Player Matchup

Cerberus
Cerberus
FTH_The2TapGod
Cerberus
Level 26
God Stats
4W - 3L
1,541 SR
Queue Stats
8W - 17L
1,218 Elo+
Party 2
Sol
Sol
FthFallenOG
Sol
Level 86
God Stats
0W - 1L
1,307 SR
Queue Stats
315W - 465L
1,277 Elo+
Party 2
Nemesis
Nemesis
zufrantic
Nemesis
Level 48
God Stats
3W - 7L
1,503 SR
Queue Stats
150W - 237L
1,277 Elo+
Party 2
Team Averages
Level 53
1,450 SR
1,257 Elo+

VS

Team Averages
Level 92
1,448 SR
1,349 Elo+
Hades
Hades
ADD1CT1ONZz
Hades
Level 108
God Stats
1W - 0L
1,325 SR
Queue Stats
45W - 57L
1,451 Elo+
Party 1
Ishtar
Ishtar
BigBoyMcCoy7985
Ishtar
Level 115
God Stats
4W - 3L
1,633 SR
Queue Stats
48W - 75L
1,400 Elo+
Party 1
Ares
Ares
REDAZFUNK27
Ares
Level 52
God Stats
8W - 6L
1,386 SR
Queue Stats
112W - 203L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 4 / 2
9,028
645
4,793
19,911
21,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 4 / 2
8,942
639
8,479
12,963
6,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
zufrantic
Nemesis
14
1 / 3 / 3
9,551
682
7,548
15,368
10,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
10,334
738
15,686
10,562
6,809
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 1 / 5
11,173
798
20,091
7,714
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 2 / 8
9,361
669
4,140
13,961
15,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
11
11
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
6
1
5
8.5
L
Cerberus
1
4
2
0.5
L
2
4
2
0.75
W
1
2
8
2.5
L
Nemesis
zufrantic
Nemesis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,820
Damage
39,917
48,242
Taken
32,237
39,423
Mitigated
25,912
14,551
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,686
1,029
238
5,667
10,562
6,809
420
5,061
5,501
52,717
0
W
20,091
15,681
0
1,444
7,714
3,996
1,754
2,672
5,042
0
66,584
L
Cerberus
4,793
320
1,428
6,136
19,911
21,905
0
7,525
12,386
16,187
0
L
8,479
2,702
0
3,264
12,963
6,588
0
6,006
6,957
37,967
3,159
W
4,140
587
0
1,223
13,961
15,107
573
5,535
8,426
17,002
0
L
Nemesis
zufrantic
Nemesis
7,548
2,141
1,971
1,752
15,368
10,930
0
6,412
8,956
0
31,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,521
Gold Earned
30,868
140
Minions Killed
175
0
Camps Cleared
0
680,810
Distance Traveled
700,345
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,334
738
69
5
0
257,045
0
W
Ishtar
11,173
798
90
6
0
221,905
0
L
Cerberus
9,028
645
38
3
0
212,540
0
L
Sol
8,942
639
60
4
0
193,463
0
W
Ares
9,361
669
16
1
0
221,395
1
L
Nemesis
9,551
682
42
3
0
274,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role