Player Matchup

Kali
Kali
AzureKani
Kali
Level 49
God Stats
3W - 0L
1,713 SR
Queue Stats
101W - 126L
1,452 Elo+
Party 1
Ra
Ra
GalaxyFro67
Ra
Level 87
God Stats
6W - 6L
1,295 SR
Queue Stats
231W - 264L
1,447 Elo+
Party 1
Hel
Hel
MagmaPengu
Hel
Level 25
God Stats
4W - 5L
1,241 SR
Queue Stats
41W - 53L
1,406 Elo+
Party 1
Izanami
Izanami
RodKillem206
Izanami
Level 38
God Stats
3W - 3L
1,510 SR
Queue Stats
28W - 37L
1,430 Elo+
Solo
Terra
Terra
reokia
Terra
Level 67
God Stats
33W - 28L
1,552 SR
Queue Stats
113W - 127L
1,420 Elo+
Party 1
Team Averages
Level 53
1,462 SR
1,431 Elo+

VS

Team Averages
Level 77
1,528 SR
1,400 Elo+
Hou Yi
Hou Yi
CallMeMastt
Hou Yi
Level 16
God Stats
1W - 2L
1,518 SR
Queue Stats
4W - 9L
1,314 Elo+
Party 2
Osiris
Osiris
MR MESEEKS8332
Osiris
Level 156
God Stats
9W - 9L
1,493 SR
Queue Stats
695W - 788L
1,392 Elo+
Party 3
Serqet
Serqet
Neonwolf8796
Serqet
Level 69
God Stats
5W - 4L
1,631 SR
Queue Stats
246W - 279L
1,390 Elo+
Party 3
Kukulkan
Kukulkan
Onepurplefox
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sobek
Sobek
ajah19
Sobek
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
9 / 3 / 5
10,871
572
11,202
24,426
15,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 6
9,848
518
11,878
14,302
7,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 4
10,564
556
12,470
13,721
10,941
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
RodKillem206
Izanami
18
3 / 2 / 2
10,837
570
8,400
15,096
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
reokia
Terra
14
1 / 2 / 3
9,072
477
3,652
10,674
10,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
2 / 4 / 4
8,487
447
7,250
11,899
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 0
7,998
421
6,939
20,622
17,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Serqet
13
2 / 4 / 1
8,052
424
4,176
13,227
6,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kukulkan
Onepurplefox
Kukulkan
13
3 / 6 / 1
8,371
441
9,687
10,055
4,364
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
ajah19
Sobek
12
3 / 1 / 4
8,559
450
8,976
16,064
21,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
19
Kills
10
10
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
9
3
5
3.83
L
Hou Yi
2
4
4
1
W
3
3
6
2
L
0
4
0
0
W
3
0
4
5
L
Serqet
2
4
1
0.63
L
Kukulkan
Onepurplefox
Kukulkan
3
6
1
0.58
W
Izanami
RodKillem206
Izanami
3
2
2
2
L
Sobek
ajah19
Sobek
3
1
4
5
W
Terra
reokia
Terra
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,602
Damage
37,028
78,219
Taken
71,867
50,931
Mitigated
53,286
46,749
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
11,202
6,747
0
10,883
24,426
15,033
0
4,162
20,048
0
86,419
L
Hou Yi
7,250
3,616
0
0
11,899
4,277
0
1,786
10,113
0
51,862
W
11,878
2,594
2,887
3,685
14,302
7,812
154
7,083
7,063
85,157
0
L
6,939
2,558
0
9,958
20,622
17,511
0
11,071
9,551
0
62,160
W
12,470
2,942
4,324
9,726
13,721
10,941
782
897
12,824
83,441
0
L
Serqet
4,176
396
0
220
13,227
6,085
0
3,982
9,245
0
59,227
L
Kukulkan
Onepurplefox
Kukulkan
9,687
553
0
167
10,055
4,364
0
3,993
6,062
40,127
0
W
Izanami
RodKillem206
Izanami
8,400
5,945
0
8,097
15,096
7,038
2,623
2,547
12,375
0
111,440
L
Sobek
ajah19
Sobek
8,976
1,504
0
6,080
16,064
21,049
0
6,607
9,457
38,664
0
W
Terra
reokia
Terra
3,652
968
3,996
3,151
10,674
10,107
573
4,436
6,238
17,633
2,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,192
Gold Earned
41,467
588
Minions Killed
403
0
Camps Cleared
0
1,823,793
Distance Traveled
1,705,520
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,871
572
104
5
0
418,027
2
L
Hou Yi
8,487
447
94
5
0
319,940
0
W
Ra
9,848
518
133
7
0
352,827
5
L
Osiris
7,998
421
114
6
0
329,120
5
W
Hel
10,564
556
147
8
0
332,107
2
L
Serqet
8,052
424
96
5
0
398,011
0
L
Kukulkan
8,371
441
54
3
0
313,260
2
W
Izanami
10,837
570
172
9
0
334,585
2
L
Sobek
8,559
450
45
2
0
345,189
1
W
Terra
9,072
477
32
2
0
386,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role