Player Matchup

Jing Wei
Jing Wei
DankGod99
Jing Wei
Level 124
God Stats
0W - 2L
1,280 SR
Queue Stats
409W - 416L
1,468 Elo+
Solo
Ra
Ra
Ibis28
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,466 Elo+
Solo
Xing Tian
Xing Tian
ShadowGems
Xing Tian
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,726 Elo+
Solo
Sol
Sol
ValientNoob
Sol
Level 145
God Stats
6W - 4L
1,674 SR
Queue Stats
477W - 499L
1,531 Elo+
Solo
Cliodhna
Cliodhna
ohlenaya
Cliodhna
Level 61
God Stats
0W - 1L
1,410 SR
Queue Stats
9W - 8L
1,659 Elo+
Solo
Team Averages
Level 108
1,473 SR
1,570 Elo+

VS

Team Averages
Level 116
1,455 SR
1,451 Elo+
Amaterasu
Amaterasu
ApolloMkor
Amaterasu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,450 Elo+
Solo
Medusa
Medusa
Apollomack
Medusa
Level 148
God Stats
1W - 0L
1,410 SR
Queue Stats
16W - 23L
1,514 Elo+
Solo
Fenrir
Fenrir
RenegadeBunny
Fenrir
Level 118
God Stats
1W - 0L
1,308 SR
Queue Stats
23W - 17L
1,551 Elo+
Party 1
Terra
Terra
hines06
Terra
Level 122
God Stats
1W - 1L
1,550 SR
Queue Stats
6W - 11L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
kalmforce
Danzaburou
Level 68
God Stats
1W - 0L
1,505 SR
Queue Stats
5W - 12L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DankGod99
Jing Wei
17
2 / 4 / 4
10,756
672
14,255
14,347
6,845
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
15
0 / 6 / 3
9,677
605
18,144
12,996
6,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ShadowGems
Xing Tian
18
2 / 3 / 7
10,666
667
10,613
24,391
28,109
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
2 / 4 / 5
10,785
674
23,575
17,273
7,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
ohlenaya
Cliodhna
17
4 / 6 / 3
10,916
682
24,638
21,693
9,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ApolloMkor
Amaterasu
18
5 / 4 / 16
11,974
748
14,828
30,793
39,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Apollomack
Medusa
20
6 / 2 / 10
11,977
749
20,524
16,061
10,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 3 / 11
11,727
733
22,423
24,706
19,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
hines06
Terra
18
4 / 2 / 15
11,910
744
14,985
30,776
45,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
kalmforce
Danzaburou
17
0 / 1 / 12
10,374
648
8,801
12,453
7,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
10
Kills
23
23
Deaths
12
22
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ApolloMkor
Amaterasu
5
4
16
3.25
W
Medusa
Apollomack
Medusa
6
2
10
5.5
L
Jing Wei
DankGod99
Jing Wei
2
4
4
1
L
Ra
0
6
3
0.25
W
8
3
11
4.5
L
Xing Tian
ShadowGems
Xing Tian
2
3
7
1.83
L
2
4
5
1.13
W
Terra
hines06
Terra
4
2
15
5.75
W
Danzaburou
kalmforce
Danzaburou
0
1
12
6
L
Cliodhna
ohlenaya
Cliodhna
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,225
Damage
81,561
90,700
Taken
114,789
58,717
Mitigated
123,375
37,937
Healing
64,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ApolloMkor
Amaterasu
14,828
2,643
4,296
6,988
30,793
39,995
305
14,963
15,830
0
19,639
W
Medusa
Apollomack
Medusa
20,524
6,677
3,374
2,916
16,061
10,341
2,916
5,590
10,471
0
70,698
L
Jing Wei
DankGod99
Jing Wei
14,255
9,780
3,043
2,877
14,347
6,845
1,398
1,293
12,801
0
32,241
L
Ra
18,144
1,440
6,293
2,798
12,996
6,234
223
2,739
10,149
37,730
0
W
22,423
8,325
3,372
6,914
24,706
19,566
1,380
9,996
14,710
0
28,603
L
Xing Tian
ShadowGems
Xing Tian
10,613
1,256
644
7,438
24,391
28,109
330
4,692
19,455
19,370
0
L
23,575
6,476
1,822
6,064
17,273
7,789
1,365
3,206
13,875
38,826
0
W
Terra
hines06
Terra
14,985
1,236
19,757
12,546
30,776
45,926
511
15,228
15,548
27,384
0
W
Danzaburou
kalmforce
Danzaburou
8,801
2,114
1,438
2,691
12,453
7,547
2,836
6,555
5,898
0
23,716
L
Cliodhna
ohlenaya
Cliodhna
24,638
2,432
892
6,066
21,693
9,740
1,415
3,055
18,325
0
33,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,800
Gold Earned
57,962
161
Minions Killed
183
0
Camps Cleared
0
1,424,396
Distance Traveled
1,558,042
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,974
748
5
0
0
316,059
0
W
Medusa
11,977
749
95
6
0
314,619
3
L
Jing Wei
10,756
672
43
3
0
263,078
0
L
Ra
9,677
605
54
3
0
270,864
0
W
Fenrir
11,727
733
26
2
0
304,737
0
L
Xing Tian
10,666
667
10
1
0
293,106
0
L
Sol
10,785
674
34
2
0
282,887
1
W
Terra
11,910
744
25
2
0
293,805
0
W
Danzaburou
10,374
648
32
2
0
328,822
0
L
Cliodhna
10,916
682
20
1
0
314,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role