Player Matchup

Nemesis
Nemesis
Bigslimeman
Nemesis
Level 24
God Stats
2W - 0L
1,767 SR
Queue Stats
79W - 19L
1,797 Elo+
Party 2
Rama
Rama
CallMeCaveman
Rama
Level 96
God Stats
19W - 7L
1,777 SR
Queue Stats
345W - 154L
1,786 Elo+
Party 2
Artio
Artio
YOUSEEMEUDIE45
Artio
Level 119
God Stats
1W - 0L
1,682 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
fergyhotcake
Chaac
Level 112
God Stats
1W - 1L
1,139 SR
Queue Stats
137W - 116L
1,481 Elo+
Solo
Merlin
Merlin
killerbrowns1640
Merlin
Level 142
God Stats
1W - 0L
1,499 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 99
1,573 SR
1,613 Elo+

VS

Team Averages
Level 92
1,717 SR
1,646 Elo+
Achilles
Achilles
Maxdripsully
Achilles
Level 81
God Stats
1W - 2L
1,782 SR
Queue Stats
119W - 87L
1,605 Elo+
Party 1
Sobek
Sobek
Montime
Sobek
Level 119
God Stats
8W - 13L
1,612 SR
Queue Stats
569W - 434L
1,635 Elo+
Party 1
Loki
Loki
mrdeandrethomas
Loki
Level 21
God Stats
7W - 2L
1,813 SR
Queue Stats
10W - 3L
1,844 Elo+
Party 1
Heimdallr
Heimdallr
xItZDooMx
Heimdallr
Level 138
God Stats
5W - 4L
1,700 SR
Queue Stats
199W - 207L
1,572 Elo+
Party 1
Hera
Hera
xXDeadKhaosXx
Hera
Level 103
God Stats
2W - 1L
1,677 SR
Queue Stats
22W - 15L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bigslimeman
Nemesis
16
10 / 1 / 3
9,962
586
15,608
17,295
7,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 1 / 3
9,622
566
11,252
13,968
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 5
7,656
450
5,039
15,576
15,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 2 / 2
9,087
535
6,296
12,433
7,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 2 / 2
8,153
480
5,600
6,951
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Maxdripsully
Achilles
12
1 / 2 / 1
7,768
457
7,682
13,244
11,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sobek
Montime
Sobek
14
3 / 3 / 2
9,042
532
12,947
16,181
16,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 4 / 1
7,025
413
6,289
12,514
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
xItZDooMx
Heimdallr
11
1 / 4 / 0
7,019
413
7,445
13,011
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 0
7,872
463
7,425
9,014
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
7
7
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bigslimeman
Nemesis
10
1
3
11.5
W
6
1
3
7.5
L
Achilles
Maxdripsully
Achilles
1
2
1
0.75
L
Sobek
Montime
Sobek
3
3
2
1.33
W
0
1
5
2.5
W
1
2
2
1
W
0
2
2
0.5
L
0
4
1
0.13
L
Heimdallr
xItZDooMx
Heimdallr
1
4
0
0.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,795
Damage
41,788
66,223
Taken
63,964
38,969
Mitigated
40,984
27,966
Healing
19,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bigslimeman
Nemesis
15,608
8,096
0
4,730
17,295
7,548
12
2,321
14,923
0
85,356
W
11,252
9,512
0
8,315
13,968
5,726
0
1,616
12,254
0
90,034
L
Achilles
Maxdripsully
Achilles
7,682
1,326
0
2,920
13,244
11,740
0
4,193
8,793
0
22,314
L
Sobek
Montime
Sobek
12,947
1,472
0
7,153
16,181
16,779
0
1,441
13,824
61,106
0
W
5,039
586
391
6,598
15,576
15,022
0
5,022
10,309
17,727
4,170
W
6,296
731
0
6,534
12,433
7,567
0
7,610
3,941
0
62,643
W
5,600
170
0
1,398
6,951
3,106
33
2,396
4,424
59,834
0
L
6,289
1,638
0
3,842
12,514
4,003
0
816
11,660
0
49,786
L
Heimdallr
xItZDooMx
Heimdallr
7,445
5,072
0
4,661
13,011
4,980
0
434
12,577
0
48,068
L
7,425
2,673
0
905
9,014
3,482
93
2,183
6,506
65,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,480
Gold Earned
38,726
542
Minions Killed
428
0
Camps Cleared
0
1,713,020
Distance Traveled
1,616,143
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,962
586
123
7
0
421,410
1
W
Rama
9,622
566
157
9
0
311,449
3
L
Achilles
7,768
457
24
1
0
349,148
3
L
Sobek
9,042
532
117
7
0
334,964
4
W
Artio
7,656
450
33
2
0
362,657
0
W
Chaac
9,087
535
116
7
0
314,562
5
W
Merlin
8,153
480
113
7
0
302,942
4
L
Loki
7,025
413
81
5
0
356,664
0
L
Heimdallr
7,019
413
80
5
0
275,477
4
L
Hera
7,872
463
126
7
0
299,890
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role