Player Matchup

Hun Batz
Hun Batz
SpicyMcNugz
Hun Batz
Level 82
God Stats
2W - 4L
1,599 SR
Queue Stats
137W - 129L
1,565 Elo+
Party 1
Hercules
Hercules
SyntheticRose
Hercules
Level 86
God Stats
6W - 9L
1,542 SR
Queue Stats
125W - 126L
1,513 Elo+
Party 1
Ishtar
Ishtar
XFROSTYMAC
Ishtar
Level 84
God Stats
22W - 11L
1,735 SR
Queue Stats
107W - 108L
1,563 Elo+
Party 1
Maui
Maui
hechemicalfe
Maui
Level 57
God Stats
2W - 6L
1,423 SR
Queue Stats
31W - 32L
1,472 Elo+
Party 1
Thoth
Thoth
lostinnull
Thoth
Level 118
God Stats
2W - 3L
1,485 SR
Queue Stats
287W - 301L
1,488 Elo+
Party 1
Team Averages
Level 85
1,557 SR
1,520 Elo+

VS

Team Averages
Level 125
1,596 SR
1,552 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DrippyKelvo
Jing Wei
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 144L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
KingCrownz
Baron Samedi
Level 123
God Stats
15W - 9L
1,668 SR
Queue Stats
146W - 137L
1,541 Elo+
Solo
Achilles
Achilles
lecutusin
Achilles
Level 158
God Stats
3W - 5L
1,533 SR
Queue Stats
488W - 463L
1,525 Elo+
Solo
Khepri
Khepri
stroberi44
Khepri
Level 50
God Stats
14W - 2L
1,780 SR
Queue Stats
47W - 21L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SpicyMcNugz
Hun Batz
14
0 / 7 / 0
8,012
422
5,454
20,413
8,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SyntheticRose
Hercules
15
1 / 4 / 0
9,222
485
9,012
24,016
19,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
XFROSTYMAC
Ishtar
14
0 / 3 / 1
8,538
449
9,295
15,039
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 1
8,464
445
3,164
15,256
16,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
15
1 / 5 / 1
9,284
489
8,755
12,014
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
11 / 1 / 5
11,840
623
12,160
15,255
8,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
DrippyKelvo
Jing Wei
17
2 / 1 / 1
10,766
567
11,925
18,456
8,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
KingCrownz
Baron Samedi
16
3 / 0 / 9
10,366
546
10,065
10,766
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
lecutusin
Achilles
17
4 / 0 / 3
10,960
577
20,923
14,602
17,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
stroberi44
Khepri
14
2 / 1 / 9
9,708
511
4,292
8,258
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
22
22
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
1
5
13.5
W
Jing Wei
DrippyKelvo
Jing Wei
2
1
1
2.5
W
Baron Samedi
KingCrownz
Baron Samedi
3
0
9
7.5
L
Hun Batz
SpicyMcNugz
Hun Batz
0
7
0
0
L
Hercules
SyntheticRose
Hercules
1
4
0
0.25
L
Ishtar
XFROSTYMAC
Ishtar
0
3
1
0.17
L
1
3
1
0.5
W
Achilles
lecutusin
Achilles
4
0
3
5.5
L
Thoth
1
5
1
0.3
W
Khepri
stroberi44
Khepri
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,680
Damage
59,365
86,738
Taken
67,337
54,507
Mitigated
47,770
26,234
Healing
46,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,160
4,589
0
18,680
15,255
8,030
0
1,613
13,642
0
108,438
W
Jing Wei
DrippyKelvo
Jing Wei
11,925
9,987
0
10,656
18,456
8,237
2,154
2,253
16,203
0
109,211
W
Baron Samedi
KingCrownz
Baron Samedi
10,065
942
1,948
5,060
10,766
5,629
831
4,924
5,842
91,377
0
L
Hun Batz
SpicyMcNugz
Hun Batz
5,454
1,329
0
6,094
20,413
8,342
0
3,270
17,143
0
72,724
L
Hercules
SyntheticRose
Hercules
9,012
3,867
0
9,267
24,016
19,511
0
1,511
20,566
0
68,217
L
Ishtar
XFROSTYMAC
Ishtar
9,295
6,205
0
7,164
15,039
5,822
424
1,206
13,833
0
72,631
L
3,164
493
0
2,239
15,256
16,225
0
5,189
10,023
20,586
0
W
Achilles
lecutusin
Achilles
20,923
6,335
0
8,365
14,602
17,251
528
1,503
13,099
0
78,666
L
Thoth
8,755
595
0
1,470
12,014
4,607
0
2,985
8,929
82,748
0
W
Khepri
stroberi44
Khepri
4,292
389
0
2,083
8,258
8,623
351
1,936
6,322
17,132
3,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
53,640
546
Minions Killed
602
0
Camps Cleared
0
1,785,537
Distance Traveled
1,911,615
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,840
623
142
7
0
444,484
3
W
Jing Wei
10,766
567
155
8
0
364,812
2
W
Baron Samedi
10,366
546
152
8
0
355,715
2
L
Hun Batz
8,012
422
107
6
0
394,244
3
L
Hercules
9,222
485
125
7
0
362,358
2
L
Ishtar
8,538
449
132
7
0
348,751
5
L
Maui
8,464
445
31
2
0
345,868
1
W
Achilles
10,960
577
117
6
0
371,320
0
L
Thoth
9,284
489
151
8
0
334,316
3
W
Khepri
9,708
511
36
2
0
375,284
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role