Player Matchup

Lancelot
Lancelot
Faygõ
Lancelot
Level 160
God Stats
4W - 5L
1,606 SR
Queue Stats
102W - 39L
1,628 Elo+
Party 3
Horus
Horus
Oaffy
Horus
Level 69
God Stats
106W - 113L
1,423 SR
Queue Stats
386W - 439L
1,429 Elo+
Party 2
Neith
Neith
VANESSA462
Neith
Level 67
God Stats
340W - 401L
1,450 SR
Queue Stats
341W - 404L
1,439 Elo+
Party 2
Ganesha
Ganesha
comefromevil
Ganesha
Level 108
God Stats
3W - 0L
1,717 SR
Queue Stats
29W - 17L
1,503 Elo+
Party 3
Aphrodite
Aphrodite
ga3penetration
Aphrodite
Level 120
God Stats
50W - 56L
1,584 SR
Queue Stats
335W - 336L
1,450 Elo+
Solo
Team Averages
Level 105
1,556 SR
1,490 Elo+

VS

Team Averages
Level 101
1,515 SR
1,451 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Altekko
Danzaburou
Level 159
God Stats
5W - 5L
1,593 SR
Queue Stats
140W - 145L
1,539 Elo+
Solo
Bacchus
Bacchus
BIGBEEFYQUINN
Bacchus
Level 126
God Stats
6W - 3L
1,727 SR
Queue Stats
450W - 447L
1,495 Elo+
Solo
Hachiman
Hachiman
McMonak420
Hachiman
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 135L
1,371 Elo+
Party 1
Tiamat
Tiamat
roohtuf
Tiamat
Level 18
God Stats
0W - 2L
1,255 SR
Queue Stats
14W - 34L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Faygõ
Lancelot
18
17 / 5 / 4
14,102
1,410
30,831
22,028
23,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
Oaffy
Horus
17
3 / 3 / 13
10,458
1,046
14,899
21,169
16,808
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
17
4 / 1 / 9
11,243
1,124
8,638
10,774
5,981
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
comefromevil
Ganesha
18
0 / 5 / 21
12,013
1,201
11,322
18,534
27,615
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
ga3penetration
Aphrodite
17
1 / 4 / 18
10,630
1,063
15,233
16,905
11,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

202

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 1 / 8
10,944
1,094
17,642
11,669
7,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Altekko
Danzaburou
17
8 / 7 / 7
13,893
1,389
31,080
28,367
16,978
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
17
5 / 3 / 11
12,560
1,256
15,729
19,344
33,499
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
McMonak420
Hachiman
16
1 / 3 / 9
10,134
1,013
10,943
10,030
4,698
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
roohtuf
Tiamat
16
1 / 11 / 9
10,321
1,032
10,064
19,287
12,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
62
25
Kills
18
18
Deaths
25
65
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
1
8
7
L
Danzaburou
Altekko
Danzaburou
8
7
7
1.64
L
Bacchus
5
3
11
3.5
W
Lancelot
Faygõ
Lancelot
17
5
4
3.8
L
Hachiman
McMonak420
Hachiman
1
3
9
1.83
W
Horus
Oaffy
Horus
3
3
13
3.17
W
Neith
4
1
9
8.5
W
Ganesha
comefromevil
Ganesha
0
5
21
2.1
W
Aphrodite
ga3penetration
Aphrodite
1
4
18
2.5
L
Tiamat
roohtuf
Tiamat
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,923
Damage
85,458
89,410
Taken
88,697
85,511
Mitigated
75,717
18,784
Healing
22,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
17,642
502
5,228
4,043
11,669
7,638
0
3,312
8,357
41,306
0
L
Danzaburou
Altekko
Danzaburou
31,080
17,221
1,014
5,693
28,367
16,978
0
6,604
21,763
0
60,231
L
Bacchus
15,729
3,321
2,099
2,322
19,344
33,499
0
7,697
11,647
20,149
0
W
Lancelot
Faygõ
Lancelot
30,831
6,117
0
1,139
22,028
23,699
0
10,005
12,023
0
47,072
L
Hachiman
McMonak420
Hachiman
10,943
6,685
0
990
10,030
4,698
0
3,504
6,526
0
18,842
W
Horus
Oaffy
Horus
14,899
8,045
1,269
1,568
21,169
16,808
0
11,547
9,622
0
18,645
W
Neith
8,638
6,547
0
920
10,774
5,981
0
4,747
6,027
0
25,620
W
Ganesha
comefromevil
Ganesha
11,322
911
0
1,536
18,534
27,615
0
9,876
8,658
18,373
0
W
Aphrodite
ga3penetration
Aphrodite
15,233
999
5,250
7,102
16,905
11,408
0
7,260
9,645
49,019
0
L
Tiamat
roohtuf
Tiamat
10,064
1,571
0
1,339
19,287
12,904
0
5,438
13,849
25,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,446
Gold Earned
57,852
204
Minions Killed
179
4
Camps Cleared
6
1,031,158
Distance Traveled
929,003
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,944
1,094
70
7
2
221,260
0
L
Danzaburou
13,893
1,389
47
5
3
192,004
0
L
Bacchus
12,560
1,256
17
2
0
219,047
0
W
Lancelot
14,102
1,410
42
4
1
238,694
3
L
Hachiman
10,134
1,013
15
2
0
137,127
0
W
Horus
10,458
1,046
19
2
0
218,216
0
W
Neith
11,243
1,124
43
4
3
167,014
0
W
Ganesha
12,013
1,201
1
0
0
195,562
0
W
Aphrodite
10,630
1,063
99
10
0
211,672
3
L
Tiamat
10,321
1,032
30
3
1
159,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role