Player Matchup

Fenrir
Fenrir
MikotoSuho
Fenrir
Level 19
God Stats
3W - 2L
1,409 SR
Queue Stats
37W - 29L
1,490 Elo+
Party 1
Olorun
Olorun
Ody56
Olorun
Level 87
God Stats
4W - 1L
1,859 SR
Queue Stats
102W - 73L
1,498 Elo+
Party 1
Maui
Maui
jpmtg123
Maui
Level 122
God Stats
7W - 7L
1,476 SR
Queue Stats
340W - 351L
1,443 Elo+
Party 1
Team Averages
Level 76
1,581 SR
1,477 Elo+

VS

Team Averages
Level 64
1,473 SR
1,438 Elo+
Thanatos
Thanatos
DaddyThiccBoy
Thanatos
Level 105
God Stats
2W - 6L
1,618 SR
Queue Stats
65W - 56L
1,443 Elo+
Party 2
Odin
Odin
VahzBar
Odin
Level 68
God Stats
0W - 6L
1,257 SR
Queue Stats
52W - 68L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WinterFish711
Morgan Le Fay
Level 20
God Stats
0W - 2L
1,544 SR
Queue Stats
19W - 23L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MikotoSuho
Fenrir
16
5 / 1 / 6
10,460
697
5,111
10,724
11,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Ody56
Olorun
18
7 / 1 / 7
11,668
778
15,453
12,913
8,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maui
16
2 / 0 / 11
10,287
686
7,971
13,136
12,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaddyThiccBoy
Thanatos
15
1 / 4 / 1
9,121
608
6,668
8,693
4,557
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
VahzBar
Odin
14
0 / 4 / 1
8,845
590
5,401
14,078
14,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
WinterFish711
Morgan Le Fay
15
1 / 6 / 1
9,720
648
12,318
11,528
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
2
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DaddyThiccBoy
Thanatos
1
4
1
0.38
W
Fenrir
MikotoSuho
Fenrir
5
1
6
8
W
Olorun
Ody56
Olorun
7
1
7
10.5
L
Odin
VahzBar
Odin
0
4
1
0.13
L
Morgan Le Fay
WinterFish711
Morgan Le Fay
1
6
1
0.25
W
Maui
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,535
Damage
24,387
36,773
Taken
34,299
32,808
Mitigated
24,705
14,757
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DaddyThiccBoy
Thanatos
6,668
479
0
4,364
8,693
4,557
0
6,565
2,041
0
18,464
W
Fenrir
MikotoSuho
Fenrir
5,111
630
0
1,974
10,724
11,758
144
3,752
6,742
0
21,838
W
Olorun
Ody56
Olorun
15,453
7,925
987
7,452
12,913
8,315
2,508
4,582
8,056
77,033
0
L
Odin
VahzBar
Odin
5,401
485
0
1,325
14,078
14,821
0
8,753
5,096
0
37,527
L
Morgan Le Fay
WinterFish711
Morgan Le Fay
12,318
1,640
0
609
11,528
5,327
0
8,208
3,097
41,775
0
W
Maui
7,971
2,266
219
4,125
13,136
12,735
610
4,031
8,803
27,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
27,686
167
Minions Killed
161
0
Camps Cleared
0
836,888
Distance Traveled
799,286
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,121
608
35
2
0
280,314
1
W
Fenrir
10,460
697
25
2
0
301,927
1
W
Olorun
11,668
778
103
7
0
258,040
1
L
Odin
8,845
590
59
4
0
248,850
5
L
Morgan Le Fay
9,720
648
67
4
0
270,122
3
W
Maui
10,287
686
39
3
0
276,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role