Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Leopath
Xing Tian
Level 107
God Stats
5W - 3L
1,539 SR
Queue Stats
84W - 96L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OcularCrits
Morgan Le Fay
Level 101
God Stats
5W - 9L
1,418 SR
Queue Stats
46W - 61L
1,427 Elo+
Party 1
Team Averages
Level 104
1,486 SR
1,476 Elo+

VS

Team Averages
Level 87
1,533 SR
1,533 Elo+
Yemoja
Yemoja
DaytonaV1
Yemoja
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 67L
1,513 Elo+
Party 2
Anubis
Anubis
KiritoReality
Anubis
Level 22
God Stats
8W - 4L
1,618 SR
Queue Stats
65W - 48L
1,554 Elo+
Party 2
Susano
Susano
little_jacob-78
Susano
Level 151
God Stats
10W - 8L
1,480 SR
Queue Stats
83W - 79L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 5 / 1
6,173
617
4,301
8,533
2,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Leopath
Xing Tian
11
1 / 3 / 0
6,740
674
3,979
9,634
7,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
OcularCrits
Morgan Le Fay
10
0 / 5 / 1
6,230
623
5,228
8,297
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaytonaV1
Yemoja
12
1 / 0 / 9
8,028
803
3,916
7,026
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 1 / 4
9,244
924
9,995
7,700
4,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 9
7,480
748
8,132
6,515
2,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
1
0.1
W
Yemoja
DaytonaV1
Yemoja
1
0
9
5.5
W
9
1
4
11
L
Xing Tian
Leopath
Xing Tian
1
3
0
0.33
L
Morgan Le Fay
OcularCrits
Morgan Le Fay
0
5
1
0.1
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,508
Damage
22,043
26,464
Taken
21,241
12,570
Mitigated
14,123
2,736
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,301
168
0
810
8,533
2,979
0
3,137
5,396
0
9,442
W
Yemoja
DaytonaV1
Yemoja
3,916
1,123
576
1,852
7,026
7,012
312
2,841
4,185
14,347
0
W
9,995
282
0
5,297
7,700
4,368
231
2,872
4,828
50,977
0
L
Xing Tian
Leopath
Xing Tian
3,979
728
0
1,289
9,634
7,243
0
4,538
5,096
13,921
0
L
Morgan Le Fay
OcularCrits
Morgan Le Fay
5,228
421
67
570
8,297
2,348
0
6,239
2,058
25,426
0
W
8,132
1,155
0
718
6,515
2,743
642
3,580
2,935
0
18,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,143
Gold Earned
24,752
86
Minions Killed
140
0
Camps Cleared
0
533,982
Distance Traveled
544,160
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,173
617
16
2
0
183,939
3
W
Yemoja
8,028
803
19
2
0
169,560
4
W
Anubis
9,244
924
95
10
0
174,140
2
L
Xing Tian
6,740
674
18
2
0
183,288
1
L
Morgan Le Fay
6,230
623
52
5
0
166,755
0
W
Susano
7,480
748
26
3
0
200,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role