Player Matchup

Thoth
Thoth
ForsakenWasTaken
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,474 Elo+
Party 2
Freya
Freya
Fr0d0wl
Freya
Level 25
God Stats
4W - 6L
1,411 SR
Queue Stats
32W - 41L
1,346 Elo+
Party 3
Chaac
Chaac
SwiftsubPR
Chaac
Level 66
God Stats
0W - 2L
1,305 SR
Queue Stats
38W - 33L
1,422 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TamaDrama22
Kumbhakarna
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
kenshinRoku
Tsukuyomi
Level 109
God Stats
8W - 4L
1,595 SR
Queue Stats
190W - 208L
1,419 Elo+
Party 3
Team Averages
Level 45
1,462 SR
1,432 Elo+

VS

Team Averages
Level 60
1,493 SR
1,416 Elo+
Thor
Thor
LiL-DangerX
Thor
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 103L
1,505 Elo+
Party 4
Nemesis
Nemesis
NavyF35C
Nemesis
Level 89
God Stats
15W - 14L
1,465 SR
Queue Stats
109W - 91L
1,472 Elo+
Solo
Maui
Maui
StealthCisco
Maui
Level 34
God Stats
4W - 4L
1,500 SR
Queue Stats
47W - 54L
1,321 Elo+
Party 1
Sol
Sol
StealthTectonic
Sol
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 28L
1,307 Elo+
Party 1
Chronos
Chronos
godfather9
Chronos
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
68W - 62L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
6,530
502
6,369
6,888
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Fr0d0wl
Freya
10
0 / 5 / 2
5,767
444
4,605
8,284
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
9
1 / 7 / 0
5,840
449
4,595
10,854
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
TamaDrama22
Kumbhakarna
8
0 / 2 / 2
5,577
429
2,666
10,957
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
kenshinRoku
Tsukuyomi
9
1 / 5 / 2
5,901
454
4,860
10,918
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
8,289
638
8,801
9,171
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Nemesis
NavyF35C
Nemesis
12
5 / 1 / 3
7,270
559
3,295
8,388
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 8
6,645
511
3,058
7,892
5,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
9 / 0 / 1
8,161
628
10,389
7,802
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
godfather9
Chronos
12
1 / 2 / 5
7,177
552
6,232
7,183
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
23
23
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Freya
Fr0d0wl
Freya
0
5
2
0.2
W
6
1
3
7.5
W
Nemesis
NavyF35C
Nemesis
5
1
3
6.5
W
2
2
8
3
W
9
0
1
9.5
L
Chaac
1
7
0
0.14
L
Kumbhakarna
TamaDrama22
Kumbhakarna
0
2
2
0.5
W
Chronos
godfather9
Chronos
1
2
5
1.75
L
Tsukuyomi
kenshinRoku
Tsukuyomi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,095
Damage
31,775
47,901
Taken
40,436
21,942
Mitigated
19,055
8,435
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,369
343
81
740
6,888
2,721
0
3,830
2,966
39,943
0
L
Freya
Fr0d0wl
Freya
4,605
1,471
0
2,581
8,284
3,064
0
6,146
2,138
27,952
0
W
8,801
2,037
0
1,542
9,171
5,309
426
1,465
7,706
0
44,640
W
Nemesis
NavyF35C
Nemesis
3,295
1,620
0
757
8,388
3,027
322
1,761
6,627
0
45,843
W
3,058
947
144
966
7,892
5,042
0
3,371
4,373
15,347
0
W
10,389
5,105
0
4,557
7,802
2,737
1,218
3,448
4,064
54,465
1,791
L
Chaac
4,595
2,455
0
1,273
10,854
6,835
0
1,335
8,834
0
28,032
L
Kumbhakarna
TamaDrama22
Kumbhakarna
2,666
775
0
949
10,957
5,564
0
5,747
5,210
18,638
0
W
Chronos
godfather9
Chronos
6,232
1,301
0
2,019
7,183
2,940
846
3,117
4,026
52,052
0
L
Tsukuyomi
kenshinRoku
Tsukuyomi
4,860
820
0
2,811
10,918
3,758
0
2,380
8,362
0
33,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,615
Gold Earned
37,542
269
Minions Killed
373
0
Camps Cleared
0
1,191,465
Distance Traveled
1,230,323
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,530
502
69
5
0
240,340
1
L
Freya
5,767
444
62
5
0
229,591
1
W
Thor
8,289
638
91
7
0
237,998
0
W
Nemesis
7,270
559
86
7
0
279,402
0
W
Maui
6,645
511
18
1
0
251,363
0
W
Sol
8,161
628
91
7
0
226,748
0
L
Chaac
5,840
449
36
3
0
225,264
0
L
Kumbhakarna
5,577
429
35
3
0
240,174
1
W
Chronos
7,177
552
87
7
0
234,812
1
L
Tsukuyomi
5,901
454
67
5
0
256,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role