Player Matchup

Ne Zha
Ne Zha
Djs309
Ne Zha
Level 152
God Stats
35W - 20L
1,683 SR
Queue Stats
561W - 517L
1,586 Elo+
Party 3
Bellona
Bellona
OGZxBraate
Bellona
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 32L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Rugbymanz
Danzaburou
Level 95
God Stats
28W - 20L
1,658 SR
Queue Stats
99W - 68L
1,601 Elo+
Party 3
Athena
Athena
TastyDonut4me
Athena
Level 132
God Stats
32W - 28L
1,582 SR
Queue Stats
308W - 283L
1,580 Elo+
Party 3
Ah Puch
Ah Puch
XxpablomasterxX
Ah Puch
Level 127
God Stats
1W - 0L
1,877 SR
Queue Stats
66W - 64L
1,457 Elo+
Solo
Team Averages
Level 113
1,660 SR
1,533 Elo+

VS

Team Averages
Level 81
1,423 SR
1,475 Elo+
Lancelot
Lancelot
Makomatters
Lancelot
Level 66
God Stats
1W - 2L
1,481 SR
Queue Stats
14W - 14L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
MisticGameGod
Danzaburou
Level 86
God Stats
37W - 38L
1,572 SR
Queue Stats
435W - 430L
1,535 Elo+
Solo
Shiva
Shiva
PrettyPablo
Shiva
Level 71
God Stats
34W - 34L
1,518 SR
Queue Stats
177W - 232L
1,436 Elo+
Party 2
Scylla
Scylla
TheRichxM
Scylla
Level 103
God Stats
1W - 8L
1,232 SR
Queue Stats
171W - 170L
1,501 Elo+
Party 1
Agni
Agni
iKxPzzzTTV
Agni
Level 79
God Stats
0W - 2L
1,311 SR
Queue Stats
211W - 253L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Djs309
Ne Zha
14
5 / 0 / 3
7,824
652
5,911
7,825
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
OGZxBraate
Bellona
12
2 / 0 / 3
7,540
628
6,388
7,713
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Rugbymanz
Danzaburou
13
6 / 2 / 4
7,956
663
7,524
8,818
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 0 / 7
7,167
597
4,568
9,178
6,985
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 0 / 1
6,829
569
4,829
5,403
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Makomatters
Lancelot
8
0 / 3 / 0
5,203
434
3,377
8,408
4,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MisticGameGod
Danzaburou
10
1 / 4 / 1
6,052
504
5,299
6,736
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 4 / 0
4,899
408
3,466
10,130
4,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
TheRichxM
Scylla
10
0 / 3 / 0
5,764
480
3,430
8,428
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 3 / 0
5,768
481
2,815
7,874
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
17
Kills
1
2
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Djs309
Ne Zha
5
0
3
6.5
L
Lancelot
Makomatters
Lancelot
0
3
0
0
L
Danzaburou
MisticGameGod
Danzaburou
1
4
1
0.38
W
Bellona
OGZxBraate
Bellona
2
0
3
3.5
L
0
4
0
0
W
Danzaburou
Rugbymanz
Danzaburou
6
2
4
4
W
2
0
7
5.5
L
Scylla
TheRichxM
Scylla
0
3
0
0
W
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,220
Damage
18,387
38,937
Taken
41,576
22,394
Mitigated
16,170
18,626
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Djs309
Ne Zha
5,911
2,074
0
2,150
7,825
3,119
0
1,224
6,524
0
63,345
L
Lancelot
Makomatters
Lancelot
3,377
1,099
0
1,606
8,408
4,011
0
0
8,408
0
26,172
L
Danzaburou
MisticGameGod
Danzaburou
5,299
3,010
0
370
6,736
2,191
0
1,265
5,471
0
37,152
W
Bellona
OGZxBraate
Bellona
6,388
1,637
0
4,140
7,713
6,505
974
2,060
5,171
0
51,118
L
3,466
552
229
1,827
10,130
4,851
0
3,987
6,143
0
16,135
W
Danzaburou
Rugbymanz
Danzaburou
7,524
2,595
230
4,699
8,818
3,523
446
0
8,818
0
57,956
W
4,568
925
246
4,138
9,178
6,985
72
1,231
7,947
20,860
0
L
Scylla
TheRichxM
Scylla
3,430
635
0
2,991
8,428
2,431
0
750
7,678
37,261
0
W
4,829
537
0
3,023
5,403
2,262
457
1,730
3,673
47,206
0
L
2,815
454
0
1,362
7,874
2,686
0
3,395
4,479
38,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,316
Gold Earned
27,686
442
Minions Killed
316
0
Camps Cleared
0
1,217,752
Distance Traveled
1,146,039
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,824
652
115
10
0
282,837
0
L
Lancelot
5,203
434
46
4
0
207,632
0
L
Danzaburou
6,052
504
68
6
0
219,453
4
W
Bellona
7,540
628
111
9
0
241,428
0
L
Shiva
4,899
408
23
2
0
266,086
1
W
Danzaburou
7,956
663
89
7
0
207,415
1
W
Athena
7,167
597
45
4
0
254,643
4
L
Scylla
5,764
480
82
7
0
240,160
3
W
Ah Puch
6,829
569
82
7
0
231,429
3
L
Agni
5,768
481
97
8
0
212,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role