Player Matchup

Arachne
Arachne
Gold II
Agent_SZer0
Arachne
Gold II
Level 160
God Stats
6W - 7L
1,414 SR
Queue Stats
703W - 697L
1,495 MMR
Solo
Ishtar
Ishtar
Gold I
Aoe Retro
Ishtar
Gold I
Level 84
God Stats
0W - 2L
1,325 SR
Queue Stats
125W - 130L
1,519 MMR
Party 2
Ymir
Ymir
Gold IV
Leachyboi16
Ymir
Gold IV
Level 108
God Stats
7W - 5L
1,644 SR
Queue Stats
201W - 205L
1,333 MMR
Party 2
Chaac
Chaac
Gold IV
Thats_Mysun
Chaac
Gold IV
Level 107
God Stats
0W - 2L
1,272 SR
Queue Stats
222W - 228L
1,470 MMR
Solo
Anubis
Anubis
Gold IV
lil_savage_247
Anubis
Gold IV
Level 143
God Stats
6W - 9L
1,415 SR
Queue Stats
567W - 574L
1,483 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,414 SR
1,460 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,559 SR
1,453 MMR
Ganesha
Ganesha
Gold V
Casca8138
Ganesha
Gold V
Level 127
God Stats
9W - 4L
1,561 SR
Queue Stats
51W - 58L
1,371 MMR
Party 3
Cerberus
Cerberus
Gold IV
KO_Kiing
Cerberus
Gold IV
Level 128
God Stats
3W - 2L
1,612 SR
Queue Stats
31W - 27L
1,491 MMR
Party 1
Pele
Pele
Gold V
M1ghtyYak
Pele
Gold V
Level 125
God Stats
5W - 0L
1,495 SR
Queue Stats
49W - 49L
1,411 MMR
Party 3
Danzaburou
Danzaburou
Gold IV
ProdByYokai
Danzaburou
Gold IV
Level 142
God Stats
2W - 2L
1,524 SR
Queue Stats
31W - 27L
1,491 MMR
Party 1
Agni
Agni
Gold III
Savage Lezama
Agni
Gold III
Level 160
God Stats
10W - 7L
1,603 SR
Queue Stats
90W - 84L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Agent_SZer0
Arachne
13
0 / 0 / 0
7,502
469
3,265
11,876
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
Aoe Retro
Ishtar
12
0 / 4 / 0
7,145
447
6,012
11,753
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 0
6,817
426
2,781
10,111
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 2 / 0
7,603
475
9,065
12,692
9,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 2 / 0
8,323
520
3,855
10,375
5,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
CernunnosBacchusGebHe Bo

VS

Bans
AwilixAh PuchLancelotThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Casca8138
Ganesha
12
0 / 0 / 4
8,052
503
1,738
10,425
8,688
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
KO_Kiing
Cerberus
14
1 / 0 / 2
8,892
556
8,555
16,349
15,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
15
5 / 0 / 0
9,051
566
6,467
10,692
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Danzaburou
ProdByYokai
Danzaburou
14
3 / 0 / 2
9,085
568
8,058
10,388
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 0 / 4
7,822
489
8,552
4,977
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
9
9
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
Agent_SZer0
Arachne
0
0
0
0
L
Ishtar
Aoe Retro
Ishtar
0
4
0
0
W
Ganesha
Casca8138
Ganesha
0
0
4
2
W
Cerberus
KO_Kiing
Cerberus
1
0
2
2
L
0
1
0
0
W
Pele
5
0
0
5
W
Danzaburou
ProdByYokai
Danzaburou
3
0
2
4
W
0
0
4
2
L
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,978
Damage
33,370
56,807
Taken
52,831
32,617
Mitigated
34,562
21,174
Healing
28,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Agent_SZer0
Arachne
3,265
2,311
0
5,728
11,876
5,392
0
4,672
7,204
0
69,390
L
Ishtar
Aoe Retro
Ishtar
6,012
3,509
0
3,490
11,753
4,200
0
1,719
10,034
0
57,056
W
Ganesha
Casca8138
Ganesha
1,738
95
3,685
2,947
10,425
8,688
350
2,677
7,748
25,160
0
W
Cerberus
KO_Kiing
Cerberus
8,555
867
0
8,007
16,349
15,674
323
936
15,413
63,202
0
L
2,781
786
0
2,572
10,111
8,334
684
1,956
8,155
22,544
2,590
W
Pele
6,467
1,387
0
7,640
10,692
4,401
0
850
9,842
0
78,634
W
Danzaburou
ProdByYokai
Danzaburou
8,058
3,100
0
5,943
10,388
3,935
718
950
9,438
0
71,565
W
8,552
637
0
544
4,977
1,864
1,200
1,259
3,718
55,442
0
L
9,065
2,215
0
3,130
12,692
9,106
0
6,512
6,180
0
54,178
L
3,855
144
0
6,254
10,375
5,585
0
3,986
6,389
84,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,390
Gold Earned
42,902
488
Minions Killed
523
0
Camps Cleared
0
1,489,330
Distance Traveled
1,592,754
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,502
469
119
7
0
349,175
3
L
Ishtar
7,145
447
95
6
0
264,789
2
W
Ganesha
8,052
503
4
0
0
309,354
1
W
Cerberus
8,892
556
147
9
0
297,694
5
L
Ymir
6,817
426
34
2
0
298,042
8
W
Pele
9,051
566
126
8
0
379,612
7
W
Danzaburou
9,085
568
142
9
0
307,271
3
W
Agni
7,822
489
104
7
0
298,823
7
L
Chaac
7,603
475
97
6
0
300,746
3
L
Anubis
8,323
520
143
9
0
276,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role