Player Matchup

Fenrir
Fenrir
CrayonConsumer
Fenrir
Level 127
God Stats
8W - 4L
2,003 SR
Queue Stats
79W - 64L
1,622 Elo+
Party 1
Chiron
Chiron
DumpyGoose
Chiron
Level 142
God Stats
1W - 1L
1,514 SR
Queue Stats
76W - 60L
1,622 Elo+
Party 1
Chaac
Chaac
SandwichGrab
Chaac
Level 80
God Stats
16W - 10L
1,752 SR
Queue Stats
36W - 25L
1,657 Elo+
Party 1
Kukulkan
Kukulkan
saltysadface
Kukulkan
Level 119
God Stats
13W - 15L
1,530 SR
Queue Stats
347W - 373L
1,473 Elo+
Solo
Lancelot
Lancelot
tiddecidde
Lancelot
Level 153
God Stats
1W - 1L
1,707 SR
Queue Stats
131W - 132L
1,499 Elo+
Solo
Team Averages
Level 124
1,701 SR
1,575 Elo+

VS

Team Averages
Level 112
1,654 SR
1,572 Elo+
Artemis
Artemis
Cassh intown
Artemis
Level 157
God Stats
4W - 2L
1,642 SR
Queue Stats
202W - 195L
1,440 Elo+
Party 2
Merlin
Merlin
Gallo743
Merlin
Level 8
God Stats
3W - 1L
1,860 SR
Queue Stats
10W - 6L
1,783 Elo+
Party 3
Fenrir
Fenrir
RonyJustToxic
Fenrir
Level 160
God Stats
3W - 1L
1,628 SR
Queue Stats
124W - 113L
1,669 Elo+
Party 3
Shiva
Shiva
Snuckzu
Shiva
Level 126
God Stats
18W - 9L
1,614 SR
Queue Stats
267W - 231L
1,509 Elo+
Party 2
Khepri
Khepri
THEGR8CRNHOLEYO
Khepri
Level 109
God Stats
6W - 5L
1,529 SR
Queue Stats
125W - 93L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,031
503
3,611
8,089
4,490
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
DumpyGoose
Chiron
8
1 / 2 / 0
4,753
475
3,639
6,235
1,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,617
462
3,777
8,207
5,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
saltysadface
Kukulkan
8
0 / 2 / 0
5,071
507
677
3,634
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
tiddecidde
Lancelot
7
0 / 3 / 0
4,494
449
1,748
8,369
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cassh intown
Artemis
8
0 / 1 / 2
4,794
479
2,767
7,290
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Gallo743
Merlin
12
2 / 0 / 2
6,764
676
3,376
3,199
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 2
5,701
570
2,889
6,960
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Snuckzu
Shiva
11
4 / 0 / 2
6,726
673
7,421
9,017
4,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 0
5,162
516
2,236
2,971
1,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
10
10
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cassh intown
Artemis
0
1
2
1
L
0
0
1
0.5
L
Chiron
DumpyGoose
Chiron
1
2
0
0.5
W
Merlin
Gallo743
Merlin
2
0
2
3
W
3
0
2
4
L
0
3
0
0
W
Shiva
Snuckzu
Shiva
4
0
2
5
W
1
0
0
1
L
Kukulkan
saltysadface
Kukulkan
0
2
0
0
L
Lancelot
tiddecidde
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,452
Damage
18,689
34,534
Taken
29,437
16,808
Mitigated
11,405
9,265
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cassh intown
Artemis
2,767
707
0
2,475
7,290
2,217
0
0
7,290
0
23,027
L
3,611
839
104
2,922
8,089
4,490
0
1,832
6,257
0
15,921
L
Chiron
DumpyGoose
Chiron
3,639
645
656
1,568
6,235
1,891
0
757
5,478
0
34,484
W
Merlin
Gallo743
Merlin
3,376
571
0
500
3,199
1,148
942
677
2,522
53,211
0
W
2,889
858
0
4,095
6,960
2,498
0
0
6,918
0
31,006
L
3,777
319
0
3,175
8,207
5,957
45
164
8,043
0
25,227
W
Shiva
Snuckzu
Shiva
7,421
2,192
81
4,549
9,017
4,197
0
0
8,501
0
39,579
W
2,236
370
230
1,663
2,971
1,345
0
0
2,971
15,433
0
L
Kukulkan
saltysadface
Kukulkan
677
306
0
260
3,634
1,500
0
2,475
1,159
32,700
0
L
Lancelot
tiddecidde
Lancelot
1,748
308
0
580
8,369
2,970
0
384
7,985
0
25,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,966
Gold Earned
29,147
237
Minions Killed
308
0
Camps Cleared
0
910,919
Distance Traveled
940,106
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,794
479
37
4
0
158,146
2
L
Fenrir
5,031
503
28
3
0
196,230
2
L
Chiron
4,753
475
43
4
0
172,014
0
W
Merlin
6,764
676
109
11
0
179,369
2
W
Fenrir
5,701
570
63
6
0
206,936
2
L
Chaac
4,617
462
47
5
0
190,733
2
W
Shiva
6,726
673
74
7
0
201,139
2
W
Khepri
5,162
516
25
3
0
194,516
0
L
Kukulkan
5,071
507
70
7
0
142,097
0
L
Lancelot
4,494
449
49
5
0
209,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role