Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
sammie money145
Lancelot
Level 160
God Stats
20W - 4L
1,865 SR
Queue Stats
933W - 278L
2,052 Elo+
Party 2
Team Averages
Level 143
1,622 SR
1,684 Elo+

VS

Team Averages
Level 94
1,492 SR
1,505 Elo+
Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Killahk420
Anubis
Level 55
God Stats
1W - 1L
1,742 SR
Queue Stats
26W - 31L
1,426 Elo+
Party 1
Thor
Thor
SteelVenom007
Thor
Level 106
God Stats
0W - 5L
1,234 SR
Queue Stats
336W - 367L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 2 / 6
8,868
887
5,365
9,300
6,354
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
 
Thoth
14
4 / 0 / 7
8,182
818
11,379
6,506
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
12
3 / 1 / 7
7,722
772
6,995
10,601
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 2 / 2
7,444
744
5,502
7,320
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Anubis
Killahk420
Anubis
10
0 / 6 / 2
6,039
604
2,620
9,005
3,818
11
1 / 5 / 1
6,375
638
7,643
10,772
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
2
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
6
4.5
W
Thoth
 
Thoth
4
0
7
7.5
L
Merlin
 
Merlin
1
2
2
1
L
Anubis
Killahk420
Anubis
0
6
2
0.17
L
1
5
1
0.3
W
Lancelot
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,739
Damage
15,765
26,407
Taken
27,097
17,668
Mitigated
12,537
7,564
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,365
2,315
0
2,824
9,300
6,354
108
2,809
6,273
0
19,267
W
Thoth
 
Thoth
11,379
238
0
1,904
6,506
2,628
336
2,328
4,012
37,548
0
L
Merlin
 
Merlin
5,502
184
0
0
7,320
2,781
0
3,632
3,561
31,066
0
L
Anubis
Killahk420
Anubis
2,620
352
0
1,456
9,005
3,818
0
3,204
5,467
9,863
0
L
7,643
1,596
0
1,070
10,772
5,938
0
4,634
5,865
0
23,787
W
Lancelot
6,995
1,842
138
2,698
10,601
8,686
660
3,061
7,283
0
19,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,772
Gold Earned
19,858
108
Minions Killed
109
0
Camps Cleared
0
615,428
Distance Traveled
492,467
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,868
887
26
3
0
194,687
0
W
Thoth
8,182
818
60
6
0
216,635
2
L
Merlin
7,444
744
73
7
0
179,730
2
L
Anubis
6,039
604
11
1
0
138,792
1
L
Thor
6,375
638
25
3
0
173,945
1
W
Lancelot
7,722
772
22
2
0
204,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role