Player Matchup

Horus
Horus
Anaxandridas72
Horus
Level 59
God Stats
36W - 18L
1,614 SR
Queue Stats
75W - 49L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
CustosRex
Cthulhu
Level 94
God Stats
1W - 0L
1,651 SR
Queue Stats
296W - 225L
1,661 Elo+
Party 1
Apollo
Apollo
KyleSimp
Apollo
Level 8
God Stats
4W - 0L
1,910 SR
Queue Stats
19W - 7L
1,766 Elo+
Party 1
Ra
Ra
SumireYoshizawa
Ra
Level 39
God Stats
11W - 5L
1,659 SR
Queue Stats
140W - 87L
1,556 Elo+
Party 1
Kali
Kali
UwU_POWER_
Kali
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 51L
1,627 Elo+
Party 1
Team Averages
Level 63
1,667 SR
1,633 Elo+

VS

Team Averages
Level 61
1,592 SR
1,483 Elo+
Awilix
Awilix
Arctrinax
Awilix
Level 104
God Stats
7W - 3L
1,709 SR
Queue Stats
10W - 6L
1,587 Elo+
Party 2
Anhur
Anhur
D3STROYER605
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,339 Elo+
Party 3
He Bo
He Bo
Reprent
He Bo
Level 109
God Stats
1W - 1L
1,738 SR
Queue Stats
52W - 46L
1,552 Elo+
Party 2
Ares
Ares
changethename24
Ares
Level 32
God Stats
2W - 5L
1,512 SR
Queue Stats
22W - 30L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
xSirJosh
Erlang Shen
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,489
698
139
2,174
738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
CustosRex
Cthulhu
6
0 / 0 / 0
3,456
691
1,503
3,095
1,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
KyleSimp
Apollo
6
1 / 0 / 0
3,750
750
1,699
1,408
297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,307
661
991
1,810
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
3,346
669
370
2,575
790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arctrinax
Awilix
5
0 / 0 / 0
3,186
637
913
2,236
680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,196
639
1,297
3,295
677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Reprent
He Bo
6
0 / 0 / 0
3,252
650
573
1,857
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,475
495
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
xSirJosh
Erlang Shen
6
0 / 0 / 0
3,281
656
1,598
3,358
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Awilix
Arctrinax
Awilix
0
0
0
0
W
Cthulhu
CustosRex
Cthulhu
0
0
0
0
L
0
1
0
0
W
Apollo
KyleSimp
Apollo
1
0
0
1
L
He Bo
Reprent
He Bo
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
Erlang Shen
xSirJosh
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,702
Damage
4,381
11,062
Taken
10,746
4,130
Mitigated
3,222
5,345
Healing
4,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
139
116
383
1,295
2,174
738
0
0
2,174
0
8,907
L
Awilix
Arctrinax
Awilix
913
430
0
1,450
2,236
680
0
155
2,081
0
10,968
W
Cthulhu
CustosRex
Cthulhu
1,503
318
0
1,497
3,095
1,728
0
0
3,095
16,572
0
L
1,297
650
0
1,243
3,295
677
0
0
3,295
0
15,711
W
Apollo
KyleSimp
Apollo
1,699
1,169
0
917
1,408
297
0
0
1,408
0
21,506
L
He Bo
Reprent
He Bo
573
84
0
750
1,857
575
0
917
940
16,493
0
W
991
33
11
831
1,810
577
0
485
1,325
20,381
0
W
370
119
0
411
2,575
790
0
88
2,487
0
13,387
L
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
xSirJosh
Erlang Shen
1,598
539
0
1,518
3,358
1,290
0
1,422
1,936
0
13,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,348
Gold Earned
15,390
157
Minions Killed
120
0
Camps Cleared
0
471,376
Distance Traveled
399,731
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,489
698
18
4
0
101,464
1
L
Awilix
3,186
637
32
6
0
113,151
1
W
Cthulhu
3,456
691
28
6
0
91,602
1
L
Anhur
3,196
639
29
6
0
80,442
0
W
Apollo
3,750
750
41
8
0
74,676
0
L
He Bo
3,252
650
32
6
0
94,318
0
W
Ra
3,307
661
28
6
0
88,330
0
W
Kali
3,346
669
42
8
0
115,304
0
L
Ares
2,475
495
0
0
0
6,881
0
L
Erlang Shen
3,281
656
27
5
0
104,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role