Player Matchup

Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Xulves
Loki
Level 29
God Stats
1W - 0L
1,287 SR
Queue Stats
15W - 17L
1,288 Elo+
Party 1
Team Averages
Level 54
1,429 SR
1,429 Elo+

VS

Team Averages
Level 24
1,468 SR
1,483 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OBKxMAGI
Tsukuyomi
Level 5
God Stats
1W - 1L
1,405 SR
Queue Stats
3W - 2L
1,691 Elo+
Party 2
Olorun
Olorun
zSenseiz8687
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
15 / 1 / 9
12,330
881
21,272
13,265
7,562
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
 
Mercury
15
5 / 1 / 11
10,738
767
3,496
6,484
2,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Xulves
Loki
15
5 / 2 / 16
10,779
770
9,263
11,214
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 7 / 0
10,076
720
8,975
16,676
15,684
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
OBKxMAGI
Tsukuyomi
8
0 / 6 / 2
7,625
545
1,188
7,431
1,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
12
0 / 12 / 1
7,949
568
1,814
16,438
4,838
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
25
Kills
3
4
Deaths
25
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
15
1
9
19.5
W
Mercury
 
Mercury
5
1
11
10.5
L
Jormungandr
 
Jormungandr
3
7
0
0.43
L
Tsukuyomi
OBKxMAGI
Tsukuyomi
0
6
2
0.17
W
Loki
Xulves
Loki
5
2
16
6.5
L
Olorun
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,031
Damage
11,977
30,963
Taken
40,545
14,862
Mitigated
21,919
12,833
Healing
1,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,272
1,774
0
8,334
13,265
7,562
1,091
5,493
7,772
67,952
0
W
Mercury
 
Mercury
3,496
2,247
118
2,118
6,484
2,962
1,921
2,018
4,466
0
40,028
L
Jormungandr
 
Jormungandr
8,975
2,541
0
472
16,676
15,684
285
9,367
7,309
45,024
0
L
Tsukuyomi
OBKxMAGI
Tsukuyomi
1,188
382
0
4
7,431
1,397
0
4,547
2,884
0
5,723
W
Loki
Xulves
Loki
9,263
2,351
0
2,263
11,214
4,338
865
3,799
6,187
0
29,422
L
Olorun
1,814
509
192
492
16,438
4,838
741
7,374
9,064
7,862
555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,847
Gold Earned
25,650
169
Minions Killed
90
0
Camps Cleared
0
748,370
Distance Traveled
432,368
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,330
881
81
6
0
215,925
1
W
Mercury
10,738
767
53
4
0
263,705
0
L
Jormungandr
10,076
720
62
4
0
192,317
0
L
Tsukuyomi
7,625
545
14
1
0
74,940
0
W
Loki
10,779
770
35
3
0
268,740
1
L
Olorun
7,949
568
14
1
0
165,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role