Player Matchup

Sol
Sol
LoveIsObsession
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,469 Elo+
Party 1
Apollo
Apollo
RamboDabs
Apollo
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 38L
1,381 Elo+
Party 2
Chaac
Chaac
XxTaz655xX
Chaac
Level 125
God Stats
4W - 4L
1,508 SR
Queue Stats
213W - 212L
1,482 Elo+
Party 2
Bacchus
Bacchus
wBaki-
Bacchus
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
506W - 625L
1,425 Elo+
Party 1
Ne Zha
Ne Zha
wTime-
Ne Zha
Level 106
God Stats
7W - 17L
1,414 SR
Queue Stats
683W - 757L
1,437 Elo+
Party 1
Team Averages
Level 76
1,484 SR
1,439 Elo+

VS

Team Averages
Level 93
1,462 SR
1,419 Elo+
Anubis
Anubis
MOnkeyREnsch
Anubis
Level 56
God Stats
7W - 7L
1,398 SR
Queue Stats
21W - 32L
1,317 Elo+
Solo
Susano
Susano
SgiLL_187
Susano
Level 86
God Stats
3W - 4L
1,255 SR
Queue Stats
144W - 172L
1,436 Elo+
Party 3
Osiris
Osiris
SilentButDead069
Osiris
Level 107
God Stats
3W - 0L
1,822 SR
Queue Stats
315W - 319L
1,418 Elo+
Solo
Chaac
Chaac
Xx_Sran_xX
Chaac
Level 101
God Stats
124W - 123L
1,503 SR
Queue Stats
242W - 276L
1,443 Elo+
Party 3
Freya
Freya
kobezakjordan10
Freya
Level 114
God Stats
3W - 6L
1,331 SR
Queue Stats
549W - 562L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 6
10,254
446
9,860
20,445
7,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
RamboDabs
Apollo
14
2 / 8 / 4
9,367
407
9,078
20,811
7,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
15
2 / 8 / 5
9,613
418
14,571
25,552
14,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
wBaki-
Bacchus
16
5 / 5 / 4
11,336
493
17,307
25,291
25,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
wTime-
Ne Zha
19
8 / 6 / 4
12,215
531
20,649
27,803
14,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
9 / 5 / 6
13,023
566
20,125
15,626
9,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
SgiLL_187
Susano
19
6 / 4 / 6
12,614
548
12,031
21,910
10,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 7 / 5
12,077
525
16,786
25,871
25,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
18
4 / 1 / 12
12,610
548
13,783
25,657
32,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
15 / 4 / 6
13,384
582
28,644
22,293
10,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
71
21
Kills
36
36
Deaths
21
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
9
6
0.78
W
Anubis
9
5
6
2.4
L
Apollo
RamboDabs
Apollo
2
8
4
0.5
W
Susano
SgiLL_187
Susano
6
4
6
2.25
W
2
7
5
0.64
L
Chaac
2
8
5
0.56
W
Chaac
4
1
12
10
W
15
4
6
4.5
L
Bacchus
wBaki-
Bacchus
5
5
4
1.4
L
Ne Zha
wTime-
Ne Zha
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,465
Damage
91,369
119,902
Taken
111,357
69,088
Mitigated
88,692
40,278
Healing
50,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,860
3,793
0
6,759
20,445
7,121
0
10,017
9,927
53,556
6,446
W
Anubis
20,125
1,531
0
6,424
15,626
9,962
1,296
5,010
10,616
91,275
0
L
Apollo
RamboDabs
Apollo
9,078
5,925
0
4,606
20,811
7,786
0
13,142
7,586
0
59,221
W
Susano
SgiLL_187
Susano
12,031
1,976
0
8,810
21,910
10,022
335
1,742
20,168
0
110,042
W
16,786
7,478
0
9,036
25,871
25,467
160
12,624
13,247
0
83,209
L
Chaac
14,571
3,408
183
8,717
25,552
14,220
0
15,637
9,637
0
61,488
W
Chaac
13,783
2,146
226
12,244
25,657
32,442
685
4,439
21,218
0
67,899
W
28,644
12,885
0
13,608
22,293
10,799
468
3,994
18,299
104,596
5,003
L
Bacchus
wBaki-
Bacchus
17,307
4,158
1,502
8,018
25,291
25,930
0
5,831
19,409
69,441
0
L
Ne Zha
wTime-
Ne Zha
20,649
10,038
0
10,493
27,803
14,031
0
2,731
25,033
0
100,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,785
Gold Earned
63,708
501
Minions Killed
631
0
Camps Cleared
0
2,027,046
Distance Traveled
2,024,043
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,254
446
87
4
0
399,944
5
W
Anubis
13,023
566
136
6
0
399,131
6
L
Apollo
9,367
407
86
4
0
379,697
1
W
Susano
12,614
548
140
6
0
431,297
0
W
Osiris
12,077
525
141
6
0
387,589
2
L
Chaac
9,613
418
90
4
0
411,511
2
W
Chaac
12,610
548
78
3
0
423,664
2
W
Freya
13,384
582
136
6
0
382,362
6
L
Bacchus
11,336
493
105
5
0
383,906
0
L
Ne Zha
12,215
531
133
6
0
451,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role