Player Matchup

Skadi
Skadi
Coolishtrain118
Skadi
Level 120
God Stats
2W - 2L
1,725 SR
Queue Stats
12W - 9L
1,523 Elo+
Party 1
Ullr
Ullr
Danglefully
Ullr
Level 68
God Stats
6W - 7L
1,508 SR
Queue Stats
123W - 126L
1,403 Elo+
Party 1
Chernobog
Chernobog
RulerOfVoid
Chernobog
Level 88
God Stats
7W - 7L
1,430 SR
Queue Stats
202W - 211L
1,457 Elo+
Party 1
Hades
Hades
Tightboy22
Hades
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 33L
1,409 Elo+
Party 2
Chaac
Chaac
iCookiz abraham
Chaac
Level 46
God Stats
4W - 8L
1,555 SR
Queue Stats
31W - 38L
1,415 Elo+
Party 2
Team Averages
Level 73
1,544 SR
1,441 Elo+

VS

Team Averages
Level 88
1,469 SR
1,490 Elo+
Pele
Pele
 
Pele
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Da_Raikage
Izanami
Level 69
God Stats
44W - 43L
1,463 SR
Queue Stats
282W - 305L
1,394 Elo+
Solo
Janus
Janus
Oscark2240
Janus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,498 Elo+
Party 3
Ymir
Ymir
mike2406
Ymir
Level 159
God Stats
1W - 2L
1,328 SR
Queue Stats
183W - 188L
1,504 Elo+
Party 3
Chaac
Chaac
xPachasz
Chaac
Level 88
God Stats
9W - 3L
1,555 SR
Queue Stats
65W - 52L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,593
459
3,045
5,033
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
4,349
435
3,527
6,890
2,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
RulerOfVoid
Chernobog
5
0 / 6 / 0
4,176
418
3,476
8,754
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
7
0 / 1 / 0
4,173
417
1,544
4,567
1,827
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 3 / 0
4,690
469
4,215
7,737
6,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
4 / 0 / 3
6,104
610
5,567
8,134
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Da_Raikage
Izanami
10
3 / 0 / 5
5,755
576
3,511
4,877
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
12
6 / 0 / 3
7,295
730
3,422
2,487
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
8
1 / 0 / 6
5,494
549
4,395
8,759
5,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
xPachasz
Chaac
10
2 / 0 / 4
6,225
623
4,866
6,642
4,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
16
16
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
3
5.5
L
0
2
0
0
W
Izanami
Da_Raikage
Izanami
3
0
5
5.5
L
0
4
0
0
W
Janus
6
0
3
7.5
L
Chernobog
RulerOfVoid
Chernobog
0
6
0
0
L
Hades
0
1
0
0
L
0
3
0
0
W
Ymir
1
0
6
4
W
Chaac
xPachasz
Chaac
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,807
Damage
21,761
32,981
Taken
30,899
14,859
Mitigated
15,211
4,734
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,567
2,473
0
1,802
8,134
2,711
0
564
7,570
0
40,464
L
3,045
1,369
0
1,137
5,033
2,135
0
1,679
3,354
0
27,573
W
Izanami
Da_Raikage
Izanami
3,511
2,247
0
1,886
4,877
1,626
0
529
4,348
0
37,294
L
3,527
1,119
0
326
6,890
2,363
0
2,641
4,249
0
21,133
W
Janus
3,422
659
0
0
2,487
885
194
0
2,487
52,548
0
L
Chernobog
RulerOfVoid
Chernobog
3,476
2,379
0
1,207
8,754
2,451
0
540
8,188
0
22,095
L
Hades
1,544
72
0
476
4,567
1,827
0
2,213
2,192
12,219
0
L
4,215
1,612
0
1,588
7,737
6,083
0
270
7,427
0
24,749
W
Ymir
4,395
2,075
1,251
2,484
8,759
5,960
0
451
8,308
17,793
1,481
W
Chaac
xPachasz
Chaac
4,866
1,904
0
3,129
6,642
4,029
112
0
6,642
0
35,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,981
Gold Earned
30,873
179
Minions Killed
352
0
Camps Cleared
0
852,595
Distance Traveled
994,866
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,104
610
74
7
0
229,525
1
L
Skadi
4,593
459
44
4
0
166,225
3
W
Izanami
5,755
576
71
7
0
170,637
0
L
Ullr
4,349
435
33
3
0
178,528
1
W
Janus
7,295
730
107
11
0
201,732
0
L
Chernobog
4,176
418
35
4
0
163,131
1
L
Hades
4,173
417
24
2
0
151,153
1
L
Chaac
4,690
469
43
4
0
193,558
0
W
Ymir
5,494
549
25
3
0
186,003
0
W
Chaac
6,225
623
75
8
0
206,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role