Player Matchup

Sol
Sol
Masters
Laythens
Sol
Masters
Level 157
God Stats
6W - 1L
1,783 SR
Queue Stats
75W - 20L
3,218 MMR
Party 2
Cabrakan
Cabrakan
Masters
Perials
Cabrakan
Masters
Level 154
God Stats
28W - 2L
2,094 SR
Queue Stats
83W - 6L
3,161 MMR
Party 2
Ravana
Ravana
Masters
Zesru
Ravana
Masters
Level 159
God Stats
124W - 23L
2,010 SR
Queue Stats
377W - 147L
3,036 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 157
1,962 SR
3,138 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,477 SR
1,745 MMR
Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond V
KingCleanly
Bacchus
Diamond V
Level 144
God Stats
36W - 33L
1,610 SR
Queue Stats
333W - 301L
1,964 MMR
Party 1
Mercury
Mercury
Gold I
lilbigolmike
Mercury
Gold I
Level 125
God Stats
17W - 19L
1,321 SR
Queue Stats
72W - 88L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 2
12,236
816
22,603
21,264
11,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
Perials
Cabrakan
15
1 / 2 / 11
11,310
754
9,276
22,366
39,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Zesru
Ravana
16
3 / 2 / 8
11,738
783
16,124
15,759
17,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Guan YuAchillesAo KuangAtlasAh Muzen Cab

VS

Bans
Ne ZhaThothEsetBaba YagaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 5 / 2
10,706
714
21,012
17,862
10,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
KingCleanly
Bacchus
15
2 / 4 / 5
11,090
739
10,167
16,221
24,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
lilbigolmike
Mercury
16
2 / 4 / 5
10,729
715
8,507
23,724
21,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
7
7
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
5
2
0.8
L
Bacchus
KingCleanly
Bacchus
2
4
5
1.13
W
9
3
2
3.33
W
Cabrakan
Perials
Cabrakan
1
2
11
3.25
W
Ravana
Zesru
Ravana
3
2
8
3.5
L
Mercury
lilbigolmike
Mercury
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,003
Damage
39,686
59,389
Taken
57,807
68,821
Mitigated
56,305
25,622
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
21,012
13,130
0
3,164
17,862
10,061
0
11,734
6,128
20
60,539
L
Bacchus
KingCleanly
Bacchus
10,167
1,504
0
3,176
16,221
24,560
0
9,037
7,184
25,175
0
W
22,603
9,708
0
12,779
21,264
11,745
1,478
3,959
17,305
82,320
6,495
W
Cabrakan
Perials
Cabrakan
9,276
1,721
0
5,742
22,366
39,852
314
4,321
18,045
18,376
0
W
Ravana
Zesru
Ravana
16,124
6,558
2,459
4,642
15,759
17,224
1,517
2,474
13,285
2,791
46,488
L
Mercury
lilbigolmike
Mercury
8,507
3,677
1,799
3,642
23,724
21,684
0
11,154
12,570
683
34,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
32,525
182
Minions Killed
144
0
Camps Cleared
0
737,101
Distance Traveled
761,844
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,706
714
94
6
0
222,843
1
L
Bacchus
11,090
739
17
1
0
243,150
4
W
Sol
12,236
816
115
8
0
244,246
0
W
Cabrakan
11,310
754
14
1
0
251,661
3
W
Ravana
11,738
783
53
4
0
241,194
2
L
Mercury
10,729
715
33
2
0
295,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role