Player Matchup

Erlang Shen
Erlang Shen
BLOODVAMPIRE453
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,241 Elo+
Party 3
Nike
Nike
MyUserIsSweatyD
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,241 Elo+
Party 3
Zeus
Zeus
Rinewig
Zeus
Level 61
God Stats
1W - 3L
1,626 SR
Queue Stats
135W - 176L
1,354 Elo+
Party 3
Izanami
Izanami
ajaaymfstackz
Izanami
Level 50
God Stats
4W - 16L
1,333 SR
Queue Stats
19W - 62L
1,213 Elo+
Solo
Tyr
Tyr
auphoenix88
Tyr
Level 61
God Stats
46W - 60L
1,326 SR
Queue Stats
210W - 249L
1,319 Elo+
Solo
Team Averages
Level 37
1,457 SR
1,274 Elo+

VS

Team Averages
Level 87
1,526 SR
1,318 Elo+
Poseidon
Poseidon
DarkKnight4202
Poseidon
Level 52
God Stats
5W - 2L
1,551 SR
Queue Stats
55W - 62L
1,341 Elo+
Party 1
Pele
Pele
JokingCactus691
Pele
Level 107
God Stats
17W - 15L
1,486 SR
Queue Stats
91W - 89L
1,341 Elo+
Party 1
Bellona
Bellona
MurdaMafiaMizfit
Bellona
Level 157
God Stats
2W - 0L
1,686 SR
Queue Stats
826W - 893L
1,366 Elo+
Party 2
Danzaburou
Danzaburou
RahFrost
Danzaburou
Level 86
God Stats
10W - 11L
1,406 SR
Queue Stats
114W - 132L
1,399 Elo+
Party 2
King Arthur
King Arthur
Wolvenelves
King Arthur
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BLOODVAMPIRE453
Erlang Shen
17
2 / 2 / 0
11,351
494
11,562
18,704
18,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 7 / 3
8,594
374
9,512
22,745
20,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
Rinewig
Zeus
13
1 / 10 / 1
9,224
401
9,296
16,450
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
14
2 / 8 / 0
9,975
434
7,696
21,322
7,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 6 / 1
9,188
399
11,006
18,425
10,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
10 / 2 / 14
12,054
524
17,102
12,814
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 1 / 9
12,508
544
17,594
17,711
9,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 15
10,438
454
11,955
18,775
23,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
RahFrost
Danzaburou
17
10 / 2 / 9
12,062
524
19,512
15,591
7,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Wolvenelves
King Arthur
16
2 / 1 / 8
10,220
444
7,712
16,059
19,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
87
7
Kills
32
33
Deaths
7
5
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BLOODVAMPIRE453
Erlang Shen
2
2
0
1
W
Poseidon
10
2
14
8.5
W
8
1
9
12.5
W
2
1
15
9.5
L
0
7
3
0.21
W
Danzaburou
RahFrost
Danzaburou
10
2
9
7.25
L
Zeus
Rinewig
Zeus
1
10
1
0.15
W
King Arthur
Wolvenelves
King Arthur
2
1
8
6
L
Izanami
2
8
0
0.25
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,072
Damage
73,875
97,646
Taken
80,950
62,291
Mitigated
64,101
13,936
Healing
20,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BLOODVAMPIRE453
Erlang Shen
11,562
5,133
0
6,393
18,704
18,255
1,278
1,159
17,545
0
79,800
W
Poseidon
17,102
3,723
0
2,570
12,814
5,477
2,440
3,014
9,800
71,464
0
W
17,594
4,947
0
6,846
17,711
9,056
972
3,060
14,651
0
132,819
W
11,955
3,219
0
4,150
18,775
23,301
623
1,248
17,527
0
68,419
L
9,512
2,354
237
976
22,745
20,941
553
3,865
18,880
0
46,443
W
Danzaburou
RahFrost
Danzaburou
19,512
7,411
0
5,539
15,591
7,119
2,989
1,903
13,688
0
79,305
L
Zeus
Rinewig
Zeus
9,296
1,719
30
514
16,450
5,450
968
5,080
11,370
47,143
0
W
King Arthur
Wolvenelves
King Arthur
7,712
1,224
0
1,830
16,059
19,148
180
719
15,340
0
36,298
L
Izanami
7,696
4,451
0
3,098
21,322
7,296
2,553
3,990
17,332
0
74,448
L
11,006
1,312
0
2,688
18,425
10,349
0
3,008
15,417
0
50,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,332
Gold Earned
57,282
450
Minions Killed
551
0
Camps Cleared
0
1,981,685
Distance Traveled
2,280,992
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,351
494
115
5
0
421,143
3
W
Poseidon
12,054
524
102
4
0
456,601
1
W
Pele
12,508
544
194
8
0
521,979
5
W
Bellona
10,438
454
99
4
0
426,338
0
L
Nike
8,594
374
64
3
0
422,252
1
W
Danzaburou
12,062
524
103
4
0
392,689
0
L
Zeus
9,224
401
72
3
0
351,940
3
W
King Arthur
10,220
444
53
2
0
483,385
0
L
Izanami
9,975
434
132
6
0
376,022
1
L
Tyr
9,188
399
67
3
0
410,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role