Player Matchup

Awilix
Awilix
Gold I
Aoe Retro
Awilix
Gold I
Level 84
God Stats
15W - 12L
1,577 SR
Queue Stats
125W - 130L
1,473 MMR
Party 1
Poseidon
Poseidon
Silver I
Hiramvr27
Poseidon
Silver I
Level 128
God Stats
4W - 7L
1,421 SR
Queue Stats
448W - 448L
1,226 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Leachyboi16
Amaterasu
Gold IV
Level 108
God Stats
7W - 2L
1,754 SR
Queue Stats
201W - 205L
1,286 MMR
Party 1
Ymir
Ymir
Gold V
Loskie_
Ymir
Gold V
Level 66
God Stats
9W - 4L
1,672 SR
Queue Stats
51W - 51L
1,421 MMR
Solo
Skadi
Skadi
Gold IV
Not icres
Skadi
Gold IV
Level 82
God Stats
5W - 0L
1,718 SR
Queue Stats
31W - 29L
1,395 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,628 SR
1,360 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 83
1,552 SR
1,362 MMR
Maui
Maui
Silver I
AwilixsToes
Maui
Silver I
Level 56
God Stats
0W - 1L
1,320 SR
Queue Stats
23W - 32L
1,488 MMR
Party 3
Nemesis
Nemesis
Gold II
IskiosVision
Nemesis
Gold II
Level 124
God Stats
6W - 5L
1,655 SR
Queue Stats
213W - 208L
1,669 MMR
Party 2
Nu Wa
Nu Wa
Silver II
OItsJok3r
Nu Wa
Silver II
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,286 MMR
Solo
Athena
Athena
Silver III
TemarisToes
Athena
Silver III
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 77L
1,104 MMR
Party 3
Neith
Neith
Silver I
XECBAR
Neith
Silver I
Level 109
God Stats
1W - 1L
1,785 SR
Queue Stats
215W - 220L
1,260 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aoe Retro
Awilix
19
13 / 2 / 13
14,013
584
29,747
15,922
8,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Hiramvr27
Poseidon
20
2 / 3 / 9
13,518
563
16,304
13,971
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Leachyboi16
Amaterasu
19
4 / 2 / 10
12,861
536
6,521
24,094
19,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ymir
Loskie_
Ymir
16
4 / 1 / 17
12,586
524
6,044
21,203
32,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Not icres
Skadi
20
12 / 2 / 11
14,448
602
21,897
15,921
7,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThorZhong KuiIshtarKali

VS

Bans
LancelotAtlasScyllaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 1
12,635
526
9,292
24,010
29,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
IskiosVision
Nemesis
18
4 / 6 / 1
11,942
498
9,291
20,509
11,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
OItsJok3r
Nu Wa
16
1 / 7 / 4
10,453
436
12,924
15,442
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
13
0 / 10 / 3
8,965
374
6,587
28,885
32,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
XECBAR
Neith
16
0 / 7 / 2
10,571
440
7,102
19,848
6,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
21
35
Kills
10
10
Deaths
35
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
Aoe Retro
Awilix
13
2
13
9.75
L
5
5
1
1.1
W
Poseidon
Hiramvr27
Poseidon
2
3
9
2.17
L
Nemesis
IskiosVision
Nemesis
4
6
1
0.75
W
Amaterasu
Leachyboi16
Amaterasu
4
2
10
4.5
W
Ymir
Loskie_
Ymir
4
1
17
12.5
W
Skadi
Not icres
Skadi
12
2
11
8.75
L
Nu Wa
OItsJok3r
Nu Wa
1
7
4
0.43
L
Athena
0
10
3
0.15
L
Neith
XECBAR
Neith
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,513
Damage
45,196
91,111
Taken
108,694
74,441
Mitigated
87,167
19,608
Healing
18,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Aoe Retro
Awilix
29,747
11,977
0
1,120
15,922
8,156
3,932
5,351
10,571
0
95,512
L
9,292
2,449
0
2,610
24,010
29,932
654
3,148
20,862
74,222
9,305
W
Poseidon
Hiramvr27
Poseidon
16,304
2,572
0
1,934
13,971
6,322
4,351
5,349
8,622
139,246
0
L
Nemesis
IskiosVision
Nemesis
9,291
4,105
0
4,436
20,509
11,919
0
5,606
14,903
0
118,824
W
Amaterasu
Leachyboi16
Amaterasu
6,521
3,628
691
11,054
24,094
19,928
1,913
7,726
16,368
231
85,670
W
Ymir
Loskie_
Ymir
6,044
1,278
0
2,842
21,203
32,167
636
6,836
14,367
26,541
4,143
W
Skadi
Not icres
Skadi
21,897
9,616
0
1,967
15,921
7,868
4,725
6,247
9,354
0
146,197
L
Nu Wa
OItsJok3r
Nu Wa
12,924
1,817
116
1,995
15,442
5,885
762
5,514
9,928
77,466
0
L
Athena
6,587
1,892
0
3,860
28,885
32,566
0
6,984
21,901
29,773
0
L
Neith
XECBAR
Neith
7,102
1,814
0
5,411
19,848
6,865
1,241
522
19,326
0
91,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,426
Gold Earned
54,566
649
Minions Killed
617
0
Camps Cleared
0
2,431,428
Distance Traveled
2,081,971
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,013
584
108
5
0
551,952
3
L
Maui
12,635
526
170
7
0
429,510
1
W
Poseidon
13,518
563
179
7
0
468,438
2
L
Nemesis
11,942
498
147
6
0
499,102
4
W
Amaterasu
12,861
536
133
6
0
506,364
0
W
Ymir
12,586
524
45
2
0
432,104
2
W
Skadi
14,448
602
184
8
0
472,570
3
L
Nu Wa
10,453
436
114
5
0
395,848
6
L
Athena
8,965
374
44
2
0
415,558
5
L
Neith
10,571
440
142
6
0
341,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role