Player Matchup

Kukulkan
Kukulkan
Chava25671
Kukulkan
Level 126
God Stats
451W - 476L
1,454 SR
Queue Stats
472W - 508L
1,381 Elo+
Party 1
Anubis
Anubis
MickeySmalls8790
Anubis
Level 68
God Stats
19W - 24L
1,346 SR
Queue Stats
541W - 669L
1,328 Elo+
Party 1
Yemoja
Yemoja
ScarletPhx
Yemoja
Level 67
God Stats
118W - 97L
1,482 SR
Queue Stats
256W - 246L
1,442 Elo+
Solo
Nox
Nox
hoodiedj23
Nox
Level 86
God Stats
5W - 2L
1,786 SR
Queue Stats
220W - 236L
1,407 Elo+
Solo
Neith
Neith
wildcollieflower
Neith
Level 28
God Stats
111W - 147L
1,416 SR
Queue Stats
166W - 224L
1,319 Elo+
Party 1
Team Averages
Level 75
1,497 SR
1,375 Elo+

VS

Team Averages
Level 66
1,399 SR
1,294 Elo+
Thor
Thor
FieldHorse03
Thor
Level 65
God Stats
1W - 2L
1,252 SR
Queue Stats
71W - 139L
1,237 Elo+
Party 2
Fenrir
Fenrir
Lordofcrows1742
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 172L
1,291 Elo+
Party 2
Cthulhu
Cthulhu
ScholarofSmiles
Cthulhu
Level 89
God Stats
6W - 6L
1,464 SR
Queue Stats
105W - 188L
1,289 Elo+
Party 2
Danzaburou
Danzaburou
THV Kakashi
Danzaburou
Level 81
God Stats
6W - 5L
1,360 SR
Queue Stats
30W - 32L
1,370 Elo+
Solo
Nike
Nike
UseableCoffee
Nike
Level 66
God Stats
3W - 4L
1,421 SR
Queue Stats
101W - 184L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chava25671
Kukulkan
18
6 / 1 / 8
12,430
1,130
20,094
9,991
4,787
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 1 / 11
11,811
1,074
18,207
12,099
7,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
ScarletPhx
Yemoja
18
1 / 4 / 18
12,031
1,094
10,707
16,469
17,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 1 / 15
11,859
1,078
10,970
10,153
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 12
12,403
1,128
23,129
12,092
5,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

219

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
11,043
1,004
16,007
18,070
9,405
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 3 / 4
10,898
991
7,113
15,489
9,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 6
11,637
1,058
10,918
21,038
35,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
THV Kakashi
Danzaburou
16
3 / 6 / 3
11,685
1,062
15,268
16,272
8,120
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 7 / 2
11,159
1,014
7,895
21,912
17,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
24
Kills
9
9
Deaths
24
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chava25671
Kukulkan
6
1
8
10
L
2
7
5
0.64
L
2
3
4
1.33
W
6
1
11
11.5
W
Yemoja
ScarletPhx
Yemoja
1
4
18
2.5
L
0
1
6
3
L
Danzaburou
THV Kakashi
Danzaburou
3
6
3
0.75
L
2
7
2
0.43
W
3
1
15
10.5
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,107
Damage
57,201
60,804
Taken
92,781
40,487
Mitigated
79,907
14,035
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chava25671
Kukulkan
20,094
2,551
0
175
9,991
4,787
0
1,684
8,256
45,261
0
L
16,007
2,584
0
0
18,070
9,405
0
10,295
7,775
0
27,160
L
7,113
1,952
0
2,278
15,489
9,735
0
9,836
5,653
0
25,740
W
18,207
221
572
3,332
12,099
7,472
0
2,894
9,118
30,346
0
W
Yemoja
ScarletPhx
Yemoja
10,707
5,048
5,199
2,308
16,469
17,423
0
3,251
12,911
22,556
0
L
10,918
276
1,479
1,124
21,038
35,207
0
12,718
8,320
31,598
0
L
Danzaburou
THV Kakashi
Danzaburou
15,268
5,549
0
2,152
16,272
8,120
0
11,135
5,137
0
35,632
L
7,895
1,374
0
305
21,912
17,440
0
15,994
5,918
4,469
25,288
W
10,970
1,456
0
893
10,153
5,111
0
1,285
8,832
23,318
0
W
23,129
14,935
0
1,556
12,092
5,694
0
2,148
9,944
0
40,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,534
Gold Earned
56,422
203
Minions Killed
201
3
Camps Cleared
6
869,164
Distance Traveled
1,064,081
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,430
1,130
70
6
0
208,632
1
L
Thor
11,043
1,004
31
3
0
200,658
0
L
Fenrir
10,898
991
43
4
1
240,733
0
W
Anubis
11,811
1,074
28
3
0
134,471
0
W
Yemoja
12,031
1,094
20
2
2
152,185
0
L
Cthulhu
11,637
1,058
31
3
0
223,166
0
L
Danzaburou
11,685
1,062
44
4
5
206,532
0
L
Nike
11,159
1,014
52
5
0
192,992
0
W
Nox
11,859
1,078
37
3
1
195,482
0
W
Neith
12,403
1,128
48
4
0
178,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role