Player Matchup

Ra
Ra
AnyFutaMommies
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,707 Elo+
Solo
Thor
Thor
Murki8
Thor
Level 41
God Stats
4W - 5L
1,446 SR
Queue Stats
107W - 98L
1,555 Elo+
Party 2
Scylla
Scylla
PunetaSlayer
Scylla
Level 61
God Stats
51W - 37L
1,547 SR
Queue Stats
98W - 90L
1,588 Elo+
Party 2
Lancelot
Lancelot
vpaqman
Lancelot
Level 22
God Stats
0W - 2L
1,344 SR
Queue Stats
6W - 12L
1,379 Elo+
Party 2
Ymir
Ymir
vtauer
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Team Averages
Level 30
1,467 SR
1,546 Elo+

VS

Team Averages
Level 88
1,567 SR
1,579 Elo+
Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BigShaka64
Baron Samedi
Level 88
God Stats
16W - 3L
1,826 SR
Queue Stats
114W - 99L
1,602 Elo+
Party 1
Cernunnos
Cernunnos
DOA NativeSun
Cernunnos
Level 160
God Stats
5W - 5L
1,500 SR
Queue Stats
292W - 340L
1,503 Elo+
Solo
Zeus
Zeus
KingDiaz101
Zeus
Level 60
God Stats
4W - 1L
1,512 SR
Queue Stats
8W - 6L
1,544 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Typhonjs
Kumbhakarna
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
8,679
723
11,937
12,049
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Murki8
Thor
15
1 / 2 / 3
8,086
674
9,942
12,905
5,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
16
4 / 1 / 0
9,444
787
12,934
6,386
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
vpaqman
Lancelot
13
0 / 6 / 1
7,165
597
3,515
12,789
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
vtauer
Ymir
13
0 / 3 / 2
7,761
647
2,406
15,038
11,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
6 / 1 / 4
9,338
778
9,307
8,624
4,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
BigShaka64
Baron Samedi
15
1 / 2 / 9
8,324
694
6,900
11,175
12,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
DOA NativeSun
Cernunnos
16
1 / 1 / 4
8,487
707
9,537
9,114
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 1 / 5
9,112
759
15,315
5,720
2,466
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Typhonjs
Kumbhakarna
15
3 / 1 / 10
9,172
764
4,985
17,394
19,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
16
16
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
1
4
8
L
1
4
2
0.5
W
Baron Samedi
BigShaka64
Baron Samedi
1
2
9
2.75
W
Cernunnos
DOA NativeSun
Cernunnos
1
1
4
3
W
5
1
5
7.5
L
Thor
Murki8
Thor
1
2
3
1.25
L
Scylla
4
1
0
4
W
Kumbhakarna
Typhonjs
Kumbhakarna
3
1
10
8
L
Lancelot
vpaqman
Lancelot
0
6
1
0.08
L
Ymir
vtauer
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,734
Damage
46,044
59,167
Taken
52,027
30,599
Mitigated
42,775
7,048
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,307
4,999
2,268
5,287
8,624
4,285
1,918
5,097
3,527
0
42,720
L
11,937
1,482
542
4,385
12,049
5,637
0
6,058
5,991
42,771
0
W
Baron Samedi
BigShaka64
Baron Samedi
6,900
461
1,804
2,448
11,175
12,003
13
6,584
4,591
21,879
0
W
Cernunnos
DOA NativeSun
Cernunnos
9,537
3,354
0
3,190
9,114
4,106
0
4,723
4,391
0
40,450
W
15,315
1,171
515
558
5,720
2,466
186
3,208
2,512
41,557
0
L
Thor
Murki8
Thor
9,942
2,081
0
250
12,905
5,868
27
4,716
8,189
0
33,049
L
Scylla
12,934
991
0
1,112
6,386
2,175
0
4,323
2,063
37,757
0
W
Kumbhakarna
Typhonjs
Kumbhakarna
4,985
713
0
3,361
17,394
19,915
51
7,665
9,729
10,223
0
L
Lancelot
vpaqman
Lancelot
3,515
961
0
214
12,789
5,590
0
5,029
7,760
0
12,906
L
Ymir
vtauer
Ymir
2,406
447
0
545
15,038
11,329
0
7,074
7,964
5,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
44,433
206
Minions Killed
237
0
Camps Cleared
0
1,154,683
Distance Traveled
1,118,878
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,338
778
70
6
0
208,698
0
L
Ra
8,679
723
72
6
0
230,114
0
W
Baron Samedi
8,324
694
22
2
0
227,969
4
W
Cernunnos
8,487
707
75
6
0
206,690
1
W
Zeus
9,112
759
56
5
0
226,252
3
L
Thor
8,086
674
54
5
0
235,477
4
L
Scylla
9,444
787
61
5
0
235,787
4
W
Kumbhakarna
9,172
764
14
1
0
249,269
5
L
Lancelot
7,165
597
14
1
0
229,786
1
L
Ymir
7,761
647
5
0
0
223,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role