
672
53
4
0
268,927
1
L
Set
8,665
667
46
4
0
234,046
1
W
Ymir
9,193
707
20
2
0
227,535
1
W
Thoth
9,478
729
76
6
0
264,164
0
L
Xing Tian
8,698
669
42
3
0
238,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role