Player Matchup

Ymir
Ymir
Bluecollared718
Ymir
Level 15
God Stats
4W - 10L
1,344 SR
Queue Stats
10W - 19L
1,315 Elo+
Party 1
Chaac
Chaac
I Lilyy I
Chaac
Level 69
God Stats
0W - 1L
1,286 SR
Queue Stats
102W - 100L
1,360 Elo+
Party 1
Ishtar
Ishtar
Ismith93
Ishtar
Level 26
God Stats
0W - 2L
1,308 SR
Queue Stats
15W - 14L
1,378 Elo+
Party 1
Poseidon
Poseidon
KlNGAHSAN
Poseidon
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,478 Elo+
Party 1
Kali
Kali
YungSpring
Kali
Level 40
God Stats
0W - 2L
1,316 SR
Queue Stats
53W - 56L
1,341 Elo+
Party 1
Team Averages
Level 53
1,351 SR
1,374 Elo+

VS

Team Averages
Level 67
1,551 SR
1,349 Elo+
Sylvanus
Sylvanus
B0NGRIPPER4
Sylvanus
Level 87
God Stats
4W - 1L
1,514 SR
Queue Stats
31W - 20L
1,410 Elo+
Party 2
Skadi
Skadi
BigGucciJakJak
Skadi
Level 41
God Stats
7W - 8L
1,513 SR
Queue Stats
50W - 53L
1,346 Elo+
Party 2
Hera
Hera
I bleeded
Hera
Level 105
God Stats
3W - 6L
1,424 SR
Queue Stats
187W - 206L
1,393 Elo+
Party 3
Ravana
Ravana
Tepayn
Ravana
Level 79
God Stats
3W - 4L
1,737 SR
Queue Stats
187W - 174L
1,434 Elo+
Party 3
Gilgamesh
Gilgamesh
Yall Lose
Gilgamesh
Level 25
God Stats
2W - 1L
1,565 SR
Queue Stats
23W - 54L
1,163 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,500
425
5,552
18,573
16,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
I Lilyy I
Chaac
15
3 / 5 / 2
9,637
482
13,893
25,052
27,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Ismith93
Ishtar
13
0 / 5 / 3
7,893
395
4,164
13,816
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
KlNGAHSAN
Poseidon
16
4 / 5 / 0
10,362
518
11,067
13,161
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 6 / 3
7,844
392
4,937
18,985
7,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B0NGRIPPER4
Sylvanus
16
5 / 0 / 13
9,865
493
11,340
13,771
12,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
7 / 2 / 5
9,918
496
15,650
10,874
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hera
18
9 / 1 / 3
11,177
559
13,196
9,706
4,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
Tepayn
Ravana
16
3 / 2 / 6
10,138
507
13,233
13,418
6,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Yall Lose
Gilgamesh
16
2 / 4 / 2
9,565
478
9,219
14,225
16,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
26
27
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
B0NGRIPPER4
Sylvanus
5
0
13
11.5
W
7
2
5
4.75
L
1
6
2
0.33
L
Chaac
I Lilyy I
Chaac
3
5
2
0.8
W
Hera
9
1
3
10.5
L
Ishtar
Ismith93
Ishtar
0
5
3
0.3
L
Poseidon
KlNGAHSAN
Poseidon
4
5
0
0.8
W
Ravana
Tepayn
Ravana
3
2
6
3
W
Gilgamesh
Yall Lose
Gilgamesh
2
4
2
0.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,613
Damage
62,638
89,587
Taken
61,994
61,780
Mitigated
45,657
19,123
Healing
18,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
B0NGRIPPER4
Sylvanus
11,340
3,536
3,259
6,741
13,771
12,820
416
5,101
8,670
43,232
0
W
15,650
9,034
0
1,141
10,874
5,271
999
4,021
6,853
0
80,562
L
5,552
1,141
0
1,614
18,573
16,810
295
6,963
11,610
29,178
0
L
Chaac
I Lilyy I
Chaac
13,893
5,558
0
8,395
25,052
27,339
1,835
2,283
22,769
0
69,033
W
Hera
13,196
4,537
0
3,990
9,706
4,413
1,074
4,660
5,046
98,569
0
L
Ishtar
Ismith93
Ishtar
4,164
2,132
0
3,439
13,816
4,969
657
3,889
9,927
0
62,900
L
Poseidon
KlNGAHSAN
Poseidon
11,067
1,521
0
1,488
13,161
4,697
0
6,973
6,188
88,051
0
W
Ravana
Tepayn
Ravana
13,233
4,026
0
2,897
13,418
6,676
0
1,666
11,752
0
100,803
W
Gilgamesh
Yall Lose
Gilgamesh
9,219
4,153
0
77
14,225
16,477
954
1,171
13,054
123
49,841
L
4,937
2,254
0
4,187
18,985
7,965
216
4,551
14,434
0
41,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
50,663
498
Minions Killed
532
0
Camps Cleared
0
1,701,032
Distance Traveled
1,861,396
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,865
493
53
3
0
324,834
4
W
Skadi
9,918
496
106
5
0
346,707
1
L
Ymir
8,500
425
49
2
0
332,751
5
L
Chaac
9,637
482
123
6
0
332,092
1
W
Hera
11,177
559
175
9
0
393,489
10
L
Ishtar
7,893
395
107
5
0
299,485
0
L
Poseidon
10,362
518
166
8
0
353,531
1
W
Ravana
10,138
507
120
6
0
418,551
2
W
Gilgamesh
9,565
478
78
4
0
377,815
0
L
Kali
7,844
392
53
3
0
383,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role