Player Matchup

Maui
Maui
 
Maui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BBGKEVIN
Arachne
Level 60
God Stats
8W - 9L
1,465 SR
Queue Stats
154W - 170L
1,356 Elo+
Party 4
Kukulkan
Kukulkan
Nivexii
Kukulkan
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 5L
1,252 Elo+
Party 4
Freya
Freya
jourdenwaffles
Freya
Level 122
God Stats
8W - 7L
1,390 SR
Queue Stats
287W - 339L
1,409 Elo+
Party 2
Izanami
Izanami
maxywantsme
Izanami
Level 15
God Stats
1W - 7L
1,223 SR
Queue Stats
11W - 22L
1,248 Elo+
Party 4
Team Averages
Level 61
1,373 SR
1,353 Elo+

VS

Team Averages
Level 65
1,481 SR
1,345 Elo+
Artio
Artio
Gerec
Artio
Level 72
God Stats
14W - 10L
1,617 SR
Queue Stats
97W - 82L
1,459 Elo+
Party 1
Thor
Thor
Jaygar175
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 112L
1,282 Elo+
Party 3
Baron Samedi
Baron Samedi
MythicMarty
Baron Samedi
Level 63
God Stats
5W - 3L
1,488 SR
Queue Stats
48W - 52L
1,369 Elo+
Party 1
Cernunnos
Cernunnos
Rivermisfit
Cernunnos
Level 65
God Stats
1W - 0L
1,259 SR
Queue Stats
99W - 101L
1,354 Elo+
Party 1
Aphrodite
Aphrodite
m0thbones
Aphrodite
Level 56
God Stats
24W - 16L
1,542 SR
Queue Stats
54W - 74L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 4 / 8
9,042
393
5,713
20,024
22,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
BBGKEVIN
Arachne
16
6 / 3 / 4
10,644
463
22,075
29,880
13,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Nivexii
Kukulkan
13
0 / 9 / 1
8,379
364
3,110
13,415
5,572
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 5 / 5
10,832
471
14,283
22,051
12,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
maxywantsme
Izanami
16
5 / 6 / 6
10,349
450
14,846
21,267
9,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gerec
Artio
18
7 / 2 / 3
12,229
532
16,162
21,025
21,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
4 / 6 / 9
10,854
472
12,542
22,543
10,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MythicMarty
Baron Samedi
17
8 / 4 / 5
11,498
500
25,876
20,057
12,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Rivermisfit
Cernunnos
18
6 / 4 / 5
11,292
491
19,893
18,266
7,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
m0thbones
Aphrodite
16
1 / 3 / 10
10,921
475
6,225
20,305
22,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
18
Kills
26
27
Deaths
19
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
4
8
1.25
L
Arachne
BBGKEVIN
Arachne
6
3
4
2.67
W
Artio
Gerec
Artio
7
2
3
4.25
W
Thor
4
6
9
1.42
W
Baron Samedi
MythicMarty
Baron Samedi
8
4
5
2.63
L
Kukulkan
Nivexii
Kukulkan
0
9
1
0.06
W
Cernunnos
Rivermisfit
Cernunnos
6
4
5
2.13
L
6
5
5
1.7
W
Aphrodite
m0thbones
Aphrodite
1
3
10
2
L
Izanami
maxywantsme
Izanami
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,027
Damage
80,698
106,637
Taken
102,196
63,614
Mitigated
72,689
19,325
Healing
44,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,713
1,113
0
1,593
20,024
22,447
0
9,281
10,583
29,869
0
L
Arachne
BBGKEVIN
Arachne
22,075
15,707
0
6,288
29,880
13,840
0
11,437
18,144
0
84,008
W
Artio
Gerec
Artio
16,162
1,442
174
8,845
21,025
21,001
3,282
4,506
16,519
82,339
0
W
Thor
12,542
3,642
0
7,141
22,543
10,108
459
3,217
19,326
0
82,906
W
Baron Samedi
MythicMarty
Baron Samedi
25,876
1,407
4,147
8,265
20,057
12,096
2,688
7,876
12,181
82,960
0
L
Kukulkan
Nivexii
Kukulkan
3,110
944
0
112
13,415
5,572
72
7,848
4,837
45,034
0
W
Cernunnos
Rivermisfit
Cernunnos
19,893
7,351
0
510
18,266
7,386
1,716
3,059
15,207
0
97,476
L
14,283
4,858
223
8,631
22,051
12,505
0
10,790
11,154
71,066
5,654
W
Aphrodite
m0thbones
Aphrodite
6,225
1,528
5,322
9,886
20,305
22,098
1,464
3,802
16,503
44,134
0
L
Izanami
maxywantsme
Izanami
14,846
8,342
0
2,478
21,267
9,250
1,387
7,443
13,656
0
90,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,246
Gold Earned
56,794
428
Minions Killed
575
0
Camps Cleared
0
1,861,985
Distance Traveled
2,063,909
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,042
393
35
2
0
317,489
0
L
Arachne
10,644
463
94
4
0
452,976
1
W
Artio
12,229
532
142
6
0
466,900
0
W
Thor
10,854
472
116
5
0
365,617
0
W
Baron Samedi
11,498
500
108
5
0
387,983
2
L
Kukulkan
8,379
364
71
3
0
334,394
2
W
Cernunnos
11,292
491
118
5
0
433,630
2
L
Freya
10,832
471
100
4
0
378,893
0
W
Aphrodite
10,921
475
91
4
0
409,779
1
L
Izanami
10,349
450
128
6
0
378,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role